Player Matchup

Gilgamesh
Gilgamesh
KingCassidy23
Gilgamesh
Level 65
God Stats
7W - 2L
1,498 SR
Queue Stats
107W - 108L
1,440 Elo+
Party 1
Neith
Neith
Sweeney_05
Neith
Level 53
God Stats
15W - 12L
1,589 SR
Queue Stats
65W - 67L
1,414 Elo+
Party 1
Ah Puch
Ah Puch
xxThatsxLegitxx
Ah Puch
Level 18
God Stats
22W - 5L
1,921 SR
Queue Stats
28W - 15L
1,431 Elo+
Party 1
Team Averages
Level 45
1,669 SR
1,429 Elo+

VS

Team Averages
Level 62
1,609 SR
1,408 Elo+
Geb
Geb
Blueyedfreaak
Geb
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 39L
1,408 Elo+
Party 2
King Arthur
King Arthur
djdominic1122
King Arthur
Level 7
God Stats
1W - 1L
1,664 SR
Queue Stats
3W - 5L
1,408 Elo+
Party 2
Yu Huang
Yu Huang
whiteghost42268
Yu Huang
Level 89
God Stats
1W - 1L
1,664 SR
Queue Stats
76W - 55L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingCassidy23
Gilgamesh
12
2 / 0 / 4
7,961
663
4,989
7,623
2,847
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Neith
13
2 / 1 / 3
8,229
686
9,527
6,329
2,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 3
9,043
754
12,076
3,951
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
7,375
615
5,484
13,913
10,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
djdominic1122
King Arthur
12
0 / 2 / 1
6,812
568
1,113
10,656
5,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
12
1 / 2 / 0
7,196
600
5,849
7,760
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
1
1
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Gilgamesh
KingCassidy23
Gilgamesh
2
0
4
4
W
Neith
2
1
3
3.5
L
King Arthur
djdominic1122
King Arthur
0
2
1
0.25
L
Yu Huang
1
2
0
0.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,592
Damage
12,446
17,903
Taken
32,329
6,116
Mitigated
18,282
3,500
Healing
9,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,484
265
704
3,792
13,913
10,481
0
4,871
9,042
21,089
0
W
Gilgamesh
KingCassidy23
Gilgamesh
4,989
1,248
89
846
7,623
2,847
645
4,490
2,910
0
21,320
W
Neith
9,527
583
0
1,103
6,329
2,015
0
4,222
1,688
0
24,761
L
King Arthur
djdominic1122
King Arthur
1,113
224
1,178
2,962
10,656
5,251
0
4,793
5,863
0
3,917
L
Yu Huang
5,849
101
0
1,216
7,760
2,550
0
2,508
5,252
24,772
0
W
12,076
404
0
1,462
3,951
1,254
0
2,299
1,405
53,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,233
Gold Earned
21,383
164
Minions Killed
104
8
Camps Cleared
1
726,434
Distance Traveled
674,742
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,375
615
23
2
1
221,516
4
W
Gilgamesh
7,961
663
33
3
5
238,418
4
W
Neith
8,229
686
44
4
0
233,007
2
L
King Arthur
6,812
568
11
1
0
242,409
0
L
Yu Huang
7,196
600
70
6
0
210,817
2
W
Ah Puch
9,043
754
87
7
3
255,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role