Player Matchup

Cupid
Cupid
CrkrSmacker
Cupid
Level 3
God Stats
1W - 3L
1,264 SR
Queue Stats
4W - 3L
1,350 Elo+
Party 2
Geb
Geb
JKKillar
Geb
Level 125
God Stats
1W - 0L
1,781 SR
Queue Stats
8W - 5L
1,372 Elo+
Party 2
Ra
Ra
Jayaden
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 106L
1,350 Elo+
Party 2
Pele
Pele
M1 Anarchy2204
Pele
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,188 Elo+
Party 2
Atlas
Atlas
xXchikentigerXx
Atlas
Level 95
God Stats
9W - 4L
1,443 SR
Queue Stats
12W - 7L
1,397 Elo+
Party 2
Team Averages
Level 67
1,498 SR
1,331 Elo+

VS

Team Averages
Level 44
1,642 SR
1,453 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Bigdognhammer
Thoth
Level 48
God Stats
2W - 2L
1,737 SR
Queue Stats
248W - 354L
1,314 Elo+
Solo
Danzaburou
Danzaburou
Heartless1218
Danzaburou
Level 28
God Stats
24W - 14L
1,790 SR
Queue Stats
32W - 20L
1,540 Elo+
Party 1
Fenrir
Fenrir
RabidDraco
Fenrir
Level 48
God Stats
11W - 5L
1,816 SR
Queue Stats
33W - 20L
1,540 Elo+
Party 1
Bellona
Bellona
doesitNicely
Bellona
Level 48
God Stats
32W - 36L
1,365 SR
Queue Stats
344W - 369L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
6,653
1,331
4,419
3,046
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 2 / 16
7,346
1,469
3,850
7,135
5,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
6 / 1 / 8
7,399
1,480
7,105
3,571
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 1 / 9
7,501
1,500
8,901
4,728
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 12
7,340
1,468
4,094
4,432
3,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

434

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
0 / 5 / 2
5,663
1,133
3,384
7,510
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 8 / 1
5,585
1,117
972
8,131
2,618
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Heartless1218
Danzaburou
10
0 / 0 / 1
5,221
1,044
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Fenrir
RabidDraco
Fenrir
11
1 / 5 / 3
6,523
1,305
2,533
8,906
3,397
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
doesitNicely
Bellona
10
3 / 4 / 0
6,613
1,323
8,021
7,683
5,493
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
22
Kills
4
4
Deaths
22
50
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
5
2
0.2
L
0
8
1
0.06
W
4
0
5
6.5
L
Danzaburou
Heartless1218
Danzaburou
0
0
1
0.5
W
2
2
16
5
W
6
1
8
10
W
7
1
9
11.5
L
Fenrir
RabidDraco
Fenrir
1
5
3
0.5
L
Bellona
doesitNicely
Bellona
3
4
0
0.75
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,369
Damage
14,910
22,912
Taken
32,230
13,559
Mitigated
14,039
5,530
Healing
980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,384
590
0
327
7,510
2,531
0
2,918
4,592
13,265
0
L
972
618
0
0
8,131
2,618
0
4,222
3,909
6,957
0
W
4,419
3,427
0
184
3,046
1,109
0
453
2,593
0
8,205
L
Danzaburou
Heartless1218
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
3,850
756
0
684
7,135
5,794
0
1,348
5,075
8,298
0
W
7,105
1,340
1,084
842
3,571
1,367
0
465
3,106
19,576
0
W
8,901
2,583
0
1,890
4,728
1,931
0
359
4,369
0
18,420
L
Fenrir
RabidDraco
Fenrir
2,533
1,356
50
508
8,906
3,397
0
4,421
4,485
0
4,312
L
Bellona
doesitNicely
Bellona
8,021
1,978
0
95
7,683
5,493
0
3,488
4,195
0
13,140
W
4,094
1,576
22
824
4,432
3,358
0
1,731
2,144
9,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,239
Gold Earned
29,605
76
Minions Killed
44
4
Camps Cleared
3
526,150
Distance Traveled
346,914
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,663
1,133
16
3
1
98,157
3
L
Thoth
5,585
1,117
14
3
1
62,338
0
W
Cupid
6,653
1,331
12
2
0
121,392
0
L
Danzaburou
5,221
1,044
0
0
0
0
0
W
Geb
7,346
1,469
5
1
0
99,533
0
W
Ra
7,399
1,480
28
6
1
90,071
0
W
Pele
7,501
1,500
25
5
3
101,917
0
L
Fenrir
6,523
1,305
4
1
1
97,350
1
L
Bellona
6,613
1,323
10
2
0
89,069
0
W
Atlas
7,340
1,468
6
1
0
113,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role