Player Matchup

Arachne
Arachne
KidneyyFailure
Arachne
Level 67
God Stats
2W - 2L
1,577 SR
Queue Stats
23W - 36L
1,402 Elo+
Party 1
Yu Huang
Yu Huang
NOcapp_headshot
Yu Huang
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 45L
1,313 Elo+
Party 1
Janus
Janus
SOLUTlONN
Janus
Level 55
God Stats
4W - 6L
1,480 SR
Queue Stats
12W - 29L
1,216 Elo+
Solo
Erlang Shen
Erlang Shen
evil-swagg-mafia
Erlang Shen
Level 68
God Stats
0W - 10L
1,500 SR
Queue Stats
39W - 56L
1,485 Elo+
Party 1
Neith
Neith
luckypussc
Neith
Level 105
God Stats
10W - 16L
1,552 SR
Queue Stats
18W - 30L
1,442 Elo+
Party 1
Team Averages
Level 72
1,522 SR
1,372 Elo+

VS

Team Averages
Level 115
1,555 SR
1,456 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
KidzBop2005
Ra
Level 108
God Stats
5W - 2L
1,500 SR
Queue Stats
113W - 98L
1,493 Elo+
Solo
Chang'e
Chang'e
LiliMii
Chang'e
Level 120
God Stats
1W - 0L
1,529 SR
Queue Stats
123W - 139L
1,434 Elo+
Solo
Erlang Shen
Erlang Shen
icu001
Erlang Shen
Level 88
God Stats
3W - 2L
1,682 SR
Queue Stats
180W - 189L
1,410 Elo+
Solo
Artemis
Artemis
louisdahboss
Artemis
Level 138
God Stats
3W - 2L
1,562 SR
Queue Stats
237W - 236L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
7,786
779
5,712
9,981
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
14
2 / 3 / 2
7,499
750
9,081
8,762
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
SOLUTlONN
Janus
13
1 / 2 / 2
6,932
693
5,788
3,674
1,155
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
evil-swagg-mafia
Erlang Shen
12
1 / 3 / 1
6,652
665
4,773
12,341
6,354
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
15
2 / 1 / 6
7,909
791
6,842
7,145
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
1 / 2 / 3
7,581
758
4,604
7,895
3,259
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
5 / 2 / 2
8,153
815
5,674
7,567
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
LiliMii
Chang'e
15
2 / 1 / 5
7,888
789
8,951
7,487
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
icu001
Erlang Shen
15
2 / 2 / 2
7,959
796
6,167
11,534
9,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
louisdahboss
Artemis
14
2 / 2 / 2
7,858
786
8,727
8,655
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
9
Kills
12
12
Deaths
9
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
1
2
3
1.25
L
3
3
2
1.33
W
5
2
2
3
W
Chang'e
LiliMii
Chang'e
2
1
5
4.5
L
Yu Huang
2
3
2
1
L
Janus
SOLUTlONN
Janus
1
2
2
1
L
Erlang Shen
evil-swagg-mafia
Erlang Shen
1
3
1
0.5
W
Erlang Shen
icu001
Erlang Shen
2
2
2
1.5
W
Artemis
louisdahboss
Artemis
2
2
2
1.5
L
Neith
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,196
Damage
34,123
41,903
Taken
43,138
18,011
Mitigated
21,824
8,379
Healing
15,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,604
1,175
0
861
7,895
3,259
0
1,035
6,860
0
25,382
L
5,712
4,083
0
2,982
9,981
4,072
77
2,199
7,782
0
19,898
W
5,674
1,279
2,177
1,902
7,567
3,067
568
2,007
5,420
26,270
0
W
Chang'e
LiliMii
Chang'e
8,951
1,423
2,834
3,353
7,487
2,838
352
3,610
3,555
26,982
1,260
L
Yu Huang
9,081
677
109
182
8,762
3,393
0
3,716
5,046
24,656
0
L
Janus
SOLUTlONN
Janus
5,788
170
0
230
3,674
1,155
0
1,364
2,310
16,916
0
L
Erlang Shen
evil-swagg-mafia
Erlang Shen
4,773
856
0
2,114
12,341
6,354
0
3,692
8,649
0
8,374
W
Erlang Shen
icu001
Erlang Shen
6,167
2,550
0
2,938
11,534
9,459
223
4,596
6,678
0
24,457
W
Artemis
louisdahboss
Artemis
8,727
4,406
0
1,270
8,655
3,201
2,452
2,643
5,756
0
31,759
L
Neith
6,842
3,190
206
2,556
7,145
3,037
0
3,135
4,010
0
33,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,778
Gold Earned
39,439
157
Minions Killed
228
0
Camps Cleared
0
940,536
Distance Traveled
1,045,290
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,581
758
46
5
0
217,903
2
L
Arachne
7,786
779
25
3
0
203,720
1
W
Ra
8,153
815
55
6
0
218,063
1
W
Chang'e
7,888
789
39
4
0
209,706
4
L
Yu Huang
7,499
750
37
4
0
191,918
0
L
Janus
6,932
693
33
3
0
165,522
7
L
Erlang Shen
6,652
665
4
0
0
192,648
0
W
Erlang Shen
7,959
796
36
4
0
219,657
2
W
Artemis
7,858
786
52
5
0
179,961
2
L
Neith
7,909
791
58
6
0
186,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role