Player Matchup

Awilix
Awilix
Hit It Right
Awilix
Level 117
God Stats
1W - 1L
1,757 SR
Queue Stats
597W - 592L
1,489 Elo+
Party 1
Thanatos
Thanatos
Lucashin300
Thanatos
Level 107
God Stats
16W - 8L
1,545 SR
Queue Stats
488W - 424L
1,635 Elo+
Party 1
Zeus
Zeus
Ninjakaos8804
Zeus
Level 88
God Stats
0W - 2L
1,327 SR
Queue Stats
90W - 87L
1,511 Elo+
Party 1
Sobek
Sobek
OXOPLANEZOXO
Sobek
Level 49
God Stats
8W - 11L
1,437 SR
Queue Stats
261W - 278L
1,475 Elo+
Party 1
Rama
Rama
xMPx Infamous
Rama
Level 160
God Stats
31W - 12L
1,838 SR
Queue Stats
442W - 395L
1,637 Elo+
Party 1
Team Averages
Level 104
1,581 SR
1,550 Elo+

VS

Team Averages
Level 86
1,668 SR
1,677 Elo+
Medusa
Medusa
DerginMcShmergen
Medusa
Level 2
God Stats
6W - 8L
1,500 SR
Queue Stats
101W - 107L
1,500 Elo+
Party 3
King Arthur
King Arthur
Durahcell
King Arthur
Level 156
God Stats
12W - 4L
1,895 SR
Queue Stats
236W - 79L
1,703 Elo+
Party 2
Sylvanus
Sylvanus
PatriotP22
Sylvanus
Level 118
God Stats
7W - 4L
1,388 SR
Queue Stats
286W - 260L
1,482 Elo+
Party 3
Yu Huang
Yu Huang
kοdyyne
Yu Huang
Level 7
God Stats
11W - 1L
2,018 SR
Queue Stats
104W - 10L
2,011 Elo+
Party 2
Bastet
Bastet
tennese
Bastet
Level 147
God Stats
11W - 4L
1,540 SR
Queue Stats
411W - 192L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
7
1 / 8 / 1
4,912
447
3,071
10,573
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
Lucashin300
Thanatos
10
2 / 5 / 0
6,017
547
6,505
10,308
3,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 9 / 0
4,968
452
1,988
7,872
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 5 / 1
5,339
485
3,383
12,830
7,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 2 / 2
5,536
503
3,315
7,047
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
5,852
532
2,687
5,887
1,685
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Durahcell
King Arthur
13
3 / 0 / 3
7,424
675
5,391
8,630
6,741
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
PatriotP22
Sylvanus
11
6 / 0 / 10
7,213
656
5,440
10,372
10,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
kοdyyne
Yu Huang
14
11 / 0 / 6
8,510
774
14,518
5,208
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
tennese
Bastet
11
8 / 2 / 6
7,310
665
8,571
6,852
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
6
Kills
28
29
Deaths
6
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
0
4
4
0.5
W
King Arthur
Durahcell
King Arthur
3
0
3
4.5
L
Awilix
1
8
1
0.19
L
Thanatos
Lucashin300
Thanatos
2
5
0
0.4
L
0
9
0
0
L
2
5
1
0.5
W
Sylvanus
PatriotP22
Sylvanus
6
0
10
11
W
Yu Huang
kοdyyne
Yu Huang
11
0
6
14
W
Bastet
tennese
Bastet
8
2
6
5.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,262
Damage
36,607
48,630
Taken
36,949
17,889
Mitigated
23,443
14,739
Healing
14,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,687
1,786
0
1,454
5,887
1,685
0
781
5,106
0
28,871
W
King Arthur
Durahcell
King Arthur
5,391
1,054
0
1,480
8,630
6,741
0
315
8,270
0
46,345
L
Awilix
3,071
1,127
0
1,834
10,573
2,592
0
3,991
6,420
0
15,518
L
Thanatos
Lucashin300
Thanatos
6,505
1,739
0
7,214
10,308
3,864
0
1,509
8,761
0
30,768
L
1,988
193
0
122
7,872
2,461
0
5,960
1,640
20,264
0
L
3,383
193
312
3,019
12,830
7,507
0
5,444
7,275
9,987
0
W
Sylvanus
PatriotP22
Sylvanus
5,440
1,485
1,845
5,369
10,372
10,918
0
1,756
8,578
17,767
0
W
Yu Huang
kοdyyne
Yu Huang
14,518
2,165
0
1,518
5,208
2,057
28
1,539
3,503
60,963
0
W
Bastet
tennese
Bastet
8,571
3,343
0
2,777
6,852
2,042
0
693
6,121
0
29,721
L
3,315
2,879
0
2,238
7,047
1,465
602
2,391
4,576
0
32,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,772
Gold Earned
36,309
229
Minions Killed
347
0
Camps Cleared
0
1,109,353
Distance Traveled
1,063,685
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,852
532
57
5
0
171,829
0
W
King Arthur
7,424
675
90
8
0
217,052
1
L
Awilix
4,912
447
32
3
0
235,445
4
L
Thanatos
6,017
547
63
6
0
244,685
1
L
Zeus
4,968
452
45
4
0
195,658
0
L
Sobek
5,339
485
16
1
0
224,157
1
W
Sylvanus
7,213
656
29
3
0
205,629
3
W
Yu Huang
8,510
774
120
11
0
217,849
0
W
Bastet
7,310
665
51
5
0
251,326
2
L
Rama
5,536
503
73
7
0
209,408
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role