Player Matchup

Bacchus
Bacchus
HetVuurStijgt
Bacchus
Level 81
God Stats
5W - 9L
1,285 SR
Queue Stats
109W - 140L
1,430 Elo+
Solo
Hercules
Hercules
Jxshhh
Hercules
Level 8
God Stats
10W - 14L
1,239 SR
Queue Stats
22W - 21L
1,500 Elo+
Party 2
Arachne
Arachne
TrentonThePanda
Arachne
Level 58
God Stats
2W - 3L
1,239 SR
Queue Stats
24W - 27L
1,500 Elo+
Party 2
Team Averages
Level 49
1,254 SR
1,477 Elo+

VS

Team Averages
Level 65
1,500 SR
1,517 Elo+
Thor
Thor
Marvey3
Thor
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 29L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Nexature
Cernunnos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 177L
1,551 Elo+
Solo
Janus
Janus
PowerHungryFool
Janus
Level 66
God Stats
5W - 27L
1,500 SR
Queue Stats
5W - 29L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
2 / 0 / 0
4,444
889
921
2,661
1,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Jxshhh
Hercules
8
0 / 2 / 2
4,247
849
488
3,323
1,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

3
0 / 0 / 0
3,462
692
0
0
0
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Marvey3
Thor
7
1 / 2 / 1
4,327
865
694
2,522
848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Nexature
Cernunnos
8
1 / 0 / 1
4,662
932
1,767
1,139
365
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 2
4,359
872
1,144
1,396
346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
2
2
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
2
0
0
2
L
Hercules
Jxshhh
Hercules
0
2
2
0.5
W
Thor
Marvey3
Thor
1
2
1
0.75
W
Cernunnos
Nexature
Cernunnos
1
0
1
1.5
W
0
0
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,409
Damage
3,605
5,984
Taken
5,057
3,275
Mitigated
1,559
1,805
Healing
1,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
921
0
127
1,230
2,661
1,825
0
313
2,348
8,029
0
L
Hercules
Jxshhh
Hercules
488
50
0
448
3,323
1,450
0
1,073
2,250
0
4,669
W
Thor
Marvey3
Thor
694
66
0
260
2,522
848
0
484
2,038
0
6,588
W
Cernunnos
Nexature
Cernunnos
1,767
501
0
19
1,139
365
639
360
779
0
11,607
W
1,144
0
0
743
1,396
346
206
456
940
12,082
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,153
Gold Earned
13,348
26
Minions Killed
64
2
Camps Cleared
4
193,377
Distance Traveled
294,560
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,444
889
16
3
0
96,107
0
L
Hercules
4,247
849
10
2
2
93,763
0
W
Thor
4,327
865
7
1
2
97,722
2
W
Cernunnos
4,662
932
32
6
1
97,978
2
W
Janus
4,359
872
25
5
1
98,860
2
L
Arachne
3,462
692
0
0
0
3,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role