Player Matchup

Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Alee_Flow303
Scylla
Level 67
God Stats
4W - 7L
986 SR
Queue Stats
511W - 619L
1,334 Elo+
Party 2
Gilgamesh
Gilgamesh
Makoto24YT
Gilgamesh
Level 71
God Stats
12W - 10L
1,326 SR
Queue Stats
300W - 376L
1,315 Elo+
Party 2
Da Ji
Da Ji
QuinhasBR
Da Ji
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,666 Elo+
Solo
Kumbhakarna
Kumbhakarna
ZAFC_xALFA2004x
Kumbhakarna
Level 94
God Stats
4W - 2L
1,500 SR
Queue Stats
453W - 546L
1,388 Elo+
Party 2
Team Averages
Level 70
1,362 SR
1,441 Elo+

VS

Team Averages
Level 76
1,419 SR
1,372 Elo+
Sol
Sol
 
Sol
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
JotaveBFR
Nu Wa
Level 74
God Stats
1W - 4L
1,373 SR
Queue Stats
75W - 130L
1,344 Elo+
Party 1
Skadi
Skadi
RCK Dennis
Skadi
Level 81
God Stats
324W - 433L
1,367 SR
Queue Stats
330W - 454L
1,335 Elo+
Party 1
Shiva
Shiva
Reikon013
Shiva
Level 108
God Stats
44W - 40L
1,604 SR
Queue Stats
368W - 385L
1,455 Elo+
Solo
Arachne
Arachne
RibaXone
Arachne
Level 34
God Stats
17W - 42L
1,252 SR
Queue Stats
25W - 71L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
3 / 5 / 6
10,382
494
8,729
17,165
5,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
16
3 / 3 / 7
10,400
495
10,272
11,904
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Makoto24YT
Gilgamesh
18
5 / 3 / 5
11,329
539
10,696
18,284
17,044
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
QuinhasBR
Da Ji
17
7 / 2 / 5
10,872
518
8,914
14,856
5,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
ZAFC_xALFA2004x
Kumbhakarna
16
4 / 1 / 15
10,968
522
6,879
24,292
25,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 3 / 4
10,049
479
15,537
13,813
4,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
JotaveBFR
Nu Wa
18
4 / 3 / 5
11,071
527
16,790
8,874
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
17
2 / 2 / 3
10,409
496
9,040
7,949
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Reikon013
Shiva
15
4 / 8 / 4
10,094
481
11,194
20,008
14,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
RibaXone
Arachne
14
1 / 6 / 4
8,789
419
4,102
17,111
7,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
22
Kills
14
14
Deaths
22
38
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
5
6
1.2
L
Sol
 
Sol
3
3
4
1.67
W
Scylla
3
3
7
2.17
L
Nu Wa
JotaveBFR
Nu Wa
4
3
5
2.17
W
Gilgamesh
Makoto24YT
Gilgamesh
5
3
5
2.5
W
Da Ji
QuinhasBR
Da Ji
7
2
5
4.75
L
Skadi
2
2
3
1.75
L
Shiva
Reikon013
Shiva
4
8
4
0.75
L
Arachne
RibaXone
Arachne
1
6
4
0.5
W
Kumbhakarna
ZAFC_xALFA2004x
Kumbhakarna
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,490
Damage
56,663
86,501
Taken
67,755
58,236
Mitigated
31,943
17,300
Healing
16,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,729
3,599
0
4,591
17,165
5,933
710
7,914
9,251
0
67,833
L
Sol
 
Sol
15,537
6,783
0
6,692
13,813
4,582
1,225
2,690
11,123
66,495
9,858
W
Scylla
10,272
75
0
2,975
11,904
3,875
0
5,303
6,601
60,716
0
L
Nu Wa
JotaveBFR
Nu Wa
16,790
2,258
116
1,491
8,874
2,948
297
2,642
6,232
82,209
0
W
Gilgamesh
Makoto24YT
Gilgamesh
10,696
2,528
0
1,942
18,284
17,044
26
3,756
14,528
384
73,795
W
Da Ji
QuinhasBR
Da Ji
8,914
2,372
0
462
14,856
5,852
0
4,174
10,682
0
77,593
L
Skadi
9,040
2,783
0
292
7,949
3,057
649
2,437
5,512
0
61,324
L
Shiva
Reikon013
Shiva
11,194
1,433
732
3,014
20,008
14,204
79
5,708
14,300
7,153
30,272
L
Arachne
RibaXone
Arachne
4,102
2,468
0
3,758
17,111
7,152
0
2,954
14,157
0
52,906
W
Kumbhakarna
ZAFC_xALFA2004x
Kumbhakarna
6,879
1,465
596
6,734
24,292
25,532
263
10,903
12,967
20,889
7,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,951
Gold Earned
50,412
527
Minions Killed
513
0
Camps Cleared
0
2,051,283
Distance Traveled
1,790,907
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,382
494
115
5
0
377,707
0
L
Sol
10,049
479
115
5
0
382,269
8
W
Scylla
10,400
495
109
5
0
385,383
9
L
Nu Wa
11,071
527
146
7
0
357,173
5
W
Gilgamesh
11,329
539
169
8
0
405,790
6
W
Da Ji
10,872
518
99
5
0
450,736
2
L
Skadi
10,409
496
131
6
0
346,059
2
L
Shiva
10,094
481
41
2
0
342,180
3
L
Arachne
8,789
419
80
4
0
363,226
2
W
Kumbhakarna
10,968
522
35
2
0
431,667
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role