Player Matchup

Hera
Hera
 
Hera
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Icnixion
Morgan Le Fay
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 2
He Bo
He Bo
Lan2117
He Bo
Level 158
God Stats
6W - 15L
1,406 SR
Queue Stats
403W - 441L
1,481 Elo+
Solo
Hel
Hel
TA Giggity
Hel
Level 142
God Stats
1W - 5L
1,173 SR
Queue Stats
373W - 373L
1,497 Elo+
Solo
Ravana
Ravana
dropdeadelusive
Ravana
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,537 Elo+
Solo
Team Averages
Level 109
1,416 SR
1,503 Elo+

VS

Team Averages
Level 101
1,512 SR
1,507 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AceMiniManDan
Hel
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,512 Elo+
Party 1
Thoth
Thoth
SmitthyLad
Thoth
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,539 Elo+
Party 1
Raijin
Raijin
anewbuzz
Raijin
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 86L
1,465 Elo+
Solo
Fafnir
Fafnir
snrxdeadpool
Fafnir
Level 138
God Stats
3W - 2L
1,559 SR
Queue Stats
151W - 137L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
3 / 4 / 3
5,712
1,142
5,406
4,974
1,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Icnixion
Morgan Le Fay
7
0 / 6 / 2
4,694
939
2,577
6,251
1,899
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

He Bo
Lan2117
He Bo
11
2 / 2 / 3
5,947
1,189
5,094
4,046
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 2
4,657
931
1,737
3,034
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 2 / 5
5,988
1,198
4,926
4,416
2,622
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
4 / 1 / 11
6,636
1,327
6,567
4,494
1,561
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 9
5,925
1,185
3,452
3,295
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thoth
10
3 / 2 / 10
6,131
1,226
3,375
2,712
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
anewbuzz
Raijin
12
6 / 1 / 9
6,961
1,392
5,295
6,484
3,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
11
2 / 3 / 9
6,247
1,249
1,949
8,051
8,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
7
Kills
17
17
Deaths
7
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
4
3
1.13
W
Ah Puch
 
Ah Puch
4
1
11
9.5
W
2
0
9
6.5
L
Morgan Le Fay
Icnixion
Morgan Le Fay
0
6
2
0.17
L
He Bo
Lan2117
He Bo
2
2
3
1.75
W
Thoth
3
2
10
4
L
0
3
2
0.33
W
Raijin
anewbuzz
Raijin
6
1
9
10.5
L
2
2
5
2.25
W
Fafnir
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,740
Damage
20,638
22,721
Taken
25,036
8,437
Mitigated
15,699
4,418
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,406
675
165
266
4,974
1,619
0
4,450
460
10,507
0
W
Ah Puch
 
Ah Puch
6,567
118
1,112
1,399
4,494
1,561
695
2,148
2,314
16,625
0
W
3,452
0
3,273
2,110
3,295
1,414
284
2,457
816
4,296
0
L
Morgan Le Fay
Icnixion
Morgan Le Fay
2,577
228
0
51
6,251
1,899
0
5,801
358
4,830
0
L
He Bo
Lan2117
He Bo
5,094
115
221
751
4,046
1,173
0
3,735
225
13,061
0
W
Thoth
3,375
185
98
109
2,712
1,135
946
1,832
840
7,128
0
L
1,737
0
1,447
578
3,034
1,124
0
2,790
178
2,809
0
W
Raijin
anewbuzz
Raijin
5,295
767
299
1,500
6,484
3,289
600
4,717
1,721
11,918
0
L
4,926
1,058
293
646
4,416
2,622
0
3,430
862
0
6,242
W
Fafnir
1,949
403
219
1,776
8,051
8,300
43
3,366
4,531
5,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,998
Gold Earned
31,900
44
Minions Killed
51
0
Camps Cleared
0
494,193
Distance Traveled
560,322
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,712
1,142
9
2
0
98,399
3
W
Ah Puch
6,636
1,327
22
4
0
113,074
0
W
Hel
5,925
1,185
3
1
0
119,475
0
L
Morgan Le Fay
4,694
939
3
1
0
103,385
0
L
He Bo
5,947
1,189
22
4
0
107,355
1
W
Thoth
6,131
1,226
16
3
0
99,564
0
L
Hel
4,657
931
2
0
0
71,704
0
W
Raijin
6,961
1,392
9
2
0
112,819
0
L
Ravana
5,988
1,198
8
2
0
113,350
0
W
Fafnir
6,247
1,249
1
0
0
115,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role