Player Matchup

Bellona
Bellona
AC3 0F HEARTS
Bellona
Level 93
God Stats
13W - 8L
1,535 SR
Queue Stats
118W - 103L
1,483 Elo+
Party 3
Izanami
Izanami
BotScroll
Izanami
Level 25
God Stats
9W - 16L
1,369 SR
Queue Stats
53W - 64L
1,359 Elo+
Party 4
Erlang Shen
Erlang Shen
JJHAMMER4
Erlang Shen
Level 64
God Stats
11W - 8L
1,528 SR
Queue Stats
115W - 113L
1,434 Elo+
Party 4
Ganesha
Ganesha
Munniy27
Ganesha
Level 39
God Stats
1W - 0L
1,735 SR
Queue Stats
71W - 63L
1,417 Elo+
Solo
Yu Huang
Yu Huang
cmurd25
Yu Huang
Level 44
God Stats
2W - 0L
1,794 SR
Queue Stats
14W - 17L
1,474 Elo+
Party 3
Team Averages
Level 53
1,592 SR
1,433 Elo+

VS

Team Averages
Level 56
1,574 SR
1,430 Elo+
Nike
Nike
AgingCarcass82
Nike
Level 48
God Stats
1W - 2L
1,857 SR
Queue Stats
144W - 107L
1,532 Elo+
Party 2
Hou Yi
Hou Yi
Jarch7348
Hou Yi
Level 89
God Stats
3W - 7L
1,372 SR
Queue Stats
419W - 372L
1,475 Elo+
Party 2
Yu Huang
Yu Huang
Novafox42
Yu Huang
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 33L
1,435 Elo+
Party 1
Sylvanus
Sylvanus
ResoluteData37
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 153L
1,345 Elo+
Party 1
Fenrir
Fenrir
UWU Void360
Fenrir
Level 29
God Stats
8W - 5L
1,639 SR
Queue Stats
86W - 91L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
6 / 5 / 10
12,996
565
22,425
26,126
25,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
BotScroll
Izanami
19
8 / 6 / 3
12,845
558
13,043
14,203
4,695
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
JJHAMMER4
Erlang Shen
20
16 / 3 / 8
14,532
632
29,256
20,337
14,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Munniy27
Ganesha
16
0 / 2 / 19
11,307
492
10,122
18,202
18,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
cmurd25
Yu Huang
15
2 / 10 / 6
10,294
448
9,363
16,417
5,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 1
10,469
455
11,497
25,493
18,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Jarch7348
Hou Yi
19
7 / 3 / 3
12,607
548
12,533
18,868
6,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
Novafox42
Yu Huang
18
12 / 8 / 7
13,037
567
21,822
20,459
6,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
15
0 / 7 / 15
10,846
472
7,963
27,337
27,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
15
5 / 8 / 7
10,274
447
9,443
23,213
9,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
59
32
Kills
26
26
Deaths
33
46
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
6
5
10
2.2
L
2
7
1
0.36
W
Izanami
BotScroll
Izanami
8
6
3
1.58
W
Erlang Shen
JJHAMMER4
Erlang Shen
16
3
8
6.67
L
Hou Yi
Jarch7348
Hou Yi
7
3
3
2.83
W
Ganesha
Munniy27
Ganesha
0
2
19
4.75
L
Yu Huang
Novafox42
Yu Huang
12
8
7
1.94
L
Sylvanus
0
7
15
1.07
L
Fenrir
5
8
7
1.06
W
Yu Huang
cmurd25
Yu Huang
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,209
Damage
63,258
95,285
Taken
115,370
68,889
Mitigated
69,532
21,604
Healing
32,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
22,425
9,511
0
5,341
26,126
25,763
1,281
6,250
19,017
0
99,097
L
11,497
1,705
0
1,334
25,493
18,710
483
3,034
22,375
6,412
56,094
W
Izanami
BotScroll
Izanami
13,043
8,538
0
3,553
14,203
4,695
2,482
4,079
10,124
0
80,250
W
Erlang Shen
JJHAMMER4
Erlang Shen
29,256
18,688
0
6,576
20,337
14,836
2,203
7,476
12,763
0
120,031
L
Hou Yi
Jarch7348
Hou Yi
12,533
7,043
0
8,116
18,868
6,954
647
1,276
17,592
0
105,349
W
Ganesha
Munniy27
Ganesha
10,122
1,279
548
4,136
18,202
18,403
588
5,135
12,897
33,981
0
L
Yu Huang
Novafox42
Yu Huang
21,822
1,460
462
4,794
20,459
6,719
793
5,999
14,025
76,482
0
L
Sylvanus
7,963
2,794
5,512
6,059
27,337
27,440
793
5,363
21,552
27,125
0
L
Fenrir
9,443
2,760
337
5,971
23,213
9,709
0
3,233
19,849
0
44,516
W
Yu Huang
cmurd25
Yu Huang
9,363
76
0
1,450
16,417
5,192
1,018
10,235
6,150
42,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,974
Gold Earned
57,233
541
Minions Killed
507
0
Camps Cleared
0
2,157,480
Distance Traveled
1,954,959
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,996
565
174
8
0
441,905
5
L
Nike
10,469
455
121
5
0
408,417
4
W
Izanami
12,845
558
129
6
0
438,227
0
W
Erlang Shen
14,532
632
149
6
0
503,761
4
L
Hou Yi
12,607
548
164
7
0
400,215
4
W
Ganesha
11,307
492
11
0
0
366,142
10
L
Yu Huang
13,037
567
107
5
0
359,418
3
L
Sylvanus
10,846
472
45
2
0
378,427
3
L
Fenrir
10,274
447
70
3
0
408,482
4
W
Yu Huang
10,294
448
78
3
0
407,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role