Player Matchup

Terra
Terra
CptZarro
Terra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 44L
1,514 Elo+
Party 2
Persephone
Persephone
HxneyCore
Persephone
Level 89
God Stats
1W - 0L
1,373 SR
Queue Stats
36W - 31L
1,561 Elo+
Solo
Yu Huang
Yu Huang
Ijustbefartin
Yu Huang
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 38L
1,597 Elo+
Solo
Ymir
Ymir
S33P3R187
Ymir
Level 37
God Stats
110W - 113L
1,489 SR
Queue Stats
113W - 118L
1,464 Elo+
Party 2
Fenrir
Fenrir
SulfuricAcid352
Fenrir
Level 68
God Stats
141W - 140L
1,475 SR
Queue Stats
141W - 140L
1,455 Elo+
Party 2
Team Averages
Level 77
1,468 SR
1,518 Elo+

VS

Team Averages
Level 88
1,560 SR
1,470 Elo+
Izanami
Izanami
BowserJr0814
Izanami
Level 42
God Stats
43W - 42L
1,469 SR
Queue Stats
182W - 200L
1,396 Elo+
Party 1
Yu Huang
Yu Huang
IxXxToadxXxI
Yu Huang
Level 104
God Stats
3W - 3L
1,723 SR
Queue Stats
135W - 102L
1,586 Elo+
Party 1
Geb
Geb
Kosrae34
Geb
Level 152
God Stats
9W - 12L
1,707 SR
Queue Stats
406W - 473L
1,355 Elo+
Solo
Fenrir
Fenrir
Lemmy Koopa8368
Fenrir
Level 29
God Stats
13W - 18L
1,374 SR
Queue Stats
125W - 131L
1,531 Elo+
Party 1
Nox
Nox
xXxlMariolxXx
Nox
Level 112
God Stats
75W - 73L
1,528 SR
Queue Stats
216W - 190L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CptZarro
Terra
19
4 / 3 / 13
12,357
951
7,081
10,564
7,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
HxneyCore
Persephone
19
3 / 3 / 13
13,149
1,011
12,666
10,661
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
Ijustbefartin
Yu Huang
19
4 / 0 / 14
12,713
978
18,415
4,439
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
19
4 / 1 / 16
12,922
994
6,384
9,878
4,236
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

19
10 / 3 / 13
14,018
1,078
13,489
8,426
3,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BowserJr0814
Izanami
18
2 / 4 / 6
12,667
974
4,548
13,785
4,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
IxXxToadxXxI
Yu Huang
18
2 / 0 / 5
12,276
944
16,922
5,576
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 17 / 3
10,916
840
520
25,635
15,168
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 4 / 2
12,346
950
5,441
14,604
4,303
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 0 / 7
12,607
970
8,827
5,349
1,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
33
25
Kills
10
10
Deaths
25
69
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
BowserJr0814
Izanami
2
4
6
1.25
W
Terra
CptZarro
Terra
4
3
13
3.5
W
Persephone
HxneyCore
Persephone
3
3
13
3.17
W
Yu Huang
Ijustbefartin
Yu Huang
4
0
14
11
L
Yu Huang
IxXxToadxXxI
Yu Huang
2
0
5
4.5
L
0
17
3
0.09
L
4
4
2
1.25
W
Ymir
4
1
16
12
W
10
3
13
5.5
L
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,035
Damage
36,258
43,968
Taken
64,949
20,615
Mitigated
26,612
13,236
Healing
1,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BowserJr0814
Izanami
4,548
2,935
0
542
13,785
4,120
0
9,024
4,425
0
39,120
W
Terra
CptZarro
Terra
7,081
1,534
3,163
2,970
10,564
7,057
0
5,427
5,137
19,960
0
W
Persephone
HxneyCore
Persephone
12,666
1,098
0
2,469
10,661
4,034
0
6,138
4,520
52,443
0
W
Yu Huang
Ijustbefartin
Yu Huang
18,415
2,037
213
1,423
4,439
1,650
0
2,115
2,324
49,569
0
L
Yu Huang
IxXxToadxXxI
Yu Huang
16,922
197
0
139
5,576
1,615
0
4,320
1,044
34,764
0
L
520
34
0
0
25,635
15,168
0
16,847
8,394
2,163
0
L
5,441
791
0
573
14,604
4,303
0
8,586
5,758
0
12,445
W
Ymir
6,384
1,758
0
2,520
9,878
4,236
0
8,414
1,464
26,959
0
W
13,489
2,630
0
478
8,426
3,638
0
4,174
3,342
0
22,399
L
8,827
272
85
268
5,349
1,406
0
4,451
782
25,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,159
Gold Earned
60,812
279
Minions Killed
175
15
Camps Cleared
3
1,137,017
Distance Traveled
891,357
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,667
974
91
7
0
183,174
0
W
Terra
12,357
951
23
2
0
210,536
0
W
Persephone
13,149
1,011
97
7
4
220,773
0
W
Yu Huang
12,713
978
90
7
2
231,656
0
L
Yu Huang
12,276
944
37
3
0
198,988
0
L
Geb
10,916
840
0
0
0
90,634
0
L
Fenrir
12,346
950
20
2
3
229,688
0
W
Ymir
12,922
994
56
4
6
247,928
3
W
Fenrir
14,018
1,078
13
1
3
226,124
0
L
Nox
12,607
970
27
2
0
188,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role