Player Matchup

Khepri
Khepri
 
Khepri
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
DeadSnipxzz
Chaac
Level 69
God Stats
25W - 24L
1,443 SR
Queue Stats
264W - 242L
1,374 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Destroid_033
Morgan Le Fay
Level 52
God Stats
14W - 27L
1,269 SR
Queue Stats
330W - 356L
1,278 Elo+
Party 4
Heimdallr
Heimdallr
Josue--3110
Heimdallr
Level 42
God Stats
11W - 13L
1,445 SR
Queue Stats
136W - 148L
1,315 Elo+
Party 4
Gilgamesh
Gilgamesh
wheresthepercs
Gilgamesh
Level 56
God Stats
6W - 2L
1,622 SR
Queue Stats
109W - 137L
1,316 Elo+
Party 1
Team Averages
Level 50
1,456 SR
1,357 Elo+

VS

Team Averages
Level 79
1,538 SR
1,326 Elo+
Neith
Neith
N0_BRA_TATA_SAG
Neith
Level 119
God Stats
13W - 18L
1,399 SR
Queue Stats
313W - 284L
1,367 Elo+
Party 3
Nemesis
Nemesis
NSD101
Nemesis
Level 25
God Stats
2W - 4L
1,710 SR
Queue Stats
5W - 9L
1,365 Elo+
Party 2
Medusa
Medusa
Skipping9589
Medusa
Level 49
God Stats
1W - 4L
1,392 SR
Queue Stats
26W - 26L
1,288 Elo+
Party 2
Sobek
Sobek
Toshinova
Sobek
Level 58
God Stats
2W - 1L
1,685 SR
Queue Stats
44W - 42L
1,265 Elo+
Party 2
Anubis
Anubis
iConicAssassin42
Anubis
Level 146
God Stats
3W - 3L
1,501 SR
Queue Stats
320W - 369L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 4 / 8
8,737
460
4,480
14,669
13,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 2 / 5
10,410
548
11,114
14,941
8,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Destroid_033
Morgan Le Fay
16
4 / 1 / 5
9,658
508
12,616
8,239
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Josue--3110
Heimdallr
17
9 / 3 / 3
10,840
571
15,462
10,265
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
wheresthepercs
Gilgamesh
17
4 / 1 / 3
10,075
530
8,883
12,295
10,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
8,602
453
7,413
10,911
4,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
NSD101
Nemesis
13
1 / 3 / 1
8,523
449
2,253
12,633
4,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
13
4 / 7 / 3
8,689
457
13,849
14,151
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
Toshinova
Sobek
13
2 / 4 / 6
8,527
449
9,187
18,793
21,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 4 / 0
9,734
512
7,862
13,978
5,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
23
Kills
11
11
Deaths
23
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
4
8
1
W
6
2
5
4.25
W
Morgan Le Fay
Destroid_033
Morgan Le Fay
4
1
5
6.5
W
Heimdallr
Josue--3110
Heimdallr
9
3
3
3.5
L
1
5
0
0.2
L
Nemesis
NSD101
Nemesis
1
3
1
0.5
L
Medusa
4
7
3
0.79
L
Sobek
Toshinova
Sobek
2
4
6
1.25
L
3
4
0
0.75
W
Gilgamesh
wheresthepercs
Gilgamesh
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,555
Damage
40,564
60,409
Taken
70,466
39,209
Mitigated
40,200
18,587
Healing
16,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,480
532
0
3,684
14,669
13,110
90
4,162
10,507
18,043
0
W
11,114
2,803
0
6,789
14,941
8,931
1,067
3,461
11,480
0
69,126
W
Morgan Le Fay
Destroid_033
Morgan Le Fay
12,616
1,501
78
3,282
8,239
2,983
130
5,070
3,169
59,941
0
W
Heimdallr
Josue--3110
Heimdallr
15,462
5,905
0
3,544
10,265
3,488
0
2,434
7,831
0
78,642
L
7,413
3,660
0
2,243
10,911
4,681
192
590
9,970
0
55,204
L
Nemesis
NSD101
Nemesis
2,253
1,024
0
1,808
12,633
4,990
0
1,305
11,151
0
58,852
L
Medusa
13,849
7,063
0
2,830
14,151
3,370
0
3,015
11,066
0
55,860
L
Sobek
Toshinova
Sobek
9,187
1,187
0
2,832
18,793
21,536
0
5,858
12,563
19,488
0
L
7,862
277
0
6,540
13,978
5,623
0
5,542
8,050
61,559
0
W
Gilgamesh
wheresthepercs
Gilgamesh
8,883
2,822
0
1,210
12,295
10,697
1,501
1,922
10,373
0
54,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,720
Gold Earned
44,075
498
Minions Killed
440
0
Camps Cleared
0
1,780,770
Distance Traveled
1,586,498
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,737
460
38
2
0
347,859
3
W
Chaac
10,410
548
106
6
0
370,967
0
W
Morgan Le Fay
9,658
508
103
5
0
359,531
2
W
Heimdallr
10,840
571
132
7
0
366,821
5
L
Neith
8,602
453
110
6
0
243,614
4
L
Nemesis
8,523
449
98
5
0
366,599
0
L
Medusa
8,689
457
84
4
0
388,501
2
L
Sobek
8,527
449
25
1
0
327,396
3
L
Anubis
9,734
512
123
6
0
260,388
2
W
Gilgamesh
10,075
530
119
6
0
335,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role