Player Matchup

Bakasura
Bakasura
KoolKhris
Bakasura
Level 59
God Stats
4W - 5L
1,567 SR
Queue Stats
431W - 387L
1,557 Elo+
Party 2
Geb
Geb
N7_Jaeger_
Geb
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 264L
1,528 Elo+
Solo
Erlang Shen
Erlang Shen
ViewerSauce
Erlang Shen
Level 107
God Stats
2W - 1L
1,553 SR
Queue Stats
79W - 74L
1,648 Elo+
Party 3
Xbalanque
Xbalanque
Yaklerh
Xbalanque
Level 108
God Stats
1W - 0L
1,791 SR
Queue Stats
93W - 84L
1,532 Elo+
Party 3
Yu Huang
Yu Huang
arreolagustavo08
Yu Huang
Level 108
God Stats
3W - 4L
1,296 SR
Queue Stats
362W - 307L
1,567 Elo+
Party 2
Team Averages
Level 105
1,541 SR
1,566 Elo+

VS

Team Averages
Level 132
1,489 SR
1,585 Elo+
Ao Kuang
Ao Kuang
FlyinZedbra
Ao Kuang
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 196L
1,603 Elo+
Party 1
Hou Yi
Hou Yi
MAICONIGHT89
Hou Yi
Level 158
God Stats
11W - 11L
1,284 SR
Queue Stats
1,495W - 1,605L
1,475 Elo+
Solo
Yu Huang
Yu Huang
Tactical_Tornado
Yu Huang
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,623 Elo+
Party 1
Atlas
Atlas
XlXDarkRaZorXlX
Atlas
Level 128
God Stats
20W - 17L
1,546 SR
Queue Stats
166W - 116L
1,627 Elo+
Party 1
Ymir
Ymir
insanty341
Ymir
Level 121
God Stats
1W - 2L
1,615 SR
Queue Stats
36W - 33L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KoolKhris
Bakasura
19
8 / 0 / 5
11,271
593
13,797
20,148
7,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 4 / 12
9,214
485
8,005
15,105
16,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Erlang Shen
ViewerSauce
Erlang Shen
17
3 / 3 / 4
10,941
576
19,458
19,795
16,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
Yaklerh
Xbalanque
17
4 / 1 / 6
10,786
568
11,548
10,581
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 5
9,705
511
9,949
9,667
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FlyinZedbra
Ao Kuang
14
0 / 5 / 3
8,285
436
5,945
17,463
6,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
16
2 / 5 / 2
9,551
503
11,292
15,666
5,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 5 / 2
8,441
444
6,741
11,829
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 2 / 0
9,567
504
13,566
19,918
18,650
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 3 / 4
8,182
431
6,286
15,533
16,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
20
Kills
9
10
Deaths
20
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
FlyinZedbra
Ao Kuang
0
5
3
0.3
W
Bakasura
KoolKhris
Bakasura
8
0
5
10.5
L
Hou Yi
2
5
2
0.6
W
2
4
12
2
L
1
5
2
0.4
W
Erlang Shen
ViewerSauce
Erlang Shen
3
3
4
1.67
L
5
2
0
2.5
W
Xbalanque
Yaklerh
Xbalanque
4
1
6
7
W
3
2
5
2.75
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,757
Damage
43,830
75,296
Taken
80,409
47,887
Mitigated
51,962
29,714
Healing
18,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
FlyinZedbra
Ao Kuang
5,945
1,410
0
3,918
17,463
6,631
0
4,802
12,116
61,718
0
W
Bakasura
KoolKhris
Bakasura
13,797
8,282
0
11,863
20,148
7,834
732
8,458
11,690
0
73,541
L
Hou Yi
11,292
6,552
0
4,174
15,666
5,483
0
3,126
12,420
0
70,926
W
8,005
985
0
2,070
15,105
16,626
0
4,519
10,586
18,466
0
L
6,741
270
72
2,166
11,829
4,969
228
4,832
6,597
60,865
0
W
Erlang Shen
ViewerSauce
Erlang Shen
19,458
11,321
0
9,385
19,795
16,983
395
11,946
7,849
0
82,264
L
13,566
4,463
0
7,257
19,918
18,650
0
1,562
17,561
66,699
0
W
Xbalanque
Yaklerh
Xbalanque
11,548
6,141
0
2,506
10,581
3,507
4,137
1,854
8,727
0
80,446
W
9,949
821
0
3,890
9,667
2,937
106
5,761
3,906
58,621
0
L
6,286
1,669
0
1,402
15,533
16,229
90
3,632
10,903
17,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,917
Gold Earned
44,026
568
Minions Killed
492
0
Camps Cleared
0
1,854,315
Distance Traveled
1,732,033
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,285
436
104
5
0
369,201
0
W
Bakasura
11,271
593
144
8
0
431,666
2
L
Hou Yi
9,551
503
135
7
0
313,542
3
W
Geb
9,214
485
19
1
0
309,227
6
L
Yu Huang
8,441
444
129
7
0
335,698
5
W
Erlang Shen
10,941
576
140
7
0
379,755
1
L
Atlas
9,567
504
104
5
0
346,260
7
W
Xbalanque
10,786
568
148
8
0
372,554
3
W
Yu Huang
9,705
511
117
6
0
361,113
5
L
Ymir
8,182
431
20
1
0
367,332
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role