Player Matchup

Hou Yi
Hou Yi
Adam Got Work
Hou Yi
Level 128
God Stats
29W - 25L
1,653 SR
Queue Stats
281W - 224L
1,683 Elo+
Party 2
Cliodhna
Cliodhna
H2O GotThaJuice
Cliodhna
Level 115
God Stats
57W - 53L
1,592 SR
Queue Stats
293W - 296L
1,552 Elo+
Party 2
Hachiman
Hachiman
Halfcaf15
Hachiman
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,572 Elo+
Solo
Sobek
Sobek
Vezakahn
Sobek
Level 121
God Stats
3W - 6L
1,631 SR
Queue Stats
147W - 143L
1,615 Elo+
Solo
Baron Samedi
Baron Samedi
bozo1164
Baron Samedi
Level 140
God Stats
3W - 5L
1,500 SR
Queue Stats
476W - 417L
1,641 Elo+
Solo
Team Averages
Level 122
1,575 SR
1,613 Elo+

VS

Team Averages
Level 126
1,538 SR
1,621 Elo+
Yemoja
Yemoja
FastestCowAlive
Yemoja
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,686 Elo+
Party 1
Jing Wei
Jing Wei
HF_ZOPILOTE
Jing Wei
Level 104
God Stats
138W - 137L
1,606 SR
Queue Stats
955W - 890L
1,571 Elo+
Solo
Yu Huang
Yu Huang
KhrisThaDemon
Yu Huang
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 65L
1,621 Elo+
Party 1
Mercury
Mercury
Pokëmon
Mercury
Level 160
God Stats
11W - 1L
1,619 SR
Queue Stats
130W - 135L
1,562 Elo+
Party 1
Achilles
Achilles
StraxerStellaris
Achilles
Level 155
God Stats
3W - 3L
1,464 SR
Queue Stats
104W - 88L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 2
13,011
566
13,527
22,224
10,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
17
7 / 7 / 5
11,650
507
18,753
20,525
10,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
Halfcaf15
Hachiman
17
0 / 5 / 5
10,867
472
11,248
17,863
6,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Vezakahn
Sobek
13
0 / 10 / 6
9,256
402
6,720
29,191
28,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
bozo1164
Baron Samedi
16
3 / 8 / 7
11,240
489
19,873
23,317
23,415
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 20
13,326
579
9,227
23,704
26,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
HF_ZOPILOTE
Jing Wei
20
3 / 4 / 6
14,235
619
13,168
18,189
6,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
KhrisThaDemon
Yu Huang
20
7 / 5 / 9
13,573
590
17,249
15,077
6,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Pokëmon
Mercury
20
14 / 1 / 15
15,597
678
32,042
21,352
9,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
8 / 4 / 9
13,404
583
13,734
30,826
35,884
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
95
17
Kills
36
36
Deaths
17
25
Assists
59
Player
Kills
Deaths
Assists
KDA
L
7
6
2
1.33
W
4
3
20
4.67
L
Cliodhna
7
7
5
1.36
W
Jing Wei
HF_ZOPILOTE
Jing Wei
3
4
6
1.5
L
Hachiman
Halfcaf15
Hachiman
0
5
5
0.5
W
Yu Huang
KhrisThaDemon
Yu Huang
7
5
9
2.3
W
Mercury
Pokëmon
Mercury
14
1
15
21.5
W
8
4
9
3.13
L
Sobek
Vezakahn
Sobek
0
10
6
0.3
L
Baron Samedi
bozo1164
Baron Samedi
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,121
Damage
85,420
113,120
Taken
109,148
79,078
Mitigated
84,864
35,087
Healing
35,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,527
8,464
238
7,862
22,224
10,184
1,224
5,369
16,529
0
87,953
W
9,227
1,903
8,538
5,231
23,704
26,483
943
6,721
16,983
29,752
0
L
Cliodhna
18,753
1,658
0
5,238
20,525
10,934
286
4,468
15,856
0
71,742
W
Jing Wei
HF_ZOPILOTE
Jing Wei
13,168
10,010
0
7,359
18,189
6,763
5,515
4,443
13,746
0
122,860
L
Hachiman
Halfcaf15
Hachiman
11,248
6,529
0
6,157
17,863
6,043
0
5,515
12,276
0
92,418
W
Yu Huang
KhrisThaDemon
Yu Huang
17,249
864
0
2,992
15,077
6,344
2,098
3,324
11,753
87,940
0
W
Mercury
Pokëmon
Mercury
32,042
19,710
0
4,259
21,352
9,390
1,721
5,609
15,743
0
154,866
W
13,734
3,386
0
7,043
30,826
35,884
1,567
8,264
22,562
0
57,325
L
Sobek
Vezakahn
Sobek
6,720
563
0
5,673
29,191
28,502
0
4,135
24,916
23,127
0
L
Baron Samedi
bozo1164
Baron Samedi
19,873
1,863
1,581
8,338
23,317
23,415
84
6,050
17,067
62,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,024
Gold Earned
70,135
537
Minions Killed
650
0
Camps Cleared
0
2,064,500
Distance Traveled
2,323,328
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,011
566
138
6
0
405,492
3
W
Yemoja
13,326
579
35
2
0
444,156
1
L
Cliodhna
11,650
507
114
5
0
455,959
0
W
Jing Wei
14,235
619
202
9
0
421,691
5
L
Hachiman
10,867
472
158
7
0
383,109
4
W
Yu Huang
13,573
590
142
6
0
415,744
7
W
Mercury
15,597
678
169
7
0
592,919
1
W
Achilles
13,404
583
102
4
0
448,818
3
L
Sobek
9,256
402
23
1
0
453,641
10
L
Baron Samedi
11,240
489
104
5
0
366,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role