Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FaustSilverScale
Skadi
Level 105
God Stats
1W - 2L
1,199 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Kazenokyubbi
Gilgamesh
Level 35
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
W8ing4Change
Zhong Kui
Level 108
God Stats
66W - 76L
1,454 SR
Queue Stats
104W - 123L
1,338 Elo+
Solo
Kumbhakarna
Kumbhakarna
YEAH_RIGHT_39
Kumbhakarna
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 101
1,386 SR
1,468 Elo+

VS

Team Averages
Level 69
1,455 SR
1,332 Elo+
Thoth
Thoth
Charlespig56
Thoth
Level 68
God Stats
55W - 40L
1,445 SR
Queue Stats
156W - 157L
1,389 Elo+
Solo
Chaac
Chaac
KrymoTaCapter
Chaac
Level 99
God Stats
4W - 6L
1,464 SR
Queue Stats
59W - 52L
1,305 Elo+
Solo
Arachne
Arachne
LlamaRama1234
Arachne
Level 53
God Stats
7W - 10L
1,561 SR
Queue Stats
224W - 249L
1,336 Elo+
Party 1
Bacchus
Bacchus
ZylEfficient
Bacchus
Level 21
God Stats
2W - 4L
1,375 SR
Queue Stats
34W - 53L
1,251 Elo+
Party 1
Neith
Neith
canthitme
Neith
Level 105
God Stats
12W - 14L
1,430 SR
Queue Stats
126W - 118L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
4 / 3 / 0
6,907
628
5,561
7,436
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
1 / 4 / 1
5,372
488
5,676
7,067
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Kazenokyubbi
Gilgamesh
8
0 / 5 / 1
4,981
453
3,259
9,444
3,202
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
W8ing4Change
Zhong Kui
10
1 / 5 / 0
5,723
520
6,377
11,875
6,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
YEAH_RIGHT_39
Kumbhakarna
3
1 / 3 / 0
4,128
375
652
3,287
870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 0
7,277
662
6,121
7,715
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 0 / 0
7,268
661
7,103
7,701
6,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
11
4 / 2 / 5
6,651
605
5,703
9,124
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
ZylEfficient
Bacchus
9
1 / 3 / 6
6,104
555
1,967
7,658
5,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
canthitme
Neith
11
4 / 2 / 2
6,692
608
4,993
7,055
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
7
Kills
20
20
Deaths
10
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
3
0
1.33
W
5
3
0
1.67
L
1
4
1
0.38
L
Gilgamesh
Kazenokyubbi
Gilgamesh
0
5
1
0.1
W
6
0
0
6
W
Arachne
4
2
5
3.25
L
Zhong Kui
W8ing4Change
Zhong Kui
1
5
0
0.2
L
Kumbhakarna
YEAH_RIGHT_39
Kumbhakarna
1
3
0
0.33
W
Bacchus
ZylEfficient
Bacchus
1
3
6
1.33
W
Neith
canthitme
Neith
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,525
Damage
25,887
39,109
Taken
39,253
15,337
Mitigated
18,757
9,961
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,561
812
0
2,128
7,436
2,910
0
520
6,916
0
30,640
W
6,121
208
0
2,085
7,715
2,405
480
3,611
4,104
44,143
0
L
5,676
1,826
0
1,554
7,067
1,841
0
1,287
5,780
0
28,741
L
Gilgamesh
Kazenokyubbi
Gilgamesh
3,259
1,375
0
273
9,444
3,202
0
0
9,444
0
13,690
W
7,103
2,584
0
5,327
7,701
6,245
205
0
7,701
0
32,426
W
Arachne
5,703
3,763
0
1,684
9,124
2,940
60
2,265
6,859
0
27,067
L
Zhong Kui
W8ing4Change
Zhong Kui
6,377
1,103
59
5,327
11,875
6,514
171
5,708
6,167
38,497
0
L
Kumbhakarna
YEAH_RIGHT_39
Kumbhakarna
652
81
6
614
3,287
870
0
573
2,714
2,850
0
W
Bacchus
ZylEfficient
Bacchus
1,967
67
88
2,733
7,658
5,037
1,059
406
7,252
16,280
0
W
Neith
canthitme
Neith
4,993
2,882
123
3,568
7,055
2,130
2,101
747
6,308
0
35,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,111
Gold Earned
33,992
228
Minions Killed
287
0
Camps Cleared
0
835,500
Distance Traveled
1,012,651
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,907
628
69
6
0
194,791
0
W
Thoth
7,277
662
77
7
0
211,770
0
L
Skadi
5,372
488
51
5
0
193,043
3
L
Gilgamesh
4,981
453
29
3
0
184,979
0
W
Chaac
7,268
661
73
7
0
163,652
1
W
Arachne
6,651
605
42
4
0
273,894
0
L
Zhong Kui
5,723
520
76
7
0
168,439
0
L
Kumbhakarna
4,128
375
3
0
0
94,248
0
W
Bacchus
6,104
555
23
2
0
188,315
4
W
Neith
6,692
608
72
7
0
175,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role