Player Matchup

Susano
Susano
Masters
 
Susano
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond III
Nuckelhead3
Guan Yu
Diamond III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 99L
2,207 MMR
Party 2
Ullr
Ullr
Diamond III
Scoooby Brew
Ullr
Diamond III
Level 160
God Stats
1W - 7L
1,337 SR
Queue Stats
245W - 233L
2,175 MMR
Party 2
Khepri
Khepri
Diamond I
ScumbagKenn
Khepri
Diamond I
Level 146
God Stats
4W - 2L
1,851 SR
Queue Stats
106W - 91L
2,403 MMR
Solo
Eset
Eset
Masters
Tragence
Eset
Masters
Level 148
God Stats
0W - 5L
1,257 SR
Queue Stats
46W - 46L
2,597 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,489 SR
2,176 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 121
1,684 SR
2,401 MMR
Shiva
Shiva
Diamond I
AhnvI
Shiva
Diamond I
Level 155
God Stats
7W - 3L
1,529 SR
Queue Stats
381W - 368L
2,446 MMR
Solo
Ares
Ares
Diamond V
CYBER BULLY6256
Ares
Diamond V
Level 65
God Stats
2W - 1L
1,516 SR
Queue Stats
69W - 55L
2,103 MMR
Solo
Awilix
Awilix
Platinum I
IKevco
Awilix
Platinum I
Level 160
God Stats
5W - 2L
1,623 SR
Queue Stats
59W - 46L
2,057 MMR
Party 1
Raijin
Raijin
Diamond V
Soleror
Raijin
Diamond V
Level 73
God Stats
5W - 2L
1,942 SR
Queue Stats
63W - 48L
2,213 MMR
Party 1
Izanami
Izanami
Grandmaster
TоnyG
Izanami
Grandmaster
Level 151
God Stats
31W - 9L
1,808 SR
Queue Stats
314W - 210L
3,188 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
19
7 / 4 / 2
11,901
541
16,526
18,796
7,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
Nuckelhead3
Guan Yu
17
1 / 9 / 2
10,227
465
9,863
27,345
25,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 5 / 5
9,847
448
10,706
14,981
6,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
16
1 / 4 / 7
9,949
452
4,658
25,694
28,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Eset
17
2 / 6 / 4
10,634
483
7,186
12,320
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
Da JiAtlasGeb

VS

Bans
CharybdisCliodhnaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AhnvI
Shiva
20
5 / 2 / 12
14,477
658
17,395
25,430
28,471
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 0 / 14
11,690
531
6,001
13,916
15,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
IKevco
Awilix
20
11 / 3 / 7
14,557
662
21,330
15,706
7,219
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Soleror
Raijin
20
4 / 4 / 8
14,186
645
11,723
7,660
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
TоnyG
Izanami
20
8 / 3 / 5
15,639
711
24,587
21,501
8,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
74
12
Kills
28
28
Deaths
12
20
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
7
4
2
2
W
Shiva
AhnvI
Shiva
5
2
12
5.5
W
0
0
14
7
W
Awilix
IKevco
Awilix
11
3
7
4.83
L
Guan Yu
Nuckelhead3
Guan Yu
1
9
2
0.22
L
1
5
5
0.7
L
Khepri
1
4
7
1.13
W
Raijin
Soleror
Raijin
4
4
8
2
L
Eset
2
6
4
0.67
W
Izanami
TоnyG
Izanami
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,939
Damage
81,036
99,136
Taken
84,213
73,695
Mitigated
62,841
16,661
Healing
29,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
16,526
2,250
0
5,426
18,796
7,821
0
2,179
16,617
0
87,156
W
Shiva
AhnvI
Shiva
17,395
4,001
130
12,061
25,430
28,471
1,326
2,501
22,377
5,416
91,286
W
6,001
421
0
3,205
13,916
15,316
147
3,305
10,534
18,720
0
W
Awilix
IKevco
Awilix
21,330
9,092
0
1,389
15,706
7,219
1,516
3,801
11,805
0
111,566
L
Guan Yu
Nuckelhead3
Guan Yu
9,863
914
297
3,224
27,345
25,359
0
4,357
22,988
0
67,781
L
10,706
3,434
0
1,413
14,981
6,937
940
2,041
12,940
0
80,019
L
Khepri
4,658
200
2,198
2,270
25,694
28,550
0
7,838
17,856
30,201
0
W
Raijin
Soleror
Raijin
11,723
1,293
0
692
7,660
2,884
864
1,553
6,071
100,372
0
L
Eset
7,186
269
315
1,518
12,320
5,028
0
2,461
9,859
90,322
0
W
Izanami
TоnyG
Izanami
24,587
19,606
0
11,654
21,501
8,951
11,196
2,604
18,805
0
152,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,558
Gold Earned
70,549
653
Minions Killed
682
0
Camps Cleared
0
2,031,005
Distance Traveled
2,260,521
30
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,901
541
145
7
0
459,724
5
W
Shiva
14,477
658
158
7
0
456,593
8
W
Ares
11,690
531
23
1
0
478,130
12
W
Awilix
14,557
662
120
5
0
507,114
5
L
Guan Yu
10,227
465
137
6
0
389,130
4
L
Ullr
9,847
448
139
6
0
362,475
7
L
Khepri
9,949
452
43
2
0
421,312
7
W
Raijin
14,186
645
172
8
0
412,006
5
L
Eset
10,634
483
189
9
0
398,364
7
W
Izanami
15,639
711
209
10
0
406,678
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role