Player Matchup

Zeus
Zeus
DelaVega000
Zeus
Level 124
God Stats
47W - 45L
1,523 SR
Queue Stats
495W - 441L
1,572 Elo+
Party 2
Sun Wukong
Sun Wukong
FullyVaccinated
Sun Wukong
Level 122
God Stats
4W - 0L
1,723 SR
Queue Stats
205W - 192L
1,544 Elo+
Party 3
Medusa
Medusa
TacticalTaco470
Medusa
Level 26
God Stats
2W - 0L
1,469 SR
Queue Stats
77W - 85L
1,504 Elo+
Party 3
Neith
Neith
TacticalTree420
Neith
Level 96
God Stats
2W - 2L
1,504 SR
Queue Stats
217W - 179L
1,545 Elo+
Party 3
Sobek
Sobek
tomeortoyou
Sobek
Level 27
God Stats
19W - 15L
1,586 SR
Queue Stats
51W - 38L
1,554 Elo+
Party 2
Team Averages
Level 79
1,561 SR
1,544 Elo+

VS

Team Averages
Level 77
1,407 SR
1,590 Elo+
Chang'e
Chang'e
BigPapaFuzz
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,581 Elo+
Party 1
Yu Huang
Yu Huang
KneelBeforeJohn
Yu Huang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,693 Elo+
Party 1
Hou Yi
Hou Yi
PineappleProxy
Hou Yi
Level 111
God Stats
0W - 3L
1,397 SR
Queue Stats
11W - 20L
1,544 Elo+
Party 1
Guan Yu
Guan Yu
snohin
Guan Yu
Level 29
God Stats
0W - 1L
1,331 SR
Queue Stats
37W - 36L
1,520 Elo+
Solo
Xing Tian
Xing Tian
snowbrezze
Xing Tian
Level 50
God Stats
0W - 1L
1,306 SR
Queue Stats
11W - 16L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 14
16,049
845
40,160
19,989
5,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
FullyVaccinated
Sun Wukong
20
5 / 4 / 15
14,258
750
17,339
29,279
28,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 7 / 4
14,165
746
11,091
19,625
5,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
5 / 2 / 16
14,487
762
27,395
17,481
5,819
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
5 / 7 / 21
15,241
802
16,686
31,704
42,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BigPapaFuzz
Chang'e
20
7 / 8 / 14
14,480
762
21,675
25,938
10,229
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yu Huang
20
2 / 6 / 13
13,483
710
15,655
15,781
6,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
3 / 8 / 16
13,099
689
19,230
24,342
9,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
snohin
Guan Yu
20
11 / 6 / 11
14,904
784
20,693
30,423
33,391
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xing Tian
snowbrezze
Xing Tian
20
6 / 5 / 18
14,770
777
16,920
33,276
45,195
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
101
33
Kills
29
29
Deaths
33
70
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BigPapaFuzz
Chang'e
7
8
14
1.75
W
11
9
14
2
W
Sun Wukong
FullyVaccinated
Sun Wukong
5
4
15
3.13
L
Yu Huang
2
6
13
1.42
L
3
8
16
1.38
W
7
7
4
1.29
W
5
2
16
6.5
L
Guan Yu
snohin
Guan Yu
11
6
11
2.75
L
Xing Tian
snowbrezze
Xing Tian
6
5
18
3
W
5
7
21
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,671
Damage
94,173
118,078
Taken
129,760
88,144
Mitigated
104,342
29,161
Healing
32,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BigPapaFuzz
Chang'e
21,675
1,701
8,844
7,229
25,938
10,229
0
12,246
12,959
63,151
0
W
40,160
2,880
0
3,501
19,989
5,788
1,590
8,486
11,377
93,878
0
W
Sun Wukong
FullyVaccinated
Sun Wukong
17,339
1,926
500
10,776
29,279
28,526
515
14,213
15,066
4,330
32,842
L
Yu Huang
15,655
1,868
0
1,353
15,781
6,019
1,583
5,896
9,654
56,639
0
L
19,230
8,054
0
1,772
24,342
9,508
2,424
11,972
11,994
0
50,789
W
11,091
4,819
0
4,712
19,625
5,949
1,483
9,102
10,523
0
41,306
W
27,395
13,992
0
5,226
17,481
5,819
1,500
6,533
10,948
0
77,730
L
Guan Yu
snohin
Guan Yu
20,693
2,212
2,622
4,301
30,423
33,391
125
14,487
15,597
0
53,602
L
Xing Tian
snowbrezze
Xing Tian
16,920
1,065
3,329
2,557
33,276
45,195
424
13,712
18,942
32,438
0
W
16,686
1,396
0
4,446
31,704
42,062
760
15,916
15,788
33,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,200
Gold Earned
70,736
299
Minions Killed
343
0
Camps Cleared
0
1,804,741
Distance Traveled
1,840,955
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,480
762
97
5
0
397,082
3
W
Zeus
16,049
845
104
5
0
334,179
2
W
Sun Wukong
14,258
750
34
2
0
369,626
2
L
Yu Huang
13,483
710
89
5
0
325,039
4
L
Hou Yi
13,099
689
61
3
0
345,243
2
W
Medusa
14,165
746
52
3
0
349,093
0
W
Neith
14,487
762
77
4
0
375,840
3
L
Guan Yu
14,904
784
62
3
0
390,053
1
L
Xing Tian
14,770
777
34
2
0
383,538
0
W
Sobek
15,241
802
32
2
0
376,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role