Player Matchup

Jormungandr
Jormungandr
ALYtmPROSSS
Jormungandr
Level 107
God Stats
2W - 4L
1,584 SR
Queue Stats
35W - 29L
1,630 Elo+
Solo
Cernunnos
Cernunnos
Baitertrain
Cernunnos
Level 128
God Stats
3W - 2L
1,668 SR
Queue Stats
183W - 181L
1,619 Elo+
Solo
Yu Huang
Yu Huang
Burtism
Yu Huang
Level 154
God Stats
4W - 4L
1,309 SR
Queue Stats
164W - 126L
1,670 Elo+
Party 2
Erlang Shen
Erlang Shen
LlamaStampede
Erlang Shen
Level 89
God Stats
12W - 4L
1,761 SR
Queue Stats
160W - 115L
1,714 Elo+
Party 2
Fenrir
Fenrir
Saucy Fingazzz
Fenrir
Level 157
God Stats
7W - 5L
1,962 SR
Queue Stats
588W - 549L
1,585 Elo+
Solo
Team Averages
Level 127
1,657 SR
1,644 Elo+

VS

Team Averages
Level 143
1,448 SR
1,640 Elo+
Cthulhu
Cthulhu
CometJ
Cthulhu
Level 149
God Stats
1W - 3L
1,543 SR
Queue Stats
251W - 219L
1,640 Elo+
Party 1
Da Ji
Da Ji
FortniteNinja
Da Ji
Level 145
God Stats
1W - 3L
1,444 SR
Queue Stats
232W - 180L
1,629 Elo+
Party 1
Sun Wukong
Sun Wukong
ItalianFireplace
Sun Wukong
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 226L
1,645 Elo+
Party 1
Merlin
Merlin
TheEaglesNation
Merlin
Level 138
God Stats
0W - 4L
1,225 SR
Queue Stats
81W - 73L
1,638 Elo+
Party 1
Rama
Rama
xSamehh
Rama
Level 129
God Stats
0W - 4L
1,528 SR
Queue Stats
186W - 162L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ALYtmPROSSS
Jormungandr
20
6 / 3 / 19
13,614
801
18,990
24,655
26,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
Baitertrain
Cernunnos
20
7 / 3 / 11
14,624
860
26,898
24,183
10,378
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
Burtism
Yu Huang
20
8 / 2 / 10
14,432
849
17,510
9,493
4,248
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
LlamaStampede
Erlang Shen
20
9 / 2 / 12
13,620
801
17,937
22,695
20,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 3 / 10
14,027
825
12,255
21,085
19,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CometJ
Cthulhu
18
0 / 6 / 7
10,954
644
14,209
26,435
29,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 10 / 4
12,871
757
19,129
22,232
10,274
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
ItalianFireplace
Sun Wukong
18
0 / 9 / 8
11,164
657
14,277
26,082
20,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 7 / 3
11,422
672
14,462
15,761
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
xSamehh
Rama
18
1 / 8 / 8
11,165
657
19,564
15,548
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
43
40
Kills
13
13
Deaths
40
62
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ALYtmPROSSS
Jormungandr
6
3
19
5.17
W
Cernunnos
Baitertrain
Cernunnos
7
3
11
4.17
W
Yu Huang
Burtism
Yu Huang
8
2
10
6.5
L
Cthulhu
CometJ
Cthulhu
0
6
7
0.58
L
8
10
4
1
L
Sun Wukong
ItalianFireplace
Sun Wukong
0
9
8
0.44
W
Erlang Shen
LlamaStampede
Erlang Shen
9
2
12
7.5
W
10
3
10
5
L
4
7
3
0.79
L
Rama
xSamehh
Rama
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,590
Damage
81,641
102,111
Taken
106,058
80,883
Mitigated
69,217
29,368
Healing
11,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ALYtmPROSSS
Jormungandr
18,990
3,918
0
2,087
24,655
26,721
23
5,971
18,397
48,165
0
W
Cernunnos
Baitertrain
Cernunnos
26,898
15,255
0
12,835
24,183
10,378
5,132
5,979
18,204
0
100,530
W
Yu Huang
Burtism
Yu Huang
17,510
1,542
0
1,045
9,493
4,248
3,297
3,840
5,597
72,081
0
L
Cthulhu
CometJ
Cthulhu
14,209
1,308
121
1,220
26,435
29,976
0
8,627
16,978
44,340
0
L
19,129
3,774
0
1,179
22,232
10,274
0
6,524
15,122
0
31,792
L
Sun Wukong
ItalianFireplace
Sun Wukong
14,277
3,250
0
5,390
26,082
20,250
0
11,749
13,573
0
42,160
W
Erlang Shen
LlamaStampede
Erlang Shen
17,937
9,898
0
9,305
22,695
20,460
837
5,741
16,704
0
32,018
W
12,255
2,563
0
4,096
21,085
19,076
980
7,140
13,945
0
38,157
L
14,462
564
288
1,498
15,761
4,844
0
6,367
9,073
45,411
0
L
Rama
xSamehh
Rama
19,564
12,493
0
1,768
15,548
3,873
715
2,864
12,360
0
43,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,317
Gold Earned
57,576
375
Minions Killed
294
0
Camps Cleared
0
1,918,820
Distance Traveled
1,546,637
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,614
801
57
3
0
357,997
0
W
Cernunnos
14,624
860
137
8
0
341,597
3
W
Yu Huang
14,432
849
119
7
0
386,669
2
L
Cthulhu
10,954
644
61
4
0
340,349
0
L
Da Ji
12,871
757
32
2
0
310,250
1
L
Sun Wukong
11,164
657
76
4
0
311,170
7
W
Erlang Shen
13,620
801
27
2
0
429,449
1
W
Fenrir
14,027
825
35
2
0
403,108
3
L
Merlin
11,422
672
64
4
0
300,427
1
L
Rama
11,165
657
61
4
0
284,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role