Player Matchup

Yu Huang
Yu Huang
Aogail
Yu Huang
Level 124
God Stats
6W - 7L
1,500 SR
Queue Stats
687W - 498L
1,629 Elo+
Party 2
Merlin
Merlin
AppaMapache
Merlin
Level 69
God Stats
3W - 2L
1,642 SR
Queue Stats
103W - 66L
1,618 Elo+
Party 2
Jormungandr
Jormungandr
LTenny
Jormungandr
Level 30
God Stats
15W - 7L
1,882 SR
Queue Stats
522W - 379L
1,584 Elo+
Party 2
Skadi
Skadi
Wazuki
Skadi
Level 68
God Stats
17W - 16L
1,483 SR
Queue Stats
691W - 496L
1,619 Elo+
Party 2
Mulan
Mulan
blacknecrose
Mulan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
360W - 241L
1,649 Elo+
Party 2
Team Averages
Level 63
1,601 SR
1,620 Elo+

VS

Team Averages
Level 85
1,581 SR
1,423 Elo+
Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Ironace4231
Xing Tian
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
256W - 269L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jasper1517
Morgan Le Fay
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 80L
1,441 Elo+
Party 3
Jing Wei
Jing Wei
enrico85925
Jing Wei
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,208 Elo+
Party 1
Sol
Sol
monkey chee5e
Sol
Level 145
God Stats
5W - 1L
1,905 SR
Queue Stats
180W - 164L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Aogail
Yu Huang
20
11 / 3 / 18
12,565
838
13,895
11,448
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
18
6 / 3 / 19
11,304
754
14,324
9,102
3,206
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
LTenny
Jormungandr
18
0 / 2 / 32
11,431
762
8,801
16,020
15,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Skadi
Wazuki
Skadi
19
9 / 7 / 19
11,960
797
19,769
16,247
5,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 5 / 19
12,030
802
13,463
16,364
20,967
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
4 / 9 / 12
11,033
736
20,398
19,838
11,345
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
Ironace4231
Xing Tian
17
1 / 6 / 10
10,833
722
4,177
21,426
30,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Jasper1517
Morgan Le Fay
17
1 / 9 / 11
10,083
672
5,915
14,059
5,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
enrico85925
Jing Wei
18
5 / 5 / 7
10,743
716
8,447
10,666
4,078
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

18
9 / 6 / 6
11,641
776
15,457
14,235
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
66
35
Kills
20
20
Deaths
35
107
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
9
12
1.11
W
Yu Huang
Aogail
Yu Huang
11
3
18
6.67
W
Merlin
6
3
19
5.17
L
Xing Tian
Ironace4231
Xing Tian
1
6
10
1
L
Morgan Le Fay
Jasper1517
Morgan Le Fay
1
9
11
0.72
W
Jormungandr
LTenny
Jormungandr
0
2
32
8
W
Skadi
Wazuki
Skadi
9
7
19
2.64
W
9
5
19
3.7
L
Jing Wei
enrico85925
Jing Wei
5
5
7
1.7
L
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,252
Damage
54,394
69,181
Taken
80,224
50,707
Mitigated
56,618
19,118
Healing
16,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
20,398
3,680
1,317
4,922
19,838
11,345
41
9,015
10,634
0
28,000
W
Yu Huang
Aogail
Yu Huang
13,895
1,614
1,275
910
11,448
5,259
1,928
3,775
7,621
36,512
0
W
Merlin
14,324
767
2,562
691
9,102
3,206
2,083
3,078
5,894
36,644
0
L
Xing Tian
Ironace4231
Xing Tian
4,177
468
335
1,725
21,426
30,351
283
9,662
11,315
10,440
0
L
Morgan Le Fay
Jasper1517
Morgan Le Fay
5,915
755
1,448
591
14,059
5,662
666
5,569
8,410
19,221
0
W
Jormungandr
LTenny
Jormungandr
8,801
2,931
1,507
2,737
16,020
15,284
798
5,788
10,050
20,856
0
W
Skadi
Wazuki
Skadi
19,769
8,028
2,884
1,674
16,247
5,991
722
5,926
10,255
0
34,372
W
13,463
1,693
2,196
2,682
16,364
20,967
634
6,292
9,812
0
16,108
L
Jing Wei
enrico85925
Jing Wei
8,447
5,658
0
992
10,666
4,078
1,253
5,869
4,686
0
18,063
L
15,457
3,523
1,171
4,114
14,235
5,182
1,615
6,905
7,215
40,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,290
Gold Earned
54,333
140
Minions Killed
133
0
Camps Cleared
0
1,212,673
Distance Traveled
1,152,862
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,033
736
17
1
0
225,244
2
W
Yu Huang
12,565
838
45
3
0
244,774
2
W
Merlin
11,304
754
34
2
0
260,471
1
L
Xing Tian
10,833
722
6
0
0
245,412
0
L
Morgan Le Fay
10,083
672
34
2
0
216,332
0
W
Jormungandr
11,431
762
21
1
0
258,958
0
W
Skadi
11,960
797
32
2
0
216,925
0
W
Mulan
12,030
802
8
1
0
231,545
0
L
Jing Wei
10,743
716
23
2
0
264,298
2
L
Sol
11,641
776
53
4
0
201,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role