Player Matchup

Xbalanque
Xbalanque
AngyScoob
Xbalanque
Level 36
God Stats
43W - 22L
1,697 SR
Queue Stats
408W - 390L
1,568 Elo+
Party 1
Hercules
Hercules
CrackaSnipa12
Hercules
Level 54
God Stats
27W - 19L
1,650 SR
Queue Stats
62W - 43L
1,596 Elo+
Party 1
Vamana
Vamana
NutsMoist
Vamana
Level 64
God Stats
3W - 3L
1,734 SR
Queue Stats
57W - 53L
1,547 Elo+
Party 1
Yu Huang
Yu Huang
basaarbovo
Yu Huang
Level 98
God Stats
9W - 17L
1,425 SR
Queue Stats
441W - 411L
1,565 Elo+
Party 1
Ao Kuang
Ao Kuang
erectnelson
Ao Kuang
Level 106
God Stats
5W - 3L
1,317 SR
Queue Stats
367W - 341L
1,628 Elo+
Party 1
Team Averages
Level 72
1,565 SR
1,581 Elo+

VS

Team Averages
Level 51
1,569 SR
1,452 Elo+
Chernobog
Chernobog
 
Chernobog
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Crestoner
Odin
Level 2
God Stats
0W - 1L
1,672 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
Kammath
Mercury
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,449 Elo+
Party 3
Terra
Terra
TheOGMojo
Terra
Level 12
God Stats
0W - 1L
1,672 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
gbadude64
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AngyScoob
Xbalanque
11
2 / 1 / 2
6,131
613
4,255
4,876
1,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
CrackaSnipa12
Hercules
10
3 / 0 / 4
6,122
612
3,781
4,829
2,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
NutsMoist
Vamana
11
2 / 0 / 2
6,531
653
3,424
5,700
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
basaarbovo
Yu Huang
10
3 / 3 / 3
6,175
618
3,885
5,698
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
erectnelson
Ao Kuang
10
3 / 1 / 3
5,884
588
3,666
6,735
1,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
3 / 3 / 0
5,731
573
4,377
6,020
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
8
0 / 3 / 0
4,393
439
1,787
5,561
3,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Kammath
Mercury
9
2 / 1 / 1
5,226
523
3,636
5,399
1,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
TheOGMojo
Terra
6
0 / 2 / 1
4,580
458
908
5,340
2,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 4 / 1
4,059
406
764
3,218
747
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
5
5
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
3
0
1
W
Xbalanque
AngyScoob
Xbalanque
2
1
2
3
W
Hercules
CrackaSnipa12
Hercules
3
0
4
5
L
Odin
0
3
0
0
L
Mercury
Kammath
Mercury
2
1
1
2.5
W
Vamana
NutsMoist
Vamana
2
0
2
3
L
Terra
TheOGMojo
Terra
0
2
1
0.25
W
Yu Huang
basaarbovo
Yu Huang
3
3
3
1.5
W
Ao Kuang
erectnelson
Ao Kuang
3
1
3
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,011
Damage
11,472
27,838
Taken
25,538
13,061
Mitigated
9,477
10,298
Healing
4,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,377
2,631
0
1,514
6,020
1,409
0
1,028
4,992
0
30,459
W
Xbalanque
AngyScoob
Xbalanque
4,255
2,306
0
1,849
4,876
1,173
0
41
4,835
0
41,015
W
Hercules
CrackaSnipa12
Hercules
3,781
1,409
131
2,004
4,829
2,981
0
593
4,236
0
18,368
L
Odin
1,787
388
0
946
5,561
3,039
0
615
4,946
484
11,585
L
Mercury
Kammath
Mercury
3,636
1,469
0
373
5,399
1,528
0
1,569
3,830
0
24,855
W
Vamana
NutsMoist
Vamana
3,424
1,808
0
1,843
5,700
4,549
1,221
41
5,473
0
39,837
L
Terra
TheOGMojo
Terra
908
105
394
896
5,340
2,754
0
2,625
2,715
2,874
0
W
Yu Huang
basaarbovo
Yu Huang
3,885
379
0
538
5,698
2,385
58
689
5,009
26,972
6,219
W
Ao Kuang
erectnelson
Ao Kuang
3,666
1,334
0
3,933
6,735
1,973
0
429
6,284
25,704
0
L
764
202
0
97
3,218
747
0
1,587
1,631
6,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,843
Gold Earned
23,989
319
Minions Killed
164
0
Camps Cleared
0
972,864
Distance Traveled
949,950
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,731
573
73
7
0
190,921
1
W
Xbalanque
6,131
613
73
7
0
181,777
0
W
Hercules
6,122
612
26
3
0
214,873
0
L
Odin
4,393
439
27
3
0
191,019
0
L
Mercury
5,226
523
48
5
0
233,579
1
W
Vamana
6,531
653
87
9
0
187,335
7
L
Terra
4,580
458
0
0
0
194,555
0
W
Yu Huang
6,175
618
71
7
0
176,882
4
W
Ao Kuang
5,884
588
62
6
0
211,997
2
L
Sol
4,059
406
16
2
0
139,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role