Player Matchup

Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
LegendaryAmazing
Olorun
Level 123
God Stats
1W - 0L
1,780 SR
Queue Stats
3W - 5L
1,338 Elo+
Party 1
Danzaburou
Danzaburou
RobeliousGaming
Danzaburou
Level 96
God Stats
1W - 3L
1,190 SR
Queue Stats
65W - 62L
1,418 Elo+
Party 1
Ymir
Ymir
ShogunMo
Ymir
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 101L
1,485 Elo+
Solo
Discordia
Discordia
XxMich247xX
Discordia
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 110L
1,456 Elo+
Party 1
Team Averages
Level 120
1,494 SR
1,439 Elo+

VS

Team Averages
Level 146
1,451 SR
1,459 Elo+
Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
K1LLAxUS
Odin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,326 Elo+
Party 2
Shiva
Shiva
ONE910Falk
Shiva
Level 159
God Stats
7W - 3L
1,076 SR
Queue Stats
481W - 481L
1,484 Elo+
Solo
Artemis
Artemis
Polypropylene
Artemis
Level 156
God Stats
19W - 11L
1,871 SR
Queue Stats
754W - 819L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZatoichinoKokei
Cu Chulainn
Level 160
God Stats
4W - 11L
1,308 SR
Queue Stats
813W - 868L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
9 / 3 / 14
12,572
786
18,161
12,272
5,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
1 / 3 / 22
11,350
709
11,789
10,384
5,278
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
RobeliousGaming
Danzaburou
20
18 / 6 / 8
14,277
892
22,341
17,675
7,523
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
17
1 / 9 / 23
11,766
735
6,623
23,646
22,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
XxMich247xX
Discordia
20
4 / 5 / 22
12,959
810
17,657
12,189
4,706
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
11 / 6 / 9
13,500
844
16,408
17,298
7,988
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
16
3 / 6 / 10
9,919
620
5,728
18,251
16,468
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shiva
18
4 / 6 / 10
11,244
703
10,193
18,747
14,764
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
19
4 / 6 / 11
12,124
758
17,427
15,009
5,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cu Chulainn
ZatoichinoKokei
Cu Chulainn
17
4 / 9 / 12
10,854
678
13,254
20,596
15,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
78
33
Kills
26
26
Deaths
33
89
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
3
14
5.33
L
Anubis
 
Anubis
11
6
9
2.58
L
Odin
3
6
10
1.33
W
1
3
22
4
L
Shiva
4
6
10
1.5
L
Artemis
4
6
11
1.58
W
Danzaburou
RobeliousGaming
Danzaburou
18
6
8
3.67
W
Ymir
1
9
23
1.39
W
Discordia
XxMich247xX
Discordia
4
5
22
3
L
Cu Chulainn
ZatoichinoKokei
Cu Chulainn
4
9
12
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,571
Damage
63,010
76,166
Taken
89,901
45,084
Mitigated
60,722
27,529
Healing
21,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,161
1,229
2,415
3,828
12,272
5,570
177
3,504
8,768
29,706
0
L
Anubis
 
Anubis
16,408
581
431
6,494
17,298
7,988
450
12,521
4,777
44,969
0
L
Odin
5,728
726
525
550
18,251
16,468
435
7,905
10,346
0
11,777
W
11,789
7,261
2,962
2,865
10,384
5,278
2,943
1,555
8,829
26,424
1,715
L
Shiva
10,193
1,007
2,969
3,361
18,747
14,764
744
10,964
7,783
0
23,645
L
Artemis
17,427
7,220
986
3,422
15,009
5,595
904
9,081
5,928
0
33,782
W
Danzaburou
RobeliousGaming
Danzaburou
22,341
9,652
1,105
4,959
17,675
7,523
1,292
3,501
14,174
0
42,174
W
Ymir
6,623
501
1,406
3,094
23,646
22,007
0
5,222
18,424
16,794
0
W
Discordia
XxMich247xX
Discordia
17,657
1,499
2,625
2,270
12,189
4,706
746
2,626
9,563
45,280
0
L
Cu Chulainn
ZatoichinoKokei
Cu Chulainn
13,254
4,015
1,142
1,793
20,596
15,907
114
12,759
7,837
0
22,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,924
Gold Earned
57,641
179
Minions Killed
170
0
Camps Cleared
0
1,310,855
Distance Traveled
1,194,058
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,572
786
33
2
0
271,028
0
L
Anubis
13,500
844
68
4
0
224,964
0
L
Odin
9,919
620
18
1
0
235,536
0
W
Olorun
11,350
709
31
2
0
255,125
0
L
Shiva
11,244
703
32
2
0
271,401
2
L
Artemis
12,124
758
42
3
0
204,382
1
W
Danzaburou
14,277
892
36
2
0
242,565
2
W
Ymir
11,766
735
18
1
0
251,521
1
W
Discordia
12,959
810
61
4
0
290,616
3
L
Cu Chulainn
10,854
678
10
1
0
257,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role