Player Matchup

Mercury
Mercury
 
Mercury
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Daryl21dixon
Chang'e
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
397W - 387L
1,432 Elo+
Solo
Fenrir
Fenrir
MADARA9785
Fenrir
Level 123
God Stats
3W - 3L
1,286 SR
Queue Stats
55W - 58L
1,500 Elo+
Party 2
Nox
Nox
RobinHood2467
Nox
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 81L
1,504 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UnboundedReaper
Morgan Le Fay
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,352 Elo+
Party 1
Team Averages
Level 118
1,457 SR
1,458 Elo+

VS

Team Averages
Level 115
1,365 SR
1,492 Elo+
Camazotz
Camazotz
 
Camazotz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
JeFFyz
Discordia
Level 126
God Stats
1W - 1L
1,314 SR
Queue Stats
29W - 41L
1,300 Elo+
Solo
Merlin
Merlin
MrDND14
Merlin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,445 Elo+
Solo
Baba Yaga
Baba Yaga
That_Fish_Guy24
Baba Yaga
Level 106
God Stats
9W - 10L
1,176 SR
Queue Stats
256W - 243L
1,482 Elo+
Solo
Sylvanus
Sylvanus
manhernandez295
Sylvanus
Level 109
God Stats
2W - 2L
1,333 SR
Queue Stats
43W - 39L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
4 / 9 / 5
11,552
608
14,161
19,947
7,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Daryl21dixon
Chang'e
18
1 / 3 / 10
10,562
556
8,673
17,775
7,796
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
MADARA9785
Fenrir
18
3 / 9 / 6
11,134
586
7,154
25,422
33,661
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 5 / 8
11,791
621
19,949
14,876
6,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
UnboundedReaper
Morgan Le Fay
20
3 / 4 / 10
12,036
633
21,935
15,977
8,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
20
12 / 1 / 12
14,529
765
16,718
21,905
13,980
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
JeFFyz
Discordia
19
3 / 4 / 15
12,058
635
21,242
8,322
3,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
MrDND14
Merlin
20
6 / 5 / 19
12,978
683
14,854
13,948
7,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
That_Fish_Guy24
Baba Yaga
20
5 / 2 / 19
12,708
669
20,462
20,603
12,660
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
19
4 / 6 / 15
12,682
667
8,345
29,079
42,057
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
110
17
Kills
30
30
Deaths
18
39
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
9
5
0.72
W
Camazotz
 
Camazotz
12
1
12
18
L
Chang'e
Daryl21dixon
Chang'e
1
3
10
2
W
Discordia
JeFFyz
Discordia
3
4
15
2.63
L
Fenrir
MADARA9785
Fenrir
3
9
6
0.67
W
Merlin
MrDND14
Merlin
6
5
19
3.1
L
6
5
8
2
W
Baba Yaga
That_Fish_Guy24
Baba Yaga
5
2
19
7.25
L
Morgan Le Fay
UnboundedReaper
Morgan Le Fay
3
4
10
2
W
Sylvanus
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,872
Damage
81,621
93,997
Taken
93,857
63,740
Mitigated
79,581
37,636
Healing
42,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
14,161
2,127
2,291
3,049
19,947
7,227
0
12,969
6,978
0
37,508
W
Camazotz
 
Camazotz
16,718
1,686
2,693
10,364
21,905
13,980
723
10,182
11,723
0
44,016
L
Chang'e
Daryl21dixon
Chang'e
8,673
1,083
12,635
9,565
17,775
7,796
0
15,365
2,410
18,790
0
W
Discordia
JeFFyz
Discordia
21,242
405
2,012
1,091
8,322
3,594
734
4,002
4,320
35,622
0
L
Fenrir
MADARA9785
Fenrir
7,154
1,192
1,027
2,680
25,422
33,661
0
13,061
12,361
0
14,454
W
Merlin
MrDND14
Merlin
14,854
1,130
846
894
13,948
7,290
1,041
7,152
6,796
34,938
0
L
19,949
674
639
1,169
14,876
6,119
304
12,292
2,584
43,123
0
W
Baba Yaga
That_Fish_Guy24
Baba Yaga
20,462
1,005
2,288
6,571
20,603
12,660
2,695
9,479
11,124
47,750
0
L
Morgan Le Fay
UnboundedReaper
Morgan Le Fay
21,935
1,687
1,088
3,493
15,977
8,937
25
11,216
4,761
49,476
0
W
Sylvanus
8,345
2,638
7,639
7,901
29,079
42,057
653
19,742
9,337
18,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,075
Gold Earned
64,955
203
Minions Killed
192
0
Camps Cleared
0
1,679,867
Distance Traveled
1,674,526
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,552
608
49
3
0
348,897
0
W
Camazotz
14,529
765
54
3
0
362,837
1
L
Chang'e
10,562
556
27
1
0
362,609
3
W
Discordia
12,058
635
29
2
0
376,817
3
L
Fenrir
11,134
586
9
0
0
292,761
0
W
Merlin
12,978
683
51
3
0
291,065
0
L
Nox
11,791
621
53
3
0
323,355
3
W
Baba Yaga
12,708
669
50
3
0
365,503
3
L
Morgan Le Fay
12,036
633
65
3
0
352,245
1
W
Sylvanus
12,682
667
8
0
0
278,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role