Player Matchup

Erlang Shen
Erlang Shen
Arco46
Erlang Shen
Level 49
God Stats
9W - 7L
1,825 SR
Queue Stats
169W - 143L
1,610 Elo+
Party 1
Ra
Ra
DamitDragon
Ra
Level 64
God Stats
8W - 5L
1,660 SR
Queue Stats
200W - 203L
1,596 Elo+
Party 1
Tyr
Tyr
ShreksualTension
Tyr
Level 107
God Stats
8W - 1L
1,715 SR
Queue Stats
328W - 283L
1,565 Elo+
Party 1
Sobek
Sobek
cerneto
Sobek
Level 83
God Stats
3W - 5L
1,500 SR
Queue Stats
197W - 163L
1,575 Elo+
Party 1
Neith
Neith
punchx11
Neith
Level 48
God Stats
12W - 12L
1,634 SR
Queue Stats
96W - 107L
1,550 Elo+
Party 1
Team Averages
Level 70
1,667 SR
1,579 Elo+

VS

Team Averages
Level 75
1,600 SR
1,591 Elo+
Hera
Hera
Ashishii
Hera
Level 106
God Stats
174W - 129L
1,675 SR
Queue Stats
609W - 569L
1,572 Elo+
Party 2
Ratatoskr
Ratatoskr
HugzAlv
Ratatoskr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,619 Elo+
Party 3
Sun Wukong
Sun Wukong
NoShotHugz
Sun Wukong
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,619 Elo+
Party 3
Cabrakan
Cabrakan
Salato
Cabrakan
Level 89
God Stats
28W - 21L
1,764 SR
Queue Stats
440W - 408L
1,570 Elo+
Party 2
Apollo
Apollo
mariojnp17
Apollo
Level 36
God Stats
55W - 53L
1,564 SR
Queue Stats
406W - 368L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arco46
Erlang Shen
19
4 / 3 / 6
11,773
620
20,375
25,540
23,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 4 / 1
10,206
537
7,806
12,054
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
10 / 2 / 4
11,194
589
11,112
14,625
5,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
cerneto
Sobek
13
0 / 2 / 6
8,119
427
3,895
11,168
8,593
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
punchx11
Neith
19
5 / 3 / 2
11,499
605
12,074
11,178
3,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
3 / 2 / 2
9,825
517
13,695
7,375
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
HugzAlv
Ratatoskr
16
5 / 9 / 1
10,102
532
9,641
17,935
6,708
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
NoShotHugz
Sun Wukong
16
1 / 4 / 4
9,642
507
10,826
20,885
17,174
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cabrakan
Salato
Cabrakan
14
2 / 3 / 4
8,565
451
8,267
10,367
12,964
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Apollo
mariojnp17
Apollo
16
3 / 4 / 0
10,025
528
8,845
15,506
4,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
22
Kills
14
14
Deaths
22
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Arco46
Erlang Shen
4
3
6
2.33
L
Hera
3
2
2
2
W
3
4
1
0.88
L
Ratatoskr
HugzAlv
Ratatoskr
5
9
1
0.61
L
Sun Wukong
NoShotHugz
Sun Wukong
1
4
4
0.75
L
Cabrakan
Salato
Cabrakan
2
3
4
1.33
W
10
2
4
6
W
Sobek
cerneto
Sobek
0
2
6
1.5
L
Apollo
mariojnp17
Apollo
3
4
0
0.75
W
Neith
punchx11
Neith
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,262
Damage
51,274
74,565
Taken
72,068
45,644
Mitigated
43,117
25,163
Healing
18,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Arco46
Erlang Shen
20,375
13,211
0
13,544
25,540
23,382
43
3,621
21,865
0
94,355
L
Hera
13,695
2,909
0
1,153
7,375
1,962
0
2,676
4,699
87,486
0
W
7,806
546
743
3,110
12,054
4,121
0
7,359
4,445
83,311
0
L
Ratatoskr
HugzAlv
Ratatoskr
9,641
3,305
0
1,025
17,935
6,708
0
1,512
16,423
0
56,190
L
Sun Wukong
NoShotHugz
Sun Wukong
10,826
3,076
0
8,534
20,885
17,174
450
2,739
18,146
0
62,362
L
Cabrakan
Salato
Cabrakan
8,267
1,470
273
1,150
10,367
12,964
0
3,036
7,331
25,589
0
W
11,112
2,175
0
2,516
14,625
5,775
0
4,889
9,652
0
72,590
W
Sobek
cerneto
Sobek
3,895
423
416
3,148
11,168
8,593
135
5,185
5,845
16,911
0
L
Apollo
mariojnp17
Apollo
8,845
5,843
0
6,054
15,506
4,309
0
1,738
13,768
0
77,170
W
Neith
punchx11
Neith
12,074
4,612
0
1,686
11,178
3,773
3,254
536
10,642
0
86,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,791
Gold Earned
48,159
607
Minions Killed
579
0
Camps Cleared
0
1,947,650
Distance Traveled
1,852,159
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,773
620
165
9
0
408,656
4
L
Hera
9,825
517
170
9
0
404,617
6
W
Ra
10,206
537
149
8
0
384,753
5
L
Ratatoskr
10,102
532
93
5
0
363,103
0
L
Sun Wukong
9,642
507
129
7
0
357,083
2
L
Cabrakan
8,565
451
39
2
0
371,356
12
W
Tyr
11,194
589
111
6
0
444,473
5
W
Sobek
8,119
427
29
2
0
378,843
6
L
Apollo
10,025
528
148
8
0
356,000
5
W
Neith
11,499
605
153
8
0
330,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role