Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Atlanticoast
Ganesha
Level 85
God Stats
3W - 1L
1,540 SR
Queue Stats
125W - 127L
1,502 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Joasctorb
Ah Muzen Cab
Level 103
God Stats
22W - 15L
1,639 SR
Queue Stats
157W - 151L
1,510 Elo+
Party 2
Amaterasu
Amaterasu
KingWrobl24
Amaterasu
Level 23
God Stats
2W - 5L
1,276 SR
Queue Stats
31W - 51L
1,395 Elo+
Party 2
Chronos
Chronos
mad932
Chronos
Level 99
God Stats
2W - 4L
1,863 SR
Queue Stats
46W - 50L
1,507 Elo+
Party 2
Team Averages
Level 66
1,564 SR
1,483 Elo+

VS

Team Averages
Level 65
1,519 SR
1,501 Elo+
Bellona
Bellona
JakeFromIT
Bellona
Level 69
God Stats
14W - 20L
1,553 SR
Queue Stats
300W - 434L
1,381 Elo+
Solo
Cerberus
Cerberus
KniightOwell
Cerberus
Level 23
God Stats
0W - 4L
1,716 SR
Queue Stats
2W - 8L
1,784 Elo+
Party 1
Neith
Neith
MisterTrogdor
Neith
Level 28
God Stats
1W - 2L
1,337 SR
Queue Stats
37W - 44L
1,406 Elo+
Party 1
Baron Samedi
Baron Samedi
MoonnMoonn
Baron Samedi
Level 116
God Stats
3W - 1L
1,411 SR
Queue Stats
99W - 108L
1,464 Elo+
Party 1
Da Ji
Da Ji
Zelic27
Da Ji
Level 87
God Stats
10W - 13L
1,578 SR
Queue Stats
77W - 108L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
4 / 1 / 2
5,615
562
3,914
7,146
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
Atlanticoast
Ganesha
9
0 / 0 / 13
6,276
628
4,591
7,054
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Joasctorb
Ah Muzen Cab
12
12 / 0 / 1
7,174
717
10,104
5,336
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
KingWrobl24
Amaterasu
9
0 / 2 / 0
4,923
492
851
5,860
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
mad932
Chronos
10
3 / 2 / 1
6,005
601
4,511
5,310
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JakeFromIT
Bellona
10
2 / 1 / 0
5,899
590
4,373
5,584
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
KniightOwell
Cerberus
6
0 / 6 / 0
4,363
436
2,198
8,904
2,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 5 / 0
4,252
425
2,503
5,786
1,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
MoonnMoonn
Baron Samedi
9
2 / 2 / 1
5,377
538
4,092
5,326
2,040
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Zelic27
Da Ji
7
0 / 5 / 1
4,542
454
2,914
8,133
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
19
Kills
4
5
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
1
2
5
W
Ganesha
Atlanticoast
Ganesha
0
0
13
6.5
L
Bellona
JakeFromIT
Bellona
2
1
0
2
W
Ah Muzen Cab
Joasctorb
Ah Muzen Cab
12
0
1
12.5
W
Amaterasu
KingWrobl24
Amaterasu
0
2
0
0
L
Cerberus
KniightOwell
Cerberus
0
6
0
0
L
0
5
0
0
L
Baron Samedi
MoonnMoonn
Baron Samedi
2
2
1
1.25
L
Da Ji
Zelic27
Da Ji
0
5
1
0.1
W
Chronos
mad932
Chronos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,971
Damage
16,080
30,706
Taken
33,733
12,786
Mitigated
11,902
11,355
Healing
9,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,914
1,577
0
1,190
7,146
2,133
16
614
6,532
0
23,635
W
Ganesha
Atlanticoast
Ganesha
4,591
1,074
54
2,674
7,054
4,474
112
1,928
5,022
14,455
0
L
Bellona
JakeFromIT
Bellona
4,373
1,719
0
2,140
5,584
4,223
0
1,425
4,107
0
33,267
W
Ah Muzen Cab
Joasctorb
Ah Muzen Cab
10,104
5,684
0
4,046
5,336
1,583
0
958
4,378
0
45,242
W
Amaterasu
KingWrobl24
Amaterasu
851
382
0
2,532
5,860
2,836
705
0
5,860
0
17,942
L
Cerberus
KniightOwell
Cerberus
2,198
27
156
1,726
8,904
2,404
0
1,287
7,617
8,091
0
L
2,503
689
0
1,103
5,786
1,212
0
723
5,063
0
16,913
L
Baron Samedi
MoonnMoonn
Baron Samedi
4,092
499
248
1,773
5,326
2,040
0
2,219
2,964
27,563
0
L
Da Ji
Zelic27
Da Ji
2,914
557
0
2,283
8,133
2,023
0
3,150
4,880
0
16,170
W
Chronos
mad932
Chronos
4,511
759
0
859
5,310
1,760
676
2,638
2,624
28,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,993
Gold Earned
24,433
239
Minions Killed
228
0
Camps Cleared
0
980,419
Distance Traveled
924,871
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,615
562
39
4
0
202,983
2
W
Ganesha
6,276
628
0
0
0
199,176
0
L
Bellona
5,899
590
79
8
0
215,044
2
W
Ah Muzen Cab
7,174
717
87
9
0
204,221
3
W
Amaterasu
4,923
492
48
5
0
181,720
0
L
Cerberus
4,363
436
27
3
0
173,615
0
L
Neith
4,252
425
37
4
0
184,245
0
L
Baron Samedi
5,377
538
48
5
0
176,181
2
L
Da Ji
4,542
454
37
4
0
175,786
2
W
Chronos
6,005
601
65
7
0
192,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role