Player Matchup

Geb
Geb
EAStWooDz
Geb
Level 160
God Stats
6W - 0L
1,843 SR
Queue Stats
265W - 70L
1,727 Elo+
Party 1
Hachiman
Hachiman
nikolalala
Hachiman
Level 160
God Stats
2W - 3L
1,451 SR
Queue Stats
970W - 354L
1,862 Elo+
Party 1
Zhong Kui
Zhong Kui
Дваколпакаипока
Zhong Kui
Level 156
God Stats
36W - 40L
1,429 SR
Queue Stats
465W - 516L
1,338 Elo+
Solo
Team Averages
Level 159
1,574 SR
1,642 Elo+

VS

Team Averages
Level 98
1,500 SR
1,484 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Aladoum
Yu Huang
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,453 Elo+
Party 2
Ne Zha
Ne Zha
MomoFSY
Ne Zha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 16
9,972
767
7,409
14,631
19,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
nikolalala
Hachiman
14
6 / 1 / 8
9,742
749
9,100
5,407
1,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
10 / 0 / 7
10,167
782
14,276
8,428
6,590
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 3 / 0
7,600
585
5,094
15,335
14,117
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Yu Huang
Aladoum
Yu Huang
10
0 / 6 / 1
7,079
545
9,004
9,530
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
MomoFSY
Ne Zha
10
0 / 8 / 0
6,922
532
3,177
10,760
3,913
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
17
Kills
1
1
Deaths
17
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
0
0.33
L
Yu Huang
Aladoum
Yu Huang
0
6
1
0.08
W
1
0
16
9
L
Ne Zha
MomoFSY
Ne Zha
0
8
0
0
W
Hachiman
nikolalala
Hachiman
6
1
8
10
W
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,785
Damage
17,275
28,466
Taken
35,625
28,426
Mitigated
21,281
10,394
Healing
7,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,094
1,063
0
6,559
15,335
14,117
0
8,855
6,480
0
17,698
L
Yu Huang
Aladoum
Yu Huang
9,004
930
0
0
9,530
3,251
0
5,772
3,758
24,485
0
W
7,409
1,492
0
4,617
14,631
19,942
234
3,960
10,671
20,735
0
L
Ne Zha
MomoFSY
Ne Zha
3,177
181
0
578
10,760
3,913
0
7,058
3,702
0
17,347
W
Hachiman
nikolalala
Hachiman
9,100
4,575
0
500
5,407
1,894
1,754
2,677
2,730
0
35,796
W
14,276
456
206
5,071
8,428
6,590
339
3,033
5,395
39,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,881
Gold Earned
21,601
135
Minions Killed
108
8
Camps Cleared
1
652,700
Distance Traveled
645,368
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,600
585
27
2
1
226,052
2
L
Yu Huang
7,079
545
43
3
0
217,418
3
W
Geb
9,972
767
18
1
0
229,796
0
L
Ne Zha
6,922
532
38
3
0
201,898
1
W
Hachiman
9,742
749
59
5
1
195,457
0
W
Zhong Kui
10,167
782
58
4
7
227,447
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role