Player Matchup

Anubis
Anubis
Anumari
Anubis
Level 107
God Stats
6W - 4L
1,650 SR
Queue Stats
20W - 23L
1,476 Elo+
Solo
Ratatoskr
Ratatoskr
Jeewolf
Ratatoskr
Level 89
God Stats
24W - 14L
1,726 SR
Queue Stats
24W - 14L
1,697 Elo+
Party 2
Erlang Shen
Erlang Shen
Kragnorti
Erlang Shen
Level 125
God Stats
0W - 4L
1,314 SR
Queue Stats
14W - 33L
1,406 Elo+
Party 2
Arachne
Arachne
Shadowrath
Arachne
Level 149
God Stats
37W - 22L
1,731 SR
Queue Stats
122W - 114L
1,628 Elo+
Party 2
Medusa
Medusa
WhimSickle
Medusa
Level 160
God Stats
3W - 3L
1,678 SR
Queue Stats
82W - 86L
1,569 Elo+
Party 2
Team Averages
Level 126
1,620 SR
1,555 Elo+

VS

Team Averages
Level 100
1,597 SR
1,591 Elo+
Apollo
Apollo
BigWeenieCaprini
Apollo
Level 105
God Stats
6W - 3L
1,802 SR
Queue Stats
90W - 77L
1,797 Elo+
Party 1
Fenrir
Fenrir
Faded-llusionz_
Fenrir
Level 123
God Stats
4W - 4L
1,686 SR
Queue Stats
280W - 276L
1,485 Elo+
Party 1
King Arthur
King Arthur
Geoheart3602
King Arthur
Level 102
God Stats
11W - 8L
1,426 SR
Queue Stats
87W - 81L
1,540 Elo+
Party 1
Sol
Sol
SinfulPlays
Sol
Level 105
God Stats
2W - 2L
1,506 SR
Queue Stats
106W - 115L
1,603 Elo+
Party 1
Horus
Horus
TxReckless
Horus
Level 67
God Stats
62W - 63L
1,566 SR
Queue Stats
952W - 997L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anumari
Anubis
19
6 / 12 / 3
13,205
528
22,398
25,944
15,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ratatoskr
Jeewolf
Ratatoskr
17
1 / 4 / 8
11,482
459
9,640
21,897
21,527
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Kragnorti
Erlang Shen
20
6 / 1 / 1
13,078
523
18,086
28,105
31,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Shadowrath
Arachne
20
7 / 8 / 1
12,831
513
15,559
29,577
17,849
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
WhimSickle
Medusa
20
1 / 7 / 5
12,997
520
11,391
17,328
7,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 16
16,702
668
37,086
22,742
12,449
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 8 / 12
14,247
570
12,066
22,180
8,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Geoheart3602
King Arthur
20
3 / 5 / 7
14,359
574
21,071
32,394
33,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
8 / 4 / 7
14,269
571
15,226
15,830
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
18
3 / 1 / 17
13,353
534
6,574
15,320
12,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
91
21
Kills
32
32
Deaths
21
18
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Anubis
Anumari
Anubis
6
12
3
0.63
W
12
3
16
6.67
W
6
8
12
1.5
W
King Arthur
Geoheart3602
King Arthur
3
5
7
1.3
L
Ratatoskr
Jeewolf
Ratatoskr
1
4
8
1.25
L
Erlang Shen
Kragnorti
Erlang Shen
6
1
1
6.5
L
Arachne
Shadowrath
Arachne
7
8
1
0.94
W
8
4
7
2.88
W
Horus
3
1
17
11.5
L
Medusa
WhimSickle
Medusa
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,074
Damage
92,023
122,851
Taken
108,466
93,224
Mitigated
71,700
42,114
Healing
44,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Anumari
Anubis
22,398
2,650
68
8,689
25,944
15,277
1,854
2,899
23,045
87,688
0
W
37,086
22,635
0
9,043
22,742
12,449
8,092
7,194
15,548
0
176,861
W
12,066
3,674
0
6,774
22,180
8,589
714
6,117
16,063
0
76,750
W
King Arthur
Geoheart3602
King Arthur
21,071
3,071
0
11,710
32,394
33,281
386
5,222
27,172
0
100,083
L
Ratatoskr
Jeewolf
Ratatoskr
9,640
2,825
0
4,987
21,897
21,527
570
5,182
16,452
0
55,807
L
Erlang Shen
Kragnorti
Erlang Shen
18,086
10,130
0
15,335
28,105
31,529
1,790
2,247
25,858
0
91,435
L
Arachne
Shadowrath
Arachne
15,559
9,845
0
8,305
29,577
17,849
0
1,903
27,465
0
107,931
W
15,226
5,233
0
6,452
15,830
5,145
1,635
2,144
13,686
91,657
0
W
Horus
6,574
2,777
4,253
6,427
15,320
12,236
579
3,242
12,078
0
30,574
L
Medusa
WhimSickle
Medusa
11,391
4,030
0
4,730
17,328
7,042
0
2,995
14,333
0
104,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,593
Gold Earned
72,930
660
Minions Killed
680
0
Camps Cleared
0
2,260,165
Distance Traveled
2,443,189
32
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,205
528
113
5
0
319,008
8
W
Apollo
16,702
668
205
8
0
528,194
3
W
Fenrir
14,247
570
106
4
0
482,223
3
W
King Arthur
14,359
574
170
7
0
457,131
3
L
Ratatoskr
11,482
459
64
3
0
503,865
8
L
Erlang Shen
13,078
523
158
6
0
461,996
5
L
Arachne
12,831
513
140
6
0
534,753
0
W
Sol
14,269
571
160
6
0
441,145
1
W
Horus
13,353
534
39
2
0
534,496
5
L
Medusa
12,997
520
185
7
0
440,543
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role