Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Kukumbaa
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Izanami
Izanami
TheycallmeDan
Izanami
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
172W - 160L
1,463 Elo+
Party 2
Achilles
Achilles
peepdope
Achilles
Level 108
God Stats
73W - 88L
1,464 SR
Queue Stats
185W - 207L
1,409 Elo+
Solo
Yu Huang
Yu Huang
taffylaffy
Yu Huang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,465 Elo+
Party 2
Team Averages
Level 57
1,493 SR
1,467 Elo+

VS

Team Averages
Level 88
1,726 SR
1,396 Elo+
Erlang Shen
Erlang Shen
BROTHER KAMM
Erlang Shen
Level 148
God Stats
5W - 2L
1,792 SR
Queue Stats
265W - 280L
1,450 Elo+
Solo
Chaac
Chaac
Lil4skkinn
Chaac
Level 35
God Stats
4W - 6L
1,586 SR
Queue Stats
7W - 11L
1,249 Elo+
Party 1
Poseidon
Poseidon
OhFrickNo
Poseidon
Level 81
God Stats
4W - 1L
1,637 SR
Queue Stats
22W - 29L
1,376 Elo+
Party 1
Horus
Horus
StylezzXO
Horus
Level 66
God Stats
1W - 0L
1,899 SR
Queue Stats
56W - 60L
1,427 Elo+
Party 1
Artemis
Artemis
yirvd
Artemis
Level 112
God Stats
4W - 1L
1,716 SR
Queue Stats
70W - 58L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
2 / 3 / 0
5,327
533
3,165
6,790
1,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Kukumbaa
Susano
5
0 / 7 / 1
4,005
401
907
5,569
526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
7
0 / 5 / 0
4,543
454
2,674
6,794
921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
peepdope
Achilles
10
2 / 1 / 1
5,760
576
4,932
7,481
4,404
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
taffylaffy
Yu Huang
7
0 / 4 / 0
4,247
425
2,452
4,865
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BROTHER KAMM
Erlang Shen
9
1 / 1 / 3
5,386
539
1,313
5,890
2,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
10
2 / 2 / 0
5,814
581
3,674
8,156
7,585
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
OhFrickNo
Poseidon
11
3 / 1 / 2
6,174
617
4,265
3,915
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
StylezzXO
Horus
10
2 / 0 / 9
5,925
593
4,726
5,978
2,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
yirvd
Artemis
12
12 / 0 / 1
7,399
740
7,840
4,939
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
20
20
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
3
0
0.67
W
Erlang Shen
BROTHER KAMM
Erlang Shen
1
1
3
2.5
L
Susano
Kukumbaa
Susano
0
7
1
0.07
W
Chaac
2
2
0
1
W
Poseidon
OhFrickNo
Poseidon
3
1
2
4
W
Horus
StylezzXO
Horus
2
0
9
6.5
L
Izanami
0
5
0
0
L
Achilles
peepdope
Achilles
2
1
1
2.5
L
Yu Huang
taffylaffy
Yu Huang
0
4
0
0
W
Artemis
yirvd
Artemis
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,130
Damage
21,818
31,499
Taken
28,878
8,821
Mitigated
15,268
6,073
Healing
13,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,165
696
0
2,055
6,790
1,448
0
532
6,126
0
24,445
W
Erlang Shen
BROTHER KAMM
Erlang Shen
1,313
591
0
2,428
5,890
2,631
331
243
5,536
0
28,955
L
Susano
Kukumbaa
Susano
907
370
0
251
5,569
526
0
0
5,435
0
4,527
W
Chaac
3,674
954
120
4,116
8,156
7,585
0
431
7,725
0
24,355
W
Poseidon
OhFrickNo
Poseidon
4,265
1,077
0
500
3,915
1,143
235
1,267
2,578
36,650
0
W
Horus
StylezzXO
Horus
4,726
2,339
676
2,000
5,978
2,458
0
511
5,467
0
22,313
L
Izanami
2,674
1,661
0
1,376
6,794
921
0
0
6,685
0
21,699
L
Achilles
peepdope
Achilles
4,932
1,374
0
2,141
7,481
4,404
0
874
6,535
0
25,494
L
Yu Huang
taffylaffy
Yu Huang
2,452
43
0
250
4,865
1,522
0
2,476
2,179
16,330
0
W
Artemis
yirvd
Artemis
7,840
5,009
0
3,315
4,939
1,451
477
0
4,862
0
37,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,882
Gold Earned
30,698
177
Minions Killed
272
0
Camps Cleared
0
907,127
Distance Traveled
986,699
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,327
533
43
4
0
233,813
2
W
Erlang Shen
5,386
539
51
5
0
203,809
3
L
Susano
4,005
401
11
1
0
171,042
0
W
Chaac
5,814
581
43
4
0
194,260
1
W
Poseidon
6,174
617
72
7
0
199,176
4
W
Horus
5,925
593
34
3
0
208,519
5
L
Izanami
4,543
454
45
5
0
161,269
0
L
Achilles
5,760
576
52
5
0
178,659
4
L
Yu Huang
4,247
425
26
3
0
162,344
0
W
Artemis
7,399
740
72
7
0
180,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role