Player Matchup

Sylvanus
Sylvanus
GBN Rose
Sylvanus
Level 125
God Stats
2W - 4L
1,465 SR
Queue Stats
51W - 67L
1,575 Elo+
Party 1
Nemesis
Nemesis
WillGank4Wards
Nemesis
Level 66
God Stats
1W - 1L
1,879 SR
Queue Stats
5W - 1L
1,984 Elo+
Party 2
Danzaburou
Danzaburou
Xenaboo
Danzaburou
Level 86
God Stats
16W - 6L
1,673 SR
Queue Stats
122W - 86L
1,693 Elo+
Party 2
Yu Huang
Yu Huang
YEA jeRM
Yu Huang
Level 121
God Stats
1W - 1L
1,417 SR
Queue Stats
8W - 14L
1,409 Elo+
Party 1
Kukulkan
Kukulkan
o EastEnd o
Kukulkan
Level 147
God Stats
4W - 5L
1,597 SR
Queue Stats
8W - 9L
1,518 Elo+
Party 1
Team Averages
Level 109
1,606 SR
1,636 Elo+

VS

Team Averages
Level 118
1,593 SR
1,520 Elo+
Neith
Neith
Aq Fapalicious
Neith
Level 86
God Stats
3W - 3L
1,698 SR
Queue Stats
69W - 65L
1,507 Elo+
Party 3
Yu Huang
Yu Huang
Aq Iconic
Yu Huang
Level 138
God Stats
7W - 8L
1,500 SR
Queue Stats
154W - 140L
1,540 Elo+
Party 3
Horus
Horus
Aq PAXLegionary
Horus
Level 122
God Stats
2W - 0L
1,677 SR
Queue Stats
66W - 71L
1,527 Elo+
Party 3
Hou Yi
Hou Yi
Aq Savage
Hou Yi
Level 118
God Stats
5W - 3L
1,683 SR
Queue Stats
114W - 120L
1,489 Elo+
Party 3
Xing Tian
Xing Tian
egm09
Xing Tian
Level 128
God Stats
2W - 4L
1,409 SR
Queue Stats
87W - 84L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GBN Rose
Sylvanus
13
1 / 4 / 3
7,197
720
6,735
12,012
7,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 1 / 3
7,500
750
6,604
8,979
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Xenaboo
Danzaburou
12
1 / 2 / 2
6,895
690
5,806
8,728
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
YEA jeRM
Yu Huang
13
1 / 4 / 1
7,144
714
4,505
6,617
2,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
o EastEnd o
Kukulkan
14
1 / 4 / 3
7,751
775
7,267
6,774
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 7
7,628
763
6,720
7,370
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
Aq Iconic
Yu Huang
16
6 / 0 / 7
8,742
874
10,906
6,985
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 1 / 9
8,391
839
5,137
10,046
8,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
Aq Savage
Hou Yi
14
2 / 2 / 8
7,763
776
5,388
7,570
2,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
egm09
Xing Tian
14
1 / 1 / 11
7,955
796
7,334
11,712
9,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
6
Kills
15
15
Deaths
6
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
Yu Huang
Aq Iconic
Yu Huang
6
0
7
9.5
W
4
1
9
8.5
W
Hou Yi
Aq Savage
Hou Yi
2
2
8
3
L
Sylvanus
GBN Rose
Sylvanus
1
4
3
0.63
L
2
1
3
3.5
L
Danzaburou
Xenaboo
Danzaburou
1
2
2
1
L
Yu Huang
YEA jeRM
Yu Huang
1
4
1
0.38
W
Xing Tian
egm09
Xing Tian
1
1
11
6.5
L
Kukulkan
o EastEnd o
Kukulkan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,917
Damage
35,485
43,110
Taken
43,683
19,110
Mitigated
26,206
7,746
Healing
13,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,720
3,058
0
1,698
7,370
2,765
417
3,407
3,896
0
27,460
W
Yu Huang
Aq Iconic
Yu Huang
10,906
384
0
1,500
6,985
2,653
296
3,381
3,531
29,434
0
W
5,137
1,987
2,965
3,625
10,046
8,297
0
4,115
5,792
0
10,663
W
Hou Yi
Aq Savage
Hou Yi
5,388
1,934
0
505
7,570
2,748
369
2,394
5,036
0
26,380
L
Sylvanus
GBN Rose
Sylvanus
6,735
854
1,591
3,278
12,012
7,671
64
6,798
5,214
16,356
0
L
6,604
2,141
0
808
8,979
3,133
0
2,054
6,925
0
21,338
L
Danzaburou
Xenaboo
Danzaburou
5,806
2,101
0
1,752
8,728
3,013
0
3,703
5,025
0
19,197
L
Yu Huang
YEA jeRM
Yu Huang
4,505
163
0
0
6,617
2,158
0
2,518
4,099
19,768
0
W
Xing Tian
egm09
Xing Tian
7,334
701
0
3,286
11,712
9,743
0
4,517
6,921
18,639
0
L
Kukulkan
o EastEnd o
Kukulkan
7,267
594
0
317
6,774
3,135
0
3,167
3,607
32,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,487
Gold Earned
40,479
185
Minions Killed
186
0
Camps Cleared
0
956,300
Distance Traveled
1,131,496
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,628
763
50
5
0
205,828
0
W
Yu Huang
8,742
874
54
5
0
220,767
1
W
Horus
8,391
839
9
1
0
248,744
2
W
Hou Yi
7,763
776
56
6
0
221,934
3
L
Sylvanus
7,197
720
27
3
0
186,575
2
L
Nemesis
7,500
750
36
4
0
210,493
0
L
Danzaburou
6,895
690
24
2
0
191,486
0
L
Yu Huang
7,144
714
33
3
0
186,071
1
W
Xing Tian
7,955
796
17
2
0
234,223
1
L
Kukulkan
7,751
775
65
7
0
181,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role