Player Matchup

King Arthur
King Arthur
AtticusRays
King Arthur
Level 140
God Stats
7W - 9L
1,570 SR
Queue Stats
228W - 183L
1,568 Elo+
Party 1
Jing Wei
Jing Wei
KINGJACKACE
Jing Wei
Level 29
God Stats
2W - 2L
1,532 SR
Queue Stats
114W - 72L
1,707 Elo+
Party 1
Kali
Kali
NaPoLeOnVIII
Kali
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 44L
1,514 Elo+
Party 1
Discordia
Discordia
SmokeyTehBandit
Discordia
Level 140
God Stats
1W - 1L
1,445 SR
Queue Stats
135W - 119L
1,584 Elo+
Party 1
Fenrir
Fenrir
VoltElectrifies
Fenrir
Level 68
God Stats
6W - 9L
1,624 SR
Queue Stats
261W - 217L
1,574 Elo+
Party 1
Team Averages
Level 97
1,534 SR
1,589 Elo+

VS

Team Averages
Level 58
1,612 SR
1,595 Elo+
Rama
Rama
Promortyus
Rama
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,664 Elo+
Party 2
Bakasura
Bakasura
RaunchySpatula
Bakasura
Level 42
God Stats
3W - 4L
1,633 SR
Queue Stats
50W - 59L
1,545 Elo+
Solo
Kukulkan
Kukulkan
Washei
Kukulkan
Level 63
God Stats
14W - 4L
1,859 SR
Queue Stats
189W - 130L
1,652 Elo+
Party 2
Thor
Thor
gutss777
Thor
Level 89
God Stats
18W - 16L
1,496 SR
Queue Stats
561W - 484L
1,603 Elo+
Party 2
Bacchus
Bacchus
necrogen
Bacchus
Level 49
God Stats
16W - 15L
1,570 SR
Queue Stats
233W - 212L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AtticusRays
King Arthur
10
2 / 4 / 0
6,671
556
7,453
10,807
8,098
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
KINGJACKACE
Jing Wei
12
2 / 0 / 0
6,620
552
3,943
4,459
1,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 0 / 1
7,257
605
3,403
7,350
2,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
SmokeyTehBandit
Discordia
11
1 / 1 / 3
6,811
568
3,833
4,016
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 2
6,088
507
3,103
6,343
4,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,958
497
2,510
5,089
1,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
13
5 / 4 / 0
7,213
601
6,198
8,319
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
Washei
Kukulkan
11
0 / 1 / 1
5,924
494
2,258
4,256
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
1 / 2 / 4
7,102
592
4,545
9,537
5,521
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
necrogen
Bacchus
9
0 / 0 / 1
5,430
453
2,548
4,742
2,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
9
Kills
7
7
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AtticusRays
King Arthur
2
4
0
0.5
W
Jing Wei
KINGJACKACE
Jing Wei
2
0
0
2
W
3
0
1
3.5
L
1
2
0
0.5
L
Bakasura
5
4
0
1.25
W
Discordia
SmokeyTehBandit
Discordia
1
1
3
2.5
W
1
2
2
1
L
Kukulkan
Washei
Kukulkan
0
1
1
0.5
L
Thor
1
2
4
1.5
L
Bacchus
necrogen
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,735
Damage
18,059
32,975
Taken
31,943
17,906
Mitigated
13,342
9,320
Healing
6,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AtticusRays
King Arthur
7,453
1,749
0
1,250
10,807
8,098
168
321
9,310
0
38,915
W
Jing Wei
KINGJACKACE
Jing Wei
3,943
2,006
0
3,003
4,459
1,376
0
825
3,634
0
45,993
W
3,403
1,404
0
1,648
7,350
2,542
0
823
6,431
0
51,077
L
2,510
2,269
0
1,705
5,089
1,095
0
0
5,089
0
26,656
L
Bakasura
6,198
4,271
0
1,642
8,319
2,540
0
559
7,760
0
40,717
W
Discordia
SmokeyTehBandit
Discordia
3,833
158
0
795
4,016
1,245
644
821
2,817
44,121
0
W
3,103
400
23
2,601
6,343
4,645
0
2,016
4,305
0
12,843
L
Kukulkan
Washei
Kukulkan
2,258
151
0
203
4,256
1,567
0
1,888
2,368
37,045
0
L
Thor
4,545
1,644
0
750
9,537
5,521
315
868
8,669
0
44,547
L
Bacchus
necrogen
Bacchus
2,548
443
0
1,782
4,742
2,619
0
518
4,224
13,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,447
Gold Earned
31,627
367
Minions Killed
366
0
Camps Cleared
0
1,232,827
Distance Traveled
1,233,127
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,671
556
83
7
0
217,087
3
W
Jing Wei
6,620
552
97
8
0
268,230
1
W
Kali
7,257
605
89
7
0
257,883
3
L
Rama
5,958
497
57
5
0
214,744
3
L
Bakasura
7,213
601
91
8
0
285,203
0
W
Discordia
6,811
568
77
6
0
251,426
5
W
Fenrir
6,088
507
21
2
0
238,201
2
L
Kukulkan
5,924
494
83
7
0
238,949
4
L
Thor
7,102
592
109
9
0
236,524
0
L
Bacchus
5,430
453
26
2
0
257,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role