Player Matchup

Thanatos
Thanatos
Brispyy
Thanatos
Level 136
God Stats
9W - 2L
1,849 SR
Queue Stats
110W - 77L
1,557 Elo+
Party 3
Yu Huang
Yu Huang
Ign3ous
Yu Huang
Level 127
God Stats
9W - 3L
1,283 SR
Queue Stats
80W - 74L
1,574 Elo+
Party 3
King Arthur
King Arthur
MrMungusTheTwo
King Arthur
Level 64
God Stats
8W - 9L
1,376 SR
Queue Stats
101W - 84L
1,519 Elo+
Party 3
Izanami
Izanami
brokenwillow
Izanami
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,588 Elo+
Party 3
Kuzenbo
Kuzenbo
thrmexicanwaldo
Kuzenbo
Level 148
God Stats
3W - 2L
1,406 SR
Queue Stats
13W - 15L
1,507 Elo+
Party 3
Team Averages
Level 116
1,483 SR
1,549 Elo+

VS

Team Averages
Level 102
1,699 SR
1,644 Elo+
Ymir
Ymir
GustyTonic
Ymir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 6L
1,690 Elo+
Solo
Cupid
Cupid
KrazySkadoodle
Cupid
Level 129
God Stats
26W - 14L
1,701 SR
Queue Stats
302W - 261L
1,682 Elo+
Party 1
Yu Huang
Yu Huang
Shantavious
Yu Huang
Level 105
God Stats
5W - 3L
1,789 SR
Queue Stats
211W - 177L
1,634 Elo+
Party 1
Bastet
Bastet
iDontWantToLive0
Bastet
Level 109
God Stats
1W - 1L
1,749 SR
Queue Stats
210W - 171L
1,593 Elo+
Party 2
The Morrigan
The Morrigan
soupindastew
The Morrigan
Level 86
God Stats
2W - 3L
1,756 SR
Queue Stats
343W - 290L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Brispyy
Thanatos
19
9 / 5 / 6
12,570
571
14,438
19,267
7,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Ign3ous
Yu Huang
18
9 / 6 / 7
12,663
576
14,280
12,746
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
MrMungusTheTwo
King Arthur
17
4 / 3 / 2
10,950
498
11,222
21,701
21,117
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
brokenwillow
Izanami
15
1 / 10 / 2
9,819
446
5,022
14,851
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 4 / 9
9,741
443
6,231
17,212
18,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 10
8,462
385
8,048
9,792
8,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
15 / 3 / 3
12,893
586
18,012
16,435
5,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
Shantavious
Yu Huang
16
2 / 4 / 7
10,096
459
10,643
15,060
12,869
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 4 / 4
10,691
486
7,883
16,619
4,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
soupindastew
The Morrigan
18
4 / 12 / 5
11,147
507
9,623
12,325
4,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
57
23
Kills
28
28
Deaths
23
26
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Brispyy
Thanatos
9
5
6
2.4
L
2
0
10
7
W
Yu Huang
Ign3ous
Yu Huang
9
6
7
2.08
L
15
3
3
5.5
W
King Arthur
MrMungusTheTwo
King Arthur
4
3
2
1.67
L
Yu Huang
Shantavious
Yu Huang
2
4
7
1.38
W
Izanami
brokenwillow
Izanami
1
10
2
0.2
L
5
4
4
1.75
L
The Morrigan
soupindastew
The Morrigan
4
12
5
0.54
W
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,193
Damage
54,209
85,777
Taken
70,231
55,466
Mitigated
35,699
27,656
Healing
20,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Brispyy
Thanatos
14,438
5,885
0
17,509
19,267
7,318
0
4,528
14,739
0
81,519
L
8,048
2,863
0
2,100
9,792
8,458
0
2,794
6,998
22,300
0
W
Yu Huang
Ign3ous
Yu Huang
14,280
972
0
1,145
12,746
4,492
584
5,423
7,323
74,742
0
L
18,012
10,665
63
6,582
16,435
5,783
1,819
6,882
9,302
0
97,816
W
King Arthur
MrMungusTheTwo
King Arthur
11,222
1,694
0
3,930
21,701
21,117
215
7,590
13,742
0
63,033
L
Yu Huang
Shantavious
Yu Huang
10,643
1,300
0
3,658
15,060
12,869
0
4,918
10,142
58,643
0
W
Izanami
brokenwillow
Izanami
5,022
2,976
0
3,010
14,851
4,299
3,359
4,091
10,760
0
45,956
L
7,883
2,605
0
6,133
16,619
4,525
0
1,324
15,295
0
75,312
L
The Morrigan
soupindastew
The Morrigan
9,623
1,568
0
1,581
12,325
4,064
0
4,582
7,480
70,423
2,554
W
6,231
2,632
0
2,062
17,212
18,240
85
6,307
10,905
24,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,743
Gold Earned
53,289
471
Minions Killed
557
0
Camps Cleared
0
2,043,232
Distance Traveled
1,691,169
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,570
571
108
5
0
443,287
0
L
Ymir
8,462
385
27
1
0
243,307
1
W
Yu Huang
12,663
576
134
6
0
385,153
3
L
Cupid
12,893
586
162
7
0
393,389
5
W
King Arthur
10,950
498
113
5
0
434,208
5
L
Yu Huang
10,096
459
119
5
0
362,456
5
W
Izanami
9,819
446
92
4
0
364,127
3
L
Bastet
10,691
486
118
5
0
363,404
2
L
The Morrigan
11,147
507
131
6
0
328,613
3
W
Kuzenbo
9,741
443
24
1
0
416,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role