Player Matchup

Nu Wa
Nu Wa
INT3RNAL D3A7H
Nu Wa
Level 125
God Stats
10W - 6L
1,629 SR
Queue Stats
293W - 299L
1,451 Elo+
Party 3
Olorun
Olorun
TheGrublyGuy
Olorun
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 34L
1,282 Elo+
Party 1
Fenrir
Fenrir
TheMaster1765
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,290 Elo+
Party 1
Gilgamesh
Gilgamesh
TheeSpaceDuck
Gilgamesh
Level 104
God Stats
1W - 2L
1,289 SR
Queue Stats
31W - 35L
1,341 Elo+
Party 1
Discordia
Discordia
kscogs43
Discordia
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
241W - 266L
1,337 Elo+
Party 3
Team Averages
Level 85
1,484 SR
1,340 Elo+

VS

Team Averages
Level 76
1,500 SR
1,444 Elo+
Cupid
Cupid
 
Cupid
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
BinxtheJinx
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,386 Elo+
Party 2
Vamana
Vamana
FORSEP
Vamana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 237L
1,439 Elo+
Solo
Bakasura
Bakasura
Jontrollvolta
Bakasura
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 28L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
RyanIGD
Cthulhu
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 61L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 28
14,293
841
26,706
14,637
7,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
19
9 / 4 / 9
12,538
738
10,261
10,444
4,519
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
9 / 7 / 16
12,799
753
10,095
19,317
16,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
TheeSpaceDuck
Gilgamesh
20
16 / 2 / 20
15,852
932
28,381
19,525
33,431
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
kscogs43
Discordia
19
2 / 4 / 23
11,766
692
14,200
11,137
4,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
4 / 7 / 7
12,137
714
14,744
16,037
7,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
15
0 / 9 / 3
9,270
545
3,499
17,077
8,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
FORSEP
Vamana
18
3 / 6 / 4
11,632
684
9,654
20,849
16,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
Jontrollvolta
Bakasura
19
11 / 11 / 4
12,325
725
17,866
26,257
11,985
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
RyanIGD
Cthulhu
20
1 / 8 / 10
11,692
688
11,753
22,402
24,754
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
47
41
Kills
19
19
Deaths
41
96
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
7
7
1.07
L
Tiamat
0
9
3
0.17
L
Vamana
FORSEP
Vamana
3
6
4
0.83
W
5
2
28
9.5
L
Bakasura
Jontrollvolta
Bakasura
11
11
4
1.18
L
Cthulhu
RyanIGD
Cthulhu
1
8
10
0.75
W
Olorun
9
4
9
3.38
W
9
7
16
2.43
W
Gilgamesh
TheeSpaceDuck
Gilgamesh
16
2
20
13
W
Discordia
kscogs43
Discordia
2
4
23
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,643
Damage
57,516
75,060
Taken
102,622
65,963
Mitigated
69,733
31,447
Healing
23,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
14,744
6,006
1,884
4,011
16,037
7,638
1,024
6,661
9,177
0
59,606
L
Tiamat
3,499
995
36
2,232
17,077
8,358
464
8,087
8,926
11,792
0
L
Vamana
FORSEP
Vamana
9,654
4,027
172
6,902
20,849
16,998
102
12,226
8,463
0
32,646
W
26,706
9,796
3,647
5,543
14,637
7,778
2,003
3,445
10,713
65,809
0
L
Bakasura
Jontrollvolta
Bakasura
17,866
12,820
504
4,436
26,257
11,985
154
15,266
10,797
0
22,742
L
Cthulhu
RyanIGD
Cthulhu
11,753
584
1,677
1,730
22,402
24,754
196
9,026
13,125
43,437
0
W
Olorun
10,261
4,383
4,043
2,426
10,444
4,519
1,100
1,590
7,837
18,913
0
W
10,095
2,117
384
2,143
19,317
16,221
839
3,413
14,606
0
12,583
W
Gilgamesh
TheeSpaceDuck
Gilgamesh
28,381
9,082
4,494
5,331
19,525
33,431
942
4,657
14,276
973
50,472
W
Discordia
kscogs43
Discordia
14,200
920
1,078
2,358
11,137
4,014
1,207
2,147
8,668
30,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,248
Gold Earned
57,056
173
Minions Killed
232
0
Camps Cleared
0
1,598,749
Distance Traveled
1,252,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,137
714
99
6
0
275,155
0
L
Tiamat
9,270
545
17
1
0
232,673
0
L
Vamana
11,632
684
35
2
0
228,825
0
W
Nu Wa
14,293
841
74
4
0
316,820
0
L
Bakasura
12,325
725
27
2
0
243,222
0
L
Cthulhu
11,692
688
54
3
0
272,139
0
W
Olorun
12,538
738
15
1
0
282,913
0
W
Fenrir
12,799
753
4
0
0
353,120
0
W
Gilgamesh
15,852
932
48
3
0
359,482
0
W
Discordia
11,766
692
32
2
0
286,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role