Player Matchup

Bacchus
Bacchus
CaptainDaddy_69_
Bacchus
Level 120
God Stats
14W - 13L
1,320 SR
Queue Stats
152W - 157L
1,559 Elo+
Party 3
Yu Huang
Yu Huang
Im_A_Quacker69
Yu Huang
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 172L
1,539 Elo+
Party 3
Erlang Shen
Erlang Shen
Shadow_Fear720
Erlang Shen
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,505 Elo+
Party 2
Neith
Neith
Snibblie
Neith
Level 148
God Stats
3W - 1L
1,898 SR
Queue Stats
84W - 81L
1,499 Elo+
Party 2
Shiva
Shiva
jbaayoun
Shiva
Level 140
God Stats
8W - 6L
1,660 SR
Queue Stats
86W - 77L
1,516 Elo+
Party 2
Team Averages
Level 130
1,575 SR
1,524 Elo+

VS

Team Averages
Level 79
1,479 SR
1,519 Elo+
Erlang Shen
Erlang Shen
AceNinja007
Erlang Shen
Level 79
God Stats
1W - 4L
1,098 SR
Queue Stats
60W - 65L
1,487 Elo+
Solo
Pele
Pele
Angel4259
Pele
Level 37
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 33L
1,501 Elo+
Solo
Kukulkan
Kukulkan
Battle-Lion-
Kukulkan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 112L
1,528 Elo+
Party 1
Izanami
Izanami
Mavric_Micballin
Izanami
Level 99
God Stats
12W - 5L
1,803 SR
Queue Stats
143W - 121L
1,542 Elo+
Party 1
Shiva
Shiva
RedNova_Galaxy
Shiva
Level 89
God Stats
11W - 10L
1,496 SR
Queue Stats
68W - 57L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 2
6,162
514
3,967
8,367
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
10
1 / 4 / 2
6,065
505
3,794
7,183
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Shadow_Fear720
Erlang Shen
11
0 / 2 / 0
5,659
472
3,935
9,384
7,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Snibblie
Neith
11
2 / 2 / 2
6,392
533
6,356
6,965
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
jbaayoun
Shiva
9
1 / 1 / 2
5,703
475
5,951
9,503
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AceNinja007
Erlang Shen
14
2 / 0 / 1
7,926
661
8,363
8,325
9,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Pele
11
3 / 0 / 3
6,735
561
6,264
8,929
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
Battle-Lion-
Kukulkan
12
1 / 4 / 4
6,892
574
5,221
6,159
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 1 / 0
8,198
683
3,050
5,899
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
3 / 2 / 4
6,565
547
6,953
6,749
5,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
7
Kills
10
10
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AceNinja007
Erlang Shen
2
0
1
2.5
W
Pele
3
0
3
4.5
W
Kukulkan
Battle-Lion-
Kukulkan
1
4
4
0.75
L
3
1
2
4
L
Yu Huang
1
4
2
0.5
W
1
1
0
1
W
3
2
4
2.5
L
Erlang Shen
Shadow_Fear720
Erlang Shen
0
2
0
0
L
Neith
Snibblie
Neith
2
2
2
1.5
L
Shiva
jbaayoun
Shiva
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,003
Damage
29,851
41,402
Taken
36,061
23,556
Mitigated
20,487
13,417
Healing
12,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AceNinja007
Erlang Shen
8,363
4,131
0
4,545
8,325
9,025
144
0
8,325
0
51,205
W
Pele
6,264
1,633
0
3,651
8,929
2,428
0
2,277
6,652
0
33,436
W
Kukulkan
Battle-Lion-
Kukulkan
5,221
498
0
20
6,159
1,846
0
3,332
2,827
42,685
0
L
3,967
595
303
2,839
8,367
8,146
0
1,680
6,687
17,603
0
L
Yu Huang
3,794
226
0
1,287
7,183
2,441
0
3,091
4,092
40,336
0
W
3,050
2,287
0
2,688
5,899
1,739
1,464
436
5,463
0
67,741
W
6,953
1,110
574
950
6,749
5,449
0
1,716
5,033
0
25,359
L
Erlang Shen
Shadow_Fear720
Erlang Shen
3,935
2,274
0
4,154
9,384
7,096
0
0
9,384
0
27,762
L
Neith
Snibblie
Neith
6,356
2,692
0
2,317
6,965
1,830
0
450
6,515
0
39,027
L
Shiva
jbaayoun
Shiva
5,951
1,047
458
2,059
9,503
4,043
0
0
9,503
0
29,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,981
Gold Earned
36,316
304
Minions Killed
443
0
Camps Cleared
0
1,231,585
Distance Traveled
1,251,437
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,926
661
105
9
0
244,313
3
W
Pele
6,735
561
57
5
0
288,609
0
W
Kukulkan
6,892
574
93
8
0
217,493
4
L
Bacchus
6,162
514
27
2
0
245,335
7
L
Yu Huang
6,065
505
88
7
0
214,241
4
W
Izanami
8,198
683
144
12
0
247,787
4
W
Shiva
6,565
547
44
4
0
253,235
6
L
Erlang Shen
5,659
472
60
5
0
234,298
6
L
Neith
6,392
533
80
7
0
248,002
6
L
Shiva
5,703
475
49
4
0
289,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role