Player Matchup

Neith
Neith
CleytonJ
Neith
Level 26
God Stats
40W - 33L
1,388 SR
Queue Stats
48W - 44L
1,345 Elo+
Party 1
Nu Wa
Nu Wa
W7M_Kaneki
Nu Wa
Level 56
God Stats
5W - 0L
1,710 SR
Queue Stats
59W - 77L
1,282 Elo+
Solo
Sobek
Sobek
c4rlosjr
Sobek
Level 80
God Stats
3W - 3L
1,304 SR
Queue Stats
75W - 75L
1,435 Elo+
Solo
Loki
Loki
nanosei
Loki
Level 107
God Stats
12W - 13L
1,545 SR
Queue Stats
146W - 179L
1,483 Elo+
Solo
Sylvanus
Sylvanus
ratomalaojr
Sylvanus
Level 116
God Stats
22W - 25L
1,397 SR
Queue Stats
144W - 145L
1,389 Elo+
Party 1
Team Averages
Level 77
1,469 SR
1,387 Elo+

VS

Team Averages
Level 105
1,507 SR
1,460 Elo+
Pele
Pele
 
Pele
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AleclouZ
Anubis
Level 89
God Stats
22W - 8L
1,698 SR
Queue Stats
214W - 192L
1,406 Elo+
Solo
Osiris
Osiris
HermsdorffGames
Osiris
Level 81
God Stats
3W - 6L
1,293 SR
Queue Stats
14W - 17L
1,469 Elo+
Solo
Xing Tian
Xing Tian
Ur4no
Xing Tian
Level 105
God Stats
6W - 6L
1,545 SR
Queue Stats
146W - 150L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CleytonJ
Neith
18
3 / 2 / 13
11,452
458
15,859
13,523
4,479
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
19
5 / 7 / 11
11,920
477
20,055
15,579
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
c4rlosjr
Sobek
20
10 / 0 / 10
13,135
525
23,835
28,477
41,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Loki
nanosei
Loki
18
6 / 5 / 6
12,009
480
11,054
18,389
6,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
ratomalaojr
Sylvanus
18
4 / 4 / 17
12,975
519
19,900
31,036
45,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
2 / 4 / 0
12,203
488
8,452
23,690
8,449
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
 
Neith
17
3 / 4 / 3
10,723
429
18,826
19,852
5,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
AleclouZ
Anubis
17
10 / 7 / 2
11,420
457
24,169
21,154
8,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
1 / 8 / 1
10,333
413
8,386
20,587
14,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
Ur4no
Xing Tian
15
2 / 5 / 5
10,298
412
13,046
32,544
22,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
29
28
Kills
18
18
Deaths
28
57
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
4
0
0.5
L
Neith
 
Neith
3
4
3
1.13
L
Anubis
AleclouZ
Anubis
10
7
2
1.57
W
Neith
CleytonJ
Neith
3
2
13
4.75
L
1
8
1
0.19
L
Xing Tian
Ur4no
Xing Tian
2
5
5
0.9
W
Nu Wa
5
7
11
1.5
W
Sobek
c4rlosjr
Sobek
10
0
10
15
W
Loki
nanosei
Loki
6
5
6
1.8
W
Sylvanus
ratomalaojr
Sylvanus
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,703
Damage
72,879
107,004
Taken
117,827
103,253
Mitigated
60,071
46,472
Healing
39,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,452
1,420
0
11,718
23,690
8,449
0
9,473
13,796
0
116,729
L
Neith
 
Neith
18,826
6,946
0
8,221
19,852
5,784
46
9,224
10,442
0
91,835
L
Anubis
AleclouZ
Anubis
24,169
392
0
6,291
21,154
8,594
576
13,703
7,049
74,172
0
W
Neith
CleytonJ
Neith
15,859
7,710
0
5,327
13,523
4,479
4,802
4,248
9,275
0
67,845
L
8,386
3,110
0
3,332
20,587
14,928
0
12,171
7,664
0
56,990
L
Xing Tian
Ur4no
Xing Tian
13,046
1,059
357
9,089
32,544
22,316
172
17,003
15,144
36,024
0
W
Nu Wa
20,055
7,141
340
1,787
15,579
4,943
1,607
8,653
6,926
64,303
0
W
Sobek
c4rlosjr
Sobek
23,835
1,816
0
12,816
28,477
41,487
787
6,590
21,807
74,975
0
W
Loki
nanosei
Loki
11,054
2,531
0
4,231
18,389
6,497
1,160
7,121
11,268
0
89,819
W
Sylvanus
ratomalaojr
Sylvanus
19,900
5,386
9,899
12,072
31,036
45,847
792
10,603
20,433
46,057
2,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,491
Gold Earned
54,977
474
Minions Killed
603
0
Camps Cleared
0
2,163,121
Distance Traveled
2,151,289
12
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,203
488
189
8
0
515,088
7
L
Neith
10,723
429
156
6
0
433,392
12
L
Anubis
11,420
457
111
4
0
362,618
2
W
Neith
11,452
458
89
4
0
429,794
3
L
Osiris
10,333
413
104
4
0
391,265
8
L
Xing Tian
10,298
412
43
2
0
448,926
2
W
Nu Wa
11,920
477
87
3
0
386,887
1
W
Sobek
13,135
525
122
5
0
452,307
4
W
Loki
12,009
480
118
5
0
465,073
1
W
Sylvanus
12,975
519
58
2
0
429,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role