Player Matchup

Chaac
Chaac
CaptIcy18
Chaac
Level 85
God Stats
1W - 1L
1,309 SR
Queue Stats
101W - 117L
1,329 Elo+
Party 2
Yu Huang
Yu Huang
MABPITBULL
Yu Huang
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 31L
1,245 Elo+
Solo
Thoth
Thoth
xKarmaYz
Thoth
Level 20
God Stats
22W - 32L
1,252 SR
Queue Stats
49W - 66L
1,187 Elo+
Party 2
Team Averages
Level 70
1,354 SR
1,254 Elo+

VS

Team Averages
Level 60
1,532 SR
1,275 Elo+
Chaac
Chaac
CyberFunk91
Chaac
Level 27
God Stats
9W - 18L
1,354 SR
Queue Stats
146W - 220L
1,259 Elo+
Party 1
Yu Huang
Yu Huang
Thea_MTF_06
Yu Huang
Level 85
God Stats
5W - 3L
1,684 SR
Queue Stats
53W - 75L
1,309 Elo+
Solo
Gilgamesh
Gilgamesh
Wizard-level-1
Gilgamesh
Level 67
God Stats
10W - 9L
1,560 SR
Queue Stats
152W - 223L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CaptIcy18
Chaac
16
3 / 2 / 12
11,228
702
15,493
17,150
15,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
MABPITBULL
Yu Huang
18
9 / 2 / 8
12,814
801
11,040
10,716
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thoth
xKarmaYz
Thoth
16
6 / 4 / 8
12,144
759
12,714
13,833
4,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 8
10,225
639
13,419
18,205
13,855
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
Thea_MTF_06
Yu Huang
14
7 / 8 / 0
10,730
671
13,129
14,560
5,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Wizard-level-1
Gilgamesh
14
0 / 6 / 5
9,609
601
6,593
16,883
14,393
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
18
Kills
7
8
Deaths
18
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
CaptIcy18
Chaac
3
2
12
4.5
L
0
4
8
1
W
Yu Huang
MABPITBULL
Yu Huang
9
2
8
6.5
L
Yu Huang
Thea_MTF_06
Yu Huang
7
8
0
0.88
L
Gilgamesh
Wizard-level-1
Gilgamesh
0
6
5
0.42
W
Thoth
xKarmaYz
Thoth
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,247
Damage
33,141
41,699
Taken
49,648
24,617
Mitigated
33,648
9,945
Healing
10,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CaptIcy18
Chaac
15,493
2,340
0
4,417
17,150
15,978
59
6,093
11,057
0
42,005
L
13,419
978
969
5,174
18,205
13,855
477
8,948
9,257
0
45,028
W
Yu Huang
MABPITBULL
Yu Huang
11,040
1,055
0
3,383
10,716
4,247
1,791
3,034
7,682
35,024
0
L
Yu Huang
Thea_MTF_06
Yu Huang
13,129
562
97
265
14,560
5,400
0
7,426
7,134
31,885
0
L
Gilgamesh
Wizard-level-1
Gilgamesh
6,593
1,031
130
4,207
16,883
14,393
544
8,148
8,735
0
29,148
W
Thoth
xKarmaYz
Thoth
12,714
590
346
1,799
13,833
4,392
668
4,417
9,416
27,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,186
Gold Earned
30,564
135
Minions Killed
152
5
Camps Cleared
6
822,325
Distance Traveled
858,737
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,228
702
45
3
0
302,953
0
L
Chaac
10,225
639
60
4
0
333,913
1
W
Yu Huang
12,814
801
50
3
4
248,382
4
L
Yu Huang
10,730
671
49
3
2
246,271
0
L
Gilgamesh
9,609
601
43
3
4
278,553
1
W
Thoth
12,144
759
40
3
1
270,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role