Player Matchup

Izanami
Izanami
Cloud_Itachi
Izanami
Level 25
God Stats
3W - 2L
1,430 SR
Queue Stats
47W - 74L
1,227 Elo+
Party 1
Hades
Hades
El_Conejito__
Hades
Level 16
God Stats
2W - 2L
1,391 SR
Queue Stats
17W - 39L
1,104 Elo+
Party 1
Sun Wukong
Sun Wukong
Neo1-_
Sun Wukong
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 90L
1,231 Elo+
Party 1
Team Averages
Level 43
1,440 SR
1,187 Elo+

VS

Team Averages
Level 41
1,524 SR
1,264 Elo+
Loki
Loki
Love Cypher
Loki
Level 28
God Stats
3W - 3L
1,456 SR
Queue Stats
28W - 40L
1,269 Elo+
Party 2
Ares
Ares
Love Gordo
Ares
Level 53
God Stats
2W - 3L
1,616 SR
Queue Stats
63W - 102L
1,246 Elo+
Party 2
Chronos
Chronos
gameroom1517
Chronos
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 70L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cloud_Itachi
Izanami
18
4 / 5 / 12
12,981
721
12,015
15,248
4,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 6 / 7
12,883
716
16,719
15,772
6,206
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Neo1-_
Sun Wukong
17
8 / 4 / 7
13,582
755
18,222
17,977
13,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 9 / 7
12,155
675
20,136
18,747
7,609
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 6 / 7
12,739
708
11,690
24,337
26,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos
gameroom1517
Chronos
17
3 / 4 / 7
11,965
665
8,987
19,914
11,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
19
Kills
15
15
Deaths
19
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cloud_Itachi
Izanami
4
5
12
2
W
7
6
7
1.75
L
6
9
7
1.06
L
6
6
7
1.58
W
Sun Wukong
Neo1-_
Sun Wukong
8
4
7
2.88
L
Chronos
gameroom1517
Chronos
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,956
Damage
40,813
48,997
Taken
62,998
24,405
Mitigated
45,471
4,582
Healing
8,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cloud_Itachi
Izanami
12,015
8,634
0
1,248
15,248
4,672
2,252
5,769
9,479
0
48,510
W
16,719
1,949
642
1,473
15,772
6,206
330
8,418
7,354
28,728
0
L
20,136
3,717
0
659
18,747
7,609
0
3,807
14,940
0
60,130
L
11,690
788
54
4,197
24,337
26,809
339
7,693
16,644
20,859
0
W
Sun Wukong
Neo1-_
Sun Wukong
18,222
4,042
0
1,219
17,977
13,527
337
6,664
11,313
0
46,675
L
Chronos
gameroom1517
Chronos
8,987
3,250
0
3,418
19,914
11,053
866
5,849
14,065
57,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,446
Gold Earned
36,859
147
Minions Killed
168
3
Camps Cleared
10
883,741
Distance Traveled
832,773
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,981
721
84
5
1
291,403
4
W
Hades
12,883
716
21
1
1
265,864
0
L
Loki
12,155
675
61
3
6
275,213
0
L
Ares
12,739
708
12
1
0
266,012
4
W
Sun Wukong
13,582
755
42
2
1
326,474
1
L
Chronos
11,965
665
95
5
4
291,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role