Player Matchup

Yu Huang
Yu Huang
BOOTCAMP096765
Yu Huang
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
408W - 399L
1,559 Elo+
Solo
Artio
Artio
JuavezLeblanco
Artio
Level 108
God Stats
8W - 13L
1,352 SR
Queue Stats
209W - 203L
1,491 Elo+
Party 1
He Bo
He Bo
LordGoated
He Bo
Level 109
God Stats
2W - 3L
1,234 SR
Queue Stats
57W - 57L
1,576 Elo+
Solo
Bellona
Bellona
SleepySam13
Bellona
Level 107
God Stats
8W - 6L
1,620 SR
Queue Stats
33W - 37L
1,536 Elo+
Party 1
Hou Yi
Hou Yi
iStanTM
Hou Yi
Level 96
God Stats
31W - 27L
1,565 SR
Queue Stats
453W - 417L
1,511 Elo+
Solo
Team Averages
Level 109
1,454 SR
1,535 Elo+

VS

Team Averages
Level 129
1,456 SR
1,532 Elo+
Pele
Pele
 
Pele
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Denyzgaymer
Athena
Level 149
God Stats
4W - 2L
1,133 SR
Queue Stats
138W - 147L
1,476 Elo+
Solo
Neith
Neith
LoliKoishii
Neith
Level 127
God Stats
2W - 0L
1,818 SR
Queue Stats
67W - 63L
1,597 Elo+
Party 2
Anubis
Anubis
PhoenixTac
Anubis
Level 156
God Stats
14W - 7L
1,621 SR
Queue Stats
163W - 157L
1,587 Elo+
Party 2
Nu Wa
Nu Wa
TheFuturesKid
Nu Wa
Level 109
God Stats
4W - 8L
1,208 SR
Queue Stats
78W - 74L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
11
3 / 3 / 3
6,809
524
5,785
5,305
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
6 / 5 / 3
7,526
579
4,964
13,574
8,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
12
3 / 4 / 4
7,050
542
7,770
6,184
1,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
SleepySam13
Bellona
12
1 / 1 / 2
7,431
572
4,665
8,709
7,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
iStanTM
Hou Yi
8
0 / 4 / 1
5,469
421
1,239
5,933
1,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 5 / 5
6,804
523
5,138
12,545
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
14
3 / 0 / 2
7,499
577
5,002
7,258
6,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
4 / 3 / 4
6,908
531
4,481
5,801
2,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
PhoenixTac
Anubis
12
7 / 2 / 6
7,309
562
8,381
6,367
2,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 7
6,453
496
4,937
6,746
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
13
Kills
17
17
Deaths
13
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
5
5
0.9
L
Yu Huang
3
3
3
1.5
W
Athena
3
0
2
4
L
6
5
3
1.5
W
4
3
4
2
L
He Bo
3
4
4
1.25
W
Anubis
PhoenixTac
Anubis
7
2
6
5
L
Bellona
SleepySam13
Bellona
1
1
2
2
W
1
3
7
1.5
L
Hou Yi
iStanTM
Hou Yi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,423
Damage
27,939
39,705
Taken
38,717
19,624
Mitigated
16,171
11,070
Healing
12,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,138
1,401
0
4,865
12,545
3,345
0
6,921
5,624
0
37,272
L
Yu Huang
5,785
479
0
527
5,305
1,473
0
2,396
2,873
33,751
0
W
Athena
5,002
872
0
3,130
7,258
6,071
0
384
6,874
40,719
0
L
4,964
713
0
3,998
13,574
8,732
0
5,752
7,666
18,565
0
W
4,481
2,145
0
1,642
5,801
2,055
970
1,851
3,950
0
34,763
L
He Bo
7,770
851
0
1,185
6,184
1,198
0
2,847
3,230
39,912
0
W
Anubis
PhoenixTac
Anubis
8,381
807
0
2,705
6,367
2,804
0
4,547
1,820
34,920
0
L
Bellona
SleepySam13
Bellona
4,665
1,039
0
4,107
8,709
7,077
0
4,517
3,665
0
45,521
W
4,937
1,212
0
150
6,746
1,896
0
4,816
1,930
32,357
0
L
Hou Yi
iStanTM
Hou Yi
1,239
597
0
1,253
5,933
1,144
0
1,982
3,951
0
26,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,285
Gold Earned
34,973
334
Minions Killed
364
0
Camps Cleared
0
1,134,747
Distance Traveled
1,192,369
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,804
523
71
5
0
260,772
5
L
Yu Huang
6,809
524
64
5
0
223,561
6
W
Athena
7,499
577
106
8
0
274,275
4
L
Artio
7,526
579
26
2
0
252,557
3
W
Neith
6,908
531
69
5
0
212,496
3
L
He Bo
7,050
542
63
5
0
253,939
2
W
Anubis
7,309
562
55
4
0
212,073
1
L
Bellona
7,431
572
119
9
0
274,509
1
W
Nu Wa
6,453
496
63
5
0
232,753
3
L
Hou Yi
5,469
421
62
5
0
130,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role