Player Matchup

Cthulhu
Cthulhu
Grim_Reefer421
Cthulhu
Level 83
God Stats
1W - 0L
1,265 SR
Queue Stats
53W - 47L
1,444 Elo+
Solo
Cupid
Cupid
KBHUNTER5
Cupid
Level 31
God Stats
1W - 0L
1,767 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
SRGDAYIS
Artemis
Level 27
God Stats
26W - 42L
1,288 SR
Queue Stats
77W - 125L
1,334 Elo+
Party 2
Chang'e
Chang'e
edgarin2412
Chang'e
Level 116
God Stats
3W - 3L
1,291 SR
Queue Stats
116W - 138L
1,396 Elo+
Party 2
Mercury
Mercury
elturkoo43
Mercury
Level 121
God Stats
3W - 4L
1,311 SR
Queue Stats
67W - 89L
1,399 Elo+
Solo
Team Averages
Level 76
1,385 SR
1,415 Elo+

VS

Team Averages
Level 98
1,444 SR
1,430 Elo+
Hercules
Hercules
Draggingballs
Hercules
Level 88
God Stats
1W - 1L
1,314 SR
Queue Stats
35W - 44L
1,406 Elo+
Solo
Chiron
Chiron
Kingangel1420
Chiron
Level 63
God Stats
21W - 30L
1,405 SR
Queue Stats
46W - 69L
1,381 Elo+
Party 1
Ao Kuang
Ao Kuang
Senpai_4Dayz
Ao Kuang
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 50L
1,385 Elo+
Party 1
Merlin
Merlin
Senpai_Rat
Merlin
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 101L
1,480 Elo+
Party 1
Yu Huang
Yu Huang
braxtonwizz
Yu Huang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,084
506
7,405
7,767
5,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
KBHUNTER5
Cupid
12
2 / 3 / 1
7,040
503
3,908
9,378
2,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
SRGDAYIS
Artemis
13
2 / 2 / 0
7,368
526
3,726
7,688
2,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
edgarin2412
Chang'e
12
3 / 0 / 2
7,132
509
6,990
7,105
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
elturkoo43
Mercury
13
1 / 1 / 2
7,383
527
1,742
9,094
2,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Draggingballs
Hercules
13
2 / 0 / 2
7,267
519
6,316
13,588
9,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 2 / 1
6,819
487
5,158
6,170
1,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Senpai_4Dayz
Ao Kuang
12
1 / 2 / 1
6,969
498
5,229
11,179
3,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
Senpai_Rat
Merlin
11
1 / 3 / 0
6,450
461
3,877
5,167
1,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
braxtonwizz
Yu Huang
10
2 / 3 / 0
6,062
433
3,682
7,138
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
9
Kills
7
7
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
Draggingballs
Hercules
2
0
2
3
W
1
1
3
2.5
W
Cupid
KBHUNTER5
Cupid
2
3
1
0.83
L
1
2
1
0.75
W
Artemis
SRGDAYIS
Artemis
2
2
0
1
L
Ao Kuang
Senpai_4Dayz
Ao Kuang
1
2
1
0.75
L
Merlin
Senpai_Rat
Merlin
1
3
0
0.33
L
Yu Huang
braxtonwizz
Yu Huang
2
3
0
0.67
W
Chang'e
edgarin2412
Chang'e
3
0
2
4
W
Mercury
elturkoo43
Mercury
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,771
Damage
24,262
41,032
Taken
43,242
15,450
Mitigated
18,988
15,562
Healing
13,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Draggingballs
Hercules
6,316
1,999
0
6,104
13,588
9,267
185
4,727
8,223
0
36,212
W
7,405
579
97
2,814
7,767
5,377
0
1,846
5,609
37,852
0
W
Cupid
KBHUNTER5
Cupid
3,908
1,862
62
3,654
9,378
2,991
564
3,811
5,414
0
33,394
L
5,158
528
282
1,955
6,170
1,888
250
0
6,169
0
37,536
W
Artemis
SRGDAYIS
Artemis
3,726
1,772
0
2,457
7,688
2,012
1,694
1,208
6,480
0
29,464
L
Ao Kuang
Senpai_4Dayz
Ao Kuang
5,229
1,991
0
2,906
11,179
3,828
267
4,048
6,780
41,589
0
L
Merlin
Senpai_Rat
Merlin
3,877
156
0
911
5,167
1,777
0
2,900
1,961
30,601
0
L
Yu Huang
braxtonwizz
Yu Huang
3,682
526
0
1,375
7,138
2,228
806
1,271
5,713
22,644
0
W
Chang'e
edgarin2412
Chang'e
6,990
150
835
4,504
7,105
2,252
764
4,014
3,015
31,310
0
W
Mercury
elturkoo43
Mercury
1,742
978
0
1,139
9,094
2,818
2,022
1,909
7,185
0
52,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,007
Gold Earned
33,567
363
Minions Killed
311
0
Camps Cleared
0
1,305,882
Distance Traveled
1,277,484
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,267
519
67
5
0
257,710
3
W
Cthulhu
7,084
506
61
4
0
287,230
8
W
Cupid
7,040
503
79
6
0
248,409
0
L
Chiron
6,819
487
78
6
0
248,328
2
W
Artemis
7,368
526
68
5
0
229,336
2
L
Ao Kuang
6,969
498
71
5
0
281,922
4
L
Merlin
6,450
461
63
5
0
252,797
4
L
Yu Huang
6,062
433
32
2
0
236,727
2
W
Chang'e
7,132
509
62
4
0
269,248
1
W
Mercury
7,383
527
93
7
0
271,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role