Player Matchup

Izanami
Izanami
 
Izanami
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
KingClovers
Neith
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
703W - 584L
1,648 Elo+
Party 2
Yu Huang
Yu Huang
Timb0Twice
Yu Huang
Level 154
God Stats
3W - 4L
1,500 SR
Queue Stats
188W - 193L
1,581 Elo+
Party 2
Fenrir
Fenrir
ZINGER_PUMA
Fenrir
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,514 Elo+
Party 2
Baba Yaga
Baba Yaga
Zt9822
Baba Yaga
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
592W - 604L
1,599 Elo+
Solo
Team Averages
Level 142
1,500 SR
1,568 Elo+

VS

Team Averages
Level 111
1,661 SR
1,591 Elo+
Cerberus
Cerberus
 
Cerberus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
HydeTrain
Yu Huang
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
204W - 183L
1,540 Elo+
Party 3
Horus
Horus
Synabears
Horus
Level 89
God Stats
27W - 11L
1,786 SR
Queue Stats
31W - 22L
1,667 Elo+
Party 1
Chernobog
Chernobog
Tiring
Chernobog
Level 60
God Stats
6W - 1L
1,768 SR
Queue Stats
21W - 9L
1,740 Elo+
Party 1
Thanatos
Thanatos
phantomshark37
Thanatos
Level 159
God Stats
9W - 8L
1,752 SR
Queue Stats
432W - 419L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 2 / 0
7,380
527
5,217
5,680
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 2 / 0
6,656
475
4,586
8,612
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yu Huang
Timb0Twice
Yu Huang
10
0 / 3 / 0
6,093
435
4,364
6,519
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
8
0 / 7 / 0
5,557
397
1,961
11,566
4,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
Zt9822
Baba Yaga
12
1 / 3 / 0
7,233
517
7,428
10,382
4,198
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 1 / 1
8,226
588
6,513
11,615
5,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
HydeTrain
Yu Huang
14
2 / 0 / 6
8,219
587
6,585
5,312
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Synabears
Horus
10
4 / 0 / 6
7,113
508
5,515
10,456
7,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
Tiring
Chernobog
14
1 / 2 / 7
8,480
606
5,866
7,600
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
13
8 / 0 / 2
7,943
567
5,445
7,777
3,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
3
Kills
17
17
Deaths
3
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
0
1
W
Cerberus
 
Cerberus
2
1
1
2.5
W
Yu Huang
HydeTrain
Yu Huang
2
0
6
5
L
0
2
0
0
W
Horus
Synabears
Horus
4
0
6
7
L
Yu Huang
Timb0Twice
Yu Huang
0
3
0
0
W
Chernobog
Tiring
Chernobog
1
2
7
2.25
L
Fenrir
0
7
0
0
L
Baba Yaga
Zt9822
Baba Yaga
1
3
0
0.33
W
Thanatos
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,556
Damage
29,924
42,759
Taken
42,760
13,879
Mitigated
20,603
13,776
Healing
26,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,217
3,828
0
2,726
5,680
1,272
885
0
5,680
0
54,200
W
Cerberus
 
Cerberus
6,513
119
0
7,630
11,615
5,274
596
6,305
5,310
60,486
0
W
Yu Huang
HydeTrain
Yu Huang
6,585
724
0
1,268
5,312
1,935
712
1,739
3,573
58,707
0
L
4,586
1,168
0
3,880
8,612
2,344
0
1,859
6,753
0
47,299
W
Horus
Synabears
Horus
5,515
2,058
591
2,971
10,456
7,674
70
1,955
8,284
0
15,429
L
Yu Huang
Timb0Twice
Yu Huang
4,364
526
0
1,009
6,519
1,456
0
1,604
4,915
37,928
0
W
Chernobog
Tiring
Chernobog
5,866
3,980
0
4,136
7,600
2,149
426
158
7,442
0
67,055
L
Fenrir
1,961
645
0
1,584
11,566
4,609
0
2,774
8,792
0
9,752
L
Baba Yaga
Zt9822
Baba Yaga
7,428
750
0
4,577
10,382
4,198
0
6,861
3,521
53,465
0
W
Thanatos
5,445
953
0
9,500
7,777
3,571
0
1,635
6,142
0
43,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,919
Gold Earned
39,981
408
Minions Killed
534
0
Camps Cleared
0
1,314,226
Distance Traveled
1,436,035
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,380
527
115
8
0
263,580
5
W
Cerberus
8,226
588
154
11
0
263,668
4
W
Yu Huang
8,219
587
130
9
0
286,088
4
L
Neith
6,656
475
89
6
0
270,509
0
W
Horus
7,113
508
30
2
0
301,025
8
L
Yu Huang
6,093
435
82
6
0
271,105
4
W
Chernobog
8,480
606
140
10
0
256,840
0
L
Fenrir
5,557
397
16
1
0
256,887
2
L
Baba Yaga
7,233
517
106
8
0
252,145
4
W
Thanatos
7,943
567
80
6
0
328,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role