Player Matchup

Khepri
Khepri
Jagsasin
Khepri
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 30L
1,542 Elo+
Party 1
Janus
Janus
JpStrikerX
Janus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,501 Elo+
Party 1
Ravana
Ravana
casualbalance
Ravana
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 45L
1,436 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,493 Elo+

VS

Team Averages
Level 77
1,499 SR
1,369 Elo+
Yu Huang
Yu Huang
FrankTheTank00
Yu Huang
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 37L
1,454 Elo+
Party 2
Geb
Geb
NaoTIMPorta
Geb
Level 129
God Stats
1W - 4L
1,864 SR
Queue Stats
128W - 161L
1,420 Elo+
Solo
Da Ji
Da Ji
SubACEHaloid
Da Ji
Level 20
God Stats
1W - 4L
1,133 SR
Queue Stats
11W - 29L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Jagsasin
Khepri
13
0 / 0 / 12
8,793
733
2,972
8,606
9,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
14
5 / 1 / 6
9,058
755
7,617
4,023
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
7 / 2 / 4
8,892
741
7,853
11,935
7,010
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
12
0 / 5 / 3
7,428
619
8,194
8,097
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 3
7,067
589
4,468
8,403
7,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 6 / 0
8,313
693
4,380
7,279
2,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
3
3
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
0
5
3
0.3
W
Khepri
Jagsasin
Khepri
0
0
12
6
W
Janus
5
1
6
8
L
0
1
3
1.5
L
3
6
0
0.5
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,442
Damage
17,042
24,564
Taken
23,779
18,045
Mitigated
13,412
2,919
Healing
1,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
8,194
384
0
750
8,097
3,094
108
3,979
4,118
29,198
0
W
Khepri
Jagsasin
Khepri
2,972
349
370
1,619
8,606
9,307
181
4,172
3,959
11,033
0
W
Janus
7,617
100
0
434
4,023
1,728
222
2,582
1,316
43,569
0
L
4,468
602
0
444
8,403
7,455
0
3,877
4,526
18,638
0
L
4,380
559
0
250
7,279
2,863
158
3,110
4,169
0
17,440
W
7,853
1,875
0
496
11,935
7,010
132
5,251
6,174
0
15,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,743
Gold Earned
22,808
125
Minions Killed
103
4
Camps Cleared
6
680,537
Distance Traveled
598,653
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,428
619
62
5
5
189,696
2
W
Khepri
8,793
733
12
1
0
235,731
3
W
Janus
9,058
755
89
7
4
221,844
3
L
Geb
7,067
589
11
1
1
202,166
4
L
Da Ji
8,313
693
30
3
0
206,791
2
W
Ravana
8,892
741
24
2
0
222,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role