Player Matchup

Neith
Neith
JDhardONem
Neith
Level 74
God Stats
20W - 27L
1,406 SR
Queue Stats
755W - 799L
1,343 Elo+
Solo
Pele
Pele
LeopardPTA2A
Pele
Level 120
God Stats
20W - 13L
1,624 SR
Queue Stats
193W - 222L
1,344 Elo+
Solo
Geb
Geb
TUC_LUCHS_YT
Geb
Level 15
God Stats
5W - 3L
1,512 SR
Queue Stats
7W - 12L
1,255 Elo+
Party 1
Heimdallr
Heimdallr
crazy58monster
Heimdallr
Level 63
God Stats
1W - 6L
1,039 SR
Queue Stats
79W - 93L
1,326 Elo+
Party 1
Yu Huang
Yu Huang
vstupapi
Yu Huang
Level 57
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 89L
1,270 Elo+
Solo
Team Averages
Level 66
1,416 SR
1,308 Elo+

VS

Team Averages
Level 92
1,601 SR
1,346 Elo+
Izanami
Izanami
Fazon_Alexis
Izanami
Level 126
God Stats
2W - 2L
1,846 SR
Queue Stats
157W - 133L
1,356 Elo+
Solo
Janus
Janus
IvanRojas07
Janus
Level 69
God Stats
12W - 13L
1,448 SR
Queue Stats
268W - 260L
1,359 Elo+
Solo
Chaac
Chaac
KnDG0B
Chaac
Level 65
God Stats
1W - 3L
1,709 SR
Queue Stats
157W - 193L
1,314 Elo+
Solo
Sylvanus
Sylvanus
NY BX GAMER
Sylvanus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 188L
1,313 Elo+
Solo
Susano
Susano
Walenti
Susano
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 44L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
2 / 4 / 1
8,656
376
4,895
7,820
1,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 7 / 8
12,747
554
16,789
22,885
7,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 7 / 8
11,455
498
12,045
21,094
19,410
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
crazy58monster
Heimdallr
19
8 / 4 / 5
12,807
557
15,727
17,437
7,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
vstupapi
Yu Huang
18
6 / 6 / 8
12,437
541
15,104
10,715
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fazon_Alexis
Izanami
18
12 / 3 / 4
12,293
534
18,181
14,639
5,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
4 / 8 / 5
12,085
525
9,511
14,217
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
KnDG0B
Chaac
19
5 / 4 / 0
11,946
519
12,491
24,755
21,576
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
NY BX GAMER
Sylvanus
17
4 / 7 / 10
10,838
471
7,746
20,679
16,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Susano
Walenti
Susano
14
3 / 5 / 6
9,790
426
7,175
16,181
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
53
25
Kills
28
28
Deaths
27
30
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
Fazon_Alexis
Izanami
12
3
4
4.67
L
4
8
5
0.81
W
Neith
2
4
1
0.63
L
Chaac
KnDG0B
Chaac
5
4
0
1.25
W
6
7
8
1.43
L
Sylvanus
NY BX GAMER
Sylvanus
4
7
10
1.29
W
3
7
8
1
L
Susano
Walenti
Susano
3
5
6
1.2
W
Heimdallr
crazy58monster
Heimdallr
8
4
5
2.63
W
Yu Huang
vstupapi
Yu Huang
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,560
Damage
55,104
79,951
Taken
90,471
38,543
Mitigated
52,562
12,156
Healing
23,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Fazon_Alexis
Izanami
18,181
11,720
161
5,051
14,639
5,292
5,419
2,510
12,103
0
78,613
L
9,511
655
0
240
14,217
4,655
1,054
5,906
7,885
91,941
0
W
Neith
4,895
2,587
0
2,769
7,820
1,544
0
1,469
6,351
0
21,472
L
Chaac
KnDG0B
Chaac
12,491
2,661
0
6,505
24,755
21,576
173
3,801
20,810
0
77,029
W
16,789
4,930
0
3,066
22,885
7,334
1,638
3,364
19,521
0
97,879
L
Sylvanus
NY BX GAMER
Sylvanus
7,746
2,762
2,980
5,380
20,679
16,141
1,477
7,913
12,603
29,373
0
W
12,045
1,748
0
0
21,094
19,410
0
6,134
14,960
33,929
3,475
L
Susano
Walenti
Susano
7,175
873
0
3,390
16,181
4,898
148
4,954
11,009
0
37,883
W
Heimdallr
crazy58monster
Heimdallr
15,727
10,002
0
5,280
17,437
7,049
2,864
2,292
15,145
0
71,728
W
Yu Huang
vstupapi
Yu Huang
15,104
790
56
985
10,715
3,206
2,329
3,998
6,717
59,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,102
Gold Earned
56,952
410
Minions Killed
524
0
Camps Cleared
0
1,764,688
Distance Traveled
2,051,655
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,293
534
128
6
0
326,951
4
L
Janus
12,085
525
162
7
0
400,274
2
W
Neith
8,656
376
38
2
0
160,467
1
L
Chaac
11,946
519
122
5
0
559,058
5
W
Pele
12,747
554
115
5
0
451,918
6
L
Sylvanus
10,838
471
47
2
0
337,287
0
W
Geb
11,455
498
25
1
0
408,636
0
L
Susano
9,790
426
65
3
0
428,085
6
W
Heimdallr
12,807
557
122
5
0
379,562
10
W
Yu Huang
12,437
541
110
5
0
364,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role