Player Matchup

Cliodhna
Cliodhna
Gold V
 
Cliodhna
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Gold IV
Diego Podolski1
Zeus
Gold IV
Level 156
God Stats
29W - 27L
1,599 SR
Queue Stats
357W - 335L
1,364 MMR
Party 1
Achilles
Achilles
Gold III
PrimodoPlay
Achilles
Gold III
Level 160
God Stats
6W - 5L
1,450 SR
Queue Stats
709W - 677L
1,397 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 159
1,516 SR
1,420 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,558 SR
1,332 MMR
Bacchus
Bacchus
Silver I
Brance95
Bacchus
Silver I
Level 110
God Stats
6W - 7L
1,470 SR
Queue Stats
120W - 140L
1,253 MMR
Solo
Ah Puch
Ah Puch
Silver V
FrizKidHitSquad
Ah Puch
Silver V
Level 111
God Stats
0W - 2L
1,511 SR
Queue Stats
10W - 20L
1,375 MMR
Solo
Neith
Neith
Gold III
slick0320
Neith
Gold III
Level 123
God Stats
2W - 3L
1,693 SR
Queue Stats
232W - 236L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
2 / 2 / 3
10,488
617
7,757
13,881
4,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 1 / 1
11,314
666
15,621
7,071
2,974
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
PrimodoPlay
Achilles
15
0 / 1 / 4
10,042
591
9,184
16,711
20,027
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ChaacShivaGilgameshCthulhuAtlas

VS

Bans
ArtioKumbhakarnaFenrirXing TianBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brance95
Bacchus
14
3 / 1 / 1
11,116
654
9,159
12,777
16,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
0 / 3 / 3
9,861
580
9,714
12,752
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
slick0320
Neith
15
1 / 2 / 3
10,032
590
10,049
10,817
4,329
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
6
Kills
4
4
Deaths
6
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
2
3
1.75
L
Bacchus
Brance95
Bacchus
3
1
1
3.5
W
4
1
1
4.5
L
0
3
3
0.5
W
Achilles
PrimodoPlay
Achilles
0
1
4
2
L
Neith
slick0320
Neith
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,562
Damage
28,922
37,663
Taken
36,346
27,733
Mitigated
25,806
6,722
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,757
399
0
3,136
13,881
4,732
1,214
7,351
6,530
0
38,710
L
Bacchus
Brance95
Bacchus
9,159
1,148
649
2,165
12,777
16,475
0
6,490
6,287
20,081
0
W
15,621
197
210
684
7,071
2,974
1,307
4,336
2,735
54,207
0
L
9,714
523
311
5,250
12,752
5,002
0
5,377
7,375
44,205
0
W
Achilles
PrimodoPlay
Achilles
9,184
599
437
2,255
16,711
20,027
383
7,691
9,020
0
31,460
L
Neith
slick0320
Neith
10,049
1,898
0
3,583
10,817
4,329
0
4,126
6,691
0
44,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,844
Gold Earned
31,009
195
Minions Killed
175
7
Camps Cleared
8
945,145
Distance Traveled
895,699
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,488
617
61
4
3
314,842
4
L
Bacchus
11,116
654
18
1
1
308,426
4
W
Zeus
11,314
666
94
6
3
299,695
3
L
Ah Puch
9,861
580
80
5
2
298,203
5
W
Achilles
10,042
591
40
2
1
330,608
2
L
Neith
10,032
590
77
5
5
289,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role