Player Matchup

Cupid
Cupid
DAFlamey
Cupid
Level 107
God Stats
6W - 4L
1,538 SR
Queue Stats
296W - 274L
1,448 Elo+
Party 1
Sylvanus
Sylvanus
Lukene55Mon5ter
Sylvanus
Level 140
God Stats
9W - 12L
1,374 SR
Queue Stats
164W - 152L
1,555 Elo+
Party 2
Hera
Hera
MaryQueenOfThots
Hera
Level 118
God Stats
3W - 5L
1,524 SR
Queue Stats
68W - 67L
1,536 Elo+
Party 2
Geb
Geb
WoozyCloud
Geb
Level 28
God Stats
7W - 3L
1,690 SR
Queue Stats
151W - 128L
1,458 Elo+
Party 1
Bastet
Bastet
isimpmedusa
Bastet
Level 29
God Stats
0W - 1L
1,713 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 84
1,568 SR
1,499 Elo+

VS

Team Averages
Level 108
1,612 SR
1,580 Elo+
Janus
Janus
ISmurfToLearn
Janus
Level 45
God Stats
7W - 2L
1,801 SR
Queue Stats
69W - 60L
1,620 Elo+
Party 3
Horus
Horus
Innovatixn
Horus
Level 129
God Stats
4W - 3L
1,504 SR
Queue Stats
255W - 227L
1,680 Elo+
Party 3
He Bo
He Bo
Motha L
He Bo
Level 157
God Stats
5W - 1L
1,672 SR
Queue Stats
333W - 324L
1,637 Elo+
Party 3
Chiron
Chiron
THEDEMORIST
Chiron
Level 89
God Stats
14W - 11L
1,495 SR
Queue Stats
349W - 364L
1,448 Elo+
Solo
Guan Yu
Guan Yu
lIVEGAIl
Guan Yu
Level 118
God Stats
4W - 3L
1,589 SR
Queue Stats
278W - 258L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DAFlamey
Cupid
10
1 / 6 / 1
6,415
458
4,898
9,335
1,865
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
13
0 / 1 / 0
7,457
533
8,337
13,143
9,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 3 / 0
5,823
416
2,155
7,008
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 2 / 1
5,628
402
3,083
6,526
3,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
7
0 / 6 / 1
5,338
381
1,914
8,257
1,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 5
8,572
612
7,473
3,523
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
12
3 / 2 / 9
7,292
521
6,622
10,059
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Motha L
He Bo
14
5 / 0 / 2
8,152
582
7,722
6,705
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
14
4 / 1 / 5
8,526
609
5,360
6,587
2,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
lIVEGAIl
Guan Yu
13
0 / 0 / 2
7,605
543
5,592
12,046
8,180
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
18
18
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cupid
DAFlamey
Cupid
1
6
1
0.25
W
6
0
5
8.5
W
Horus
3
2
9
3.75
L
Sylvanus
0
1
0
0
L
1
3
0
0.33
W
He Bo
Motha L
He Bo
5
0
2
6
W
Chiron
4
1
5
6.5
L
1
2
1
0.75
L
Bastet
0
6
1
0.08
W
Guan Yu
lIVEGAIl
Guan Yu
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,387
Damage
32,769
44,269
Taken
38,920
19,682
Mitigated
17,817
11,668
Healing
16,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
DAFlamey
Cupid
4,898
1,872
619
2,434
9,335
1,865
0
2,535
6,680
0
31,967
W
7,473
301
0
740
3,523
966
0
1,110
2,413
56,167
0
W
Horus
6,622
3,450
1,046
3,850
10,059
4,377
0
2,683
7,131
0
34,649
L
Sylvanus
8,337
3,172
122
5,039
13,143
9,875
0
4,183
8,916
42,630
14,075
L
2,155
482
0
1,378
7,008
2,024
0
3,181
3,639
30,505
0
W
He Bo
Motha L
He Bo
7,722
310
0
3,893
6,705
2,092
445
706
5,967
64,229
0
W
Chiron
5,360
2,739
447
2,320
6,587
2,202
644
755
5,704
0
51,454
L
3,083
443
97
1,446
6,526
3,937
0
2,440
4,010
15,018
0
L
Bastet
1,914
349
0
533
8,257
1,981
0
2,388
5,829
0
20,262
W
Guan Yu
lIVEGAIl
Guan Yu
5,592
994
172
4,290
12,046
8,180
169
6,350
5,696
0
42,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,661
Gold Earned
40,147
323
Minions Killed
489
0
Camps Cleared
0
1,152,711
Distance Traveled
1,409,159
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,415
458
66
5
0
236,591
2
W
Janus
8,572
612
118
8
0
300,979
2
W
Horus
7,292
521
51
4
0
306,276
1
L
Sylvanus
7,457
533
124
9
0
228,000
1
L
Hera
5,823
416
72
5
0
242,714
5
W
He Bo
8,152
582
111
8
0
277,551
2
W
Chiron
8,526
609
96
7
0
263,320
0
L
Geb
5,628
402
21
2
0
222,704
3
L
Bastet
5,338
381
40
3
0
222,702
5
W
Guan Yu
7,605
543
113
8
0
261,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role