Player Matchup

Vamana
Vamana
Afrodazziac
Vamana
Level 116
God Stats
16W - 6L
1,675 SR
Queue Stats
147W - 148L
1,472 Elo+
Party 1
Chang'e
Chang'e
GR1M MENACE
Chang'e
Level 115
God Stats
22W - 30L
1,358 SR
Queue Stats
237W - 275L
1,455 Elo+
Solo
Yu Huang
Yu Huang
ItsDampman
Yu Huang
Level 129
God Stats
5W - 7L
1,430 SR
Queue Stats
328W - 326L
1,459 Elo+
Party 1
Team Averages
Level 120
1,488 SR
1,462 Elo+

VS

Team Averages
Level 105
1,515 SR
1,495 Elo+
Kumbhakarna
Kumbhakarna
DELTAFORCE10p2k
Kumbhakarna
Level 49
God Stats
0W - 2L
1,284 SR
Queue Stats
92W - 94L
1,469 Elo+
Party 2
Scylla
Scylla
Enchant Them
Scylla
Level 107
God Stats
3W - 1L
1,724 SR
Queue Stats
40W - 49L
1,467 Elo+
Solo
Rama
Rama
HercsFatDong
Rama
Level 160
God Stats
3W - 4L
1,536 SR
Queue Stats
508W - 496L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
1 / 1 / 7
11,122
695
8,555
18,933
24,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
GR1M MENACE
Chang'e
16
3 / 1 / 4
10,937
684
10,539
15,910
6,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yu Huang
ItsDampman
Yu Huang
16
4 / 1 / 3
10,839
677
12,045
9,804
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DELTAFORCE10p2k
Kumbhakarna
14
1 / 0 / 2
10,607
663
5,014
16,572
21,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
13
2 / 4 / 0
9,431
589
4,785
6,966
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 3
9,941
621
20,780
13,101
5,399
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
3
3
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vamana
1
1
7
4.5
L
Kumbhakarna
DELTAFORCE10p2k
Kumbhakarna
1
0
2
2
L
Scylla
2
4
0
0.5
W
Chang'e
GR1M MENACE
Chang'e
3
1
4
5
L
0
4
3
0.38
W
Yu Huang
ItsDampman
Yu Huang
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,139
Damage
30,579
44,647
Taken
36,639
34,710
Mitigated
29,286
26,627
Healing
3,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
8,555
3,688
0
7,674
18,933
24,085
687
3,170
15,447
1,348
26,365
L
Kumbhakarna
DELTAFORCE10p2k
Kumbhakarna
5,014
407
0
1,242
16,572
21,466
0
9,998
6,574
19,250
0
L
Scylla
4,785
36
0
247
6,966
2,421
368
5,888
1,078
23,785
0
W
Chang'e
GR1M MENACE
Chang'e
10,539
946
5,233
11,243
15,910
6,391
1,007
3,476
12,304
46,151
0
L
20,780
12,194
0
1,542
13,101
5,399
1,092
7,339
5,762
0
58,593
W
Yu Huang
ItsDampman
Yu Huang
12,045
1,938
165
2,312
9,804
4,234
1,573
3,516
6,140
52,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,898
Gold Earned
29,979
182
Minions Killed
163
6
Camps Cleared
6
875,071
Distance Traveled
759,746
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,122
695
33
2
1
312,869
1
L
Kumbhakarna
10,607
663
25
2
0
284,308
1
L
Scylla
9,431
589
47
3
2
227,418
2
W
Chang'e
10,937
684
82
5
2
289,755
6
L
Rama
9,941
621
91
6
4
248,020
3
W
Yu Huang
10,839
677
67
4
3
272,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role