Player Matchup

Charybdis
Charybdis
ELAYVEEZEE
Charybdis
Level 18
God Stats
17W - 28L
1,270 SR
Queue Stats
61W - 63L
1,182 Elo+
Party 1
Yu Huang
Yu Huang
Quantum-Quill
Yu Huang
Level 148
God Stats
4W - 6L
1,699 SR
Queue Stats
148W - 173L
1,377 Elo+
Party 2
Ra
Ra
SunGodSy
Ra
Level 56
God Stats
0W - 1L
1,289 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
Trolldruidx
King Arthur
Level 41
God Stats
0W - 1L
1,255 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 1
Sun Wukong
Sun Wukong
meleesoldier123
Sun Wukong
Level 29
God Stats
111W - 110L
1,462 SR
Queue Stats
120W - 136L
1,354 Elo+
Party 2
Team Averages
Level 58
1,395 SR
1,330 Elo+

VS

Team Averages
Level 93
1,413 SR
1,343 Elo+
Zeus
Zeus
D MONEY 320
Zeus
Level 138
God Stats
10W - 8L
1,202 SR
Queue Stats
304W - 391L
1,352 Elo+
Party 3
Yu Huang
Yu Huang
DirtyHayZeus
Yu Huang
Level 124
God Stats
3W - 4L
1,429 SR
Queue Stats
376W - 484L
1,336 Elo+
Party 3
Guan Yu
Guan Yu
WolvenWarden
Guan Yu
Level 63
God Stats
22W - 25L
1,442 SR
Queue Stats
400W - 429L
1,394 Elo+
Solo
Tiamat
Tiamat
nickelrulon
Tiamat
Level 33
God Stats
2W - 1L
1,398 SR
Queue Stats
8W - 13L
1,310 Elo+
Solo
Artemis
Artemis
stoutface
Artemis
Level 106
God Stats
13W - 11L
1,593 SR
Queue Stats
199W - 296L
1,325 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ELAYVEEZEE
Charybdis
14
0 / 6 / 2
8,369
644
5,019
14,277
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Quantum-Quill
Yu Huang
16
2 / 0 / 4
9,275
713
10,599
6,876
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 1 / 0
7,568
582
486
2,644
759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Trolldruidx
King Arthur
17
4 / 4 / 2
9,549
735
7,398
19,329
11,323
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
meleesoldier123
Sun Wukong
17
1 / 0 / 1
9,381
722
1,800
7,981
6,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 4
10,528
810
11,385
7,294
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
DirtyHayZeus
Yu Huang
15
2 / 1 / 3
8,996
692
10,283
4,242
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
WolvenWarden
Guan Yu
16
2 / 2 / 4
9,000
692
5,898
12,517
11,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
16
1 / 3 / 5
8,950
688
7,553
13,239
8,283
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
stoutface
Artemis
16
1 / 1 / 6
8,910
685
7,737
7,069
2,458
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
11
11
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
W
Yu Huang
DirtyHayZeus
Yu Huang
2
1
3
3.5
L
Charybdis
ELAYVEEZEE
Charybdis
0
6
2
0.17
L
Yu Huang
Quantum-Quill
Yu Huang
2
0
4
4
L
0
1
0
0
L
King Arthur
Trolldruidx
King Arthur
4
4
2
1.25
W
Guan Yu
WolvenWarden
Guan Yu
2
2
4
2
L
Sun Wukong
meleesoldier123
Sun Wukong
1
0
1
1.5
W
Tiamat
1
3
5
1.17
W
Artemis
stoutface
Artemis
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,302
Damage
42,856
51,107
Taken
44,361
24,319
Mitigated
26,292
9,978
Healing
12,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,385
424
259
741
7,294
2,416
0
2,730
4,420
44,858
0
W
Yu Huang
DirtyHayZeus
Yu Huang
10,283
559
403
713
4,242
1,422
536
1,534
2,567
29,775
0
L
Charybdis
ELAYVEEZEE
Charybdis
5,019
2,110
0
3,153
14,277
3,280
0
8,821
4,917
0
23,886
L
Yu Huang
Quantum-Quill
Yu Huang
10,599
130
0
1,398
6,876
2,453
392
3,754
2,964
39,293
0
L
486
0
541
524
2,644
759
0
1,827
563
5,951
0
L
King Arthur
Trolldruidx
King Arthur
7,398
341
0
3,764
19,329
11,323
93
9,042
9,611
661
27,381
W
Guan Yu
WolvenWarden
Guan Yu
5,898
715
1,017
4,659
12,517
11,713
108
1,269
9,958
0
22,951
L
Sun Wukong
meleesoldier123
Sun Wukong
1,800
517
0
598
7,981
6,504
1,468
4,004
3,831
0
30,521
W
Tiamat
7,553
555
118
3,260
13,239
8,283
0
3,550
9,310
29,437
0
W
Artemis
stoutface
Artemis
7,737
2,145
188
862
7,069
2,458
158
1,473
5,490
0
28,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,142
Gold Earned
46,384
221
Minions Killed
250
0
Camps Cleared
0
1,138,251
Distance Traveled
1,307,100
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,528
810
81
6
0
256,497
3
W
Yu Huang
8,996
692
59
5
0
241,773
3
L
Charybdis
8,369
644
43
3
0
254,937
1
L
Yu Huang
9,275
713
55
4
0
284,839
2
L
Ra
7,568
582
16
1
0
97,976
1
L
King Arthur
9,549
735
47
4
0
254,370
1
W
Guan Yu
9,000
692
35
3
0
283,883
1
L
Sun Wukong
9,381
722
60
5
0
246,129
0
W
Tiamat
8,950
688
39
3
0
263,224
2
W
Artemis
8,910
685
36
3
0
261,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role