Player Matchup

Kukulkan
Kukulkan
ImperfectHelix
Kukulkan
Level 109
God Stats
3W - 2L
1,208 SR
Queue Stats
78W - 112L
1,402 Elo+
Party 1
Kuzenbo
Kuzenbo
Rickrocket20
Kuzenbo
Level 116
God Stats
2W - 1L
1,539 SR
Queue Stats
37W - 33L
1,604 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SinisterSnugglez
Ah Muzen Cab
Level 121
God Stats
29W - 26L
1,569 SR
Queue Stats
99W - 133L
1,373 Elo+
Party 1
Team Averages
Level 115
1,439 SR
1,460 Elo+

VS

Team Averages
Level 138
1,435 SR
1,212 Elo+
Hachiman
Hachiman
CrimGr1m
Hachiman
Level 148
God Stats
0W - 1L
1,306 SR
Queue Stats
2W - 20L
1,087 Elo+
Party 2
Yu Huang
Yu Huang
LordHaven777
Yu Huang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,101 Elo+
Party 2
Da Ji
Da Ji
ricklemmes94
Da Ji
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
131W - 160L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
6 / 5 / 7
17,828
713
20,287
20,712
11,003
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Rickrocket20
Kuzenbo
20
6 / 2 / 9
18,756
750
22,760
29,461
61,669
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
SinisterSnugglez
Ah Muzen Cab
19
5 / 5 / 8
16,443
658
21,464
17,053
9,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CrimGr1m
Hachiman
20
2 / 8 / 8
15,300
612
21,721
26,353
10,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
LordHaven777
Yu Huang
20
2 / 3 / 6
15,785
631
12,731
24,542
9,449
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
8 / 6 / 3
16,747
670
18,981
27,703
11,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
17
Kills
12
12
Deaths
17
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CrimGr1m
Hachiman
2
8
8
0.75
W
Kukulkan
6
5
7
1.9
L
Yu Huang
LordHaven777
Yu Huang
2
3
6
1.67
W
Kuzenbo
Rickrocket20
Kuzenbo
6
2
9
5.25
W
Ah Muzen Cab
SinisterSnugglez
Ah Muzen Cab
5
5
8
1.8
L
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,511
Damage
53,433
67,226
Taken
78,598
82,024
Mitigated
31,784
11,909
Healing
9,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CrimGr1m
Hachiman
21,721
8,396
0
5,146
26,353
10,940
0
13,905
12,448
0
86,627
W
Kukulkan
20,287
371
205
938
20,712
11,003
1,195
3,117
17,595
91,154
0
L
Yu Huang
LordHaven777
Yu Huang
12,731
1,735
0
2,480
24,542
9,449
0
13,949
10,593
76,236
0
W
Kuzenbo
Rickrocket20
Kuzenbo
22,760
5,888
0
5,249
29,461
61,669
308
6,969
22,492
50,413
0
W
Ah Muzen Cab
SinisterSnugglez
Ah Muzen Cab
21,464
4,099
289
5,228
17,053
9,352
2,059
3,392
13,661
0
82,629
L
18,981
4,395
0
1,425
27,703
11,395
0
15,812
11,891
0
50,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,027
Gold Earned
47,832
276
Minions Killed
291
12
Camps Cleared
6
1,406,708
Distance Traveled
1,115,464
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
15,300
612
130
5
3
331,631
1
W
Kukulkan
17,828
713
148
6
6
441,188
0
L
Yu Huang
15,785
631
103
4
2
375,971
1
W
Kuzenbo
18,756
750
40
2
0
500,294
3
W
Ah Muzen Cab
16,443
658
88
4
6
465,226
3
L
Da Ji
16,747
670
58
2
1
407,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role