Player Matchup

Ymir
Ymir
Austinator1
Ymir
Level 38
God Stats
34W - 16L
1,640 SR
Queue Stats
71W - 51L
1,586 Elo+
Party 1
Bakasura
Bakasura
CareotCake
Bakasura
Level 117
God Stats
6W - 13L
1,500 SR
Queue Stats
182W - 192L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
FrigidGaming
Danzaburou
Level 98
God Stats
13W - 5L
1,342 SR
Queue Stats
140W - 128L
1,580 Elo+
Party 1
Atlas
Atlas
KothGaming
Atlas
Level 118
God Stats
28W - 32L
1,506 SR
Queue Stats
264W - 276L
1,522 Elo+
Party 1
Tiamat
Tiamat
shigityshank
Tiamat
Level 76
God Stats
40W - 28L
1,740 SR
Queue Stats
178W - 187L
1,538 Elo+
Party 1
Team Averages
Level 89
1,546 SR
1,546 Elo+

VS

Team Averages
Level 71
1,336 SR
1,445 Elo+
Zhong Kui
Zhong Kui
Bluewatch
Zhong Kui
Level 64
God Stats
0W - 1L
1,587 SR
Queue Stats
242W - 236L
1,523 Elo+
Party 2
Izanami
Izanami
FluorideIsTasty
Izanami
Level 54
God Stats
0W - 2L
1,171 SR
Queue Stats
5W - 9L
1,307 Elo+
Solo
Bakasura
Bakasura
PrivilegedSun
Bakasura
Level 104
God Stats
0W - 5L
1,150 SR
Queue Stats
59W - 59L
1,545 Elo+
Party 2
Yemoja
Yemoja
iamthegemini
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,315 Elo+
Party 2
Yu Huang
Yu Huang
whitewatch
Yu Huang
Level 128
God Stats
0W - 4L
1,273 SR
Queue Stats
59W - 63L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
8,303
554
3,559
10,286
7,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
CareotCake
Bakasura
15
7 / 2 / 6
9,842
656
8,777
12,727
5,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
FrigidGaming
Danzaburou
16
14 / 5 / 4
11,077
738
19,273
16,114
5,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
13
4 / 1 / 8
8,483
566
6,621
12,307
13,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
15
3 / 0 / 4
9,292
619
6,375
5,936
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bluewatch
Zhong Kui
15
0 / 2 / 2
8,424
562
5,929
10,969
8,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
4 / 10 / 2
8,709
581
8,898
15,776
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
PrivilegedSun
Bakasura
14
3 / 5 / 2
8,196
546
7,047
13,283
4,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
12
2 / 7 / 1
7,705
514
1,910
10,529
6,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
whitewatch
Yu Huang
12
0 / 4 / 2
7,131
475
4,954
8,414
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
28
Kills
9
10
Deaths
28
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
Zhong Kui
Bluewatch
Zhong Kui
0
2
2
0.5
W
Bakasura
CareotCake
Bakasura
7
2
6
5
L
4
10
2
0.5
W
Danzaburou
FrigidGaming
Danzaburou
14
5
4
3.2
W
Atlas
4
1
8
8
L
Bakasura
PrivilegedSun
Bakasura
3
5
2
0.8
L
Yemoja
2
7
1
0.36
W
Tiamat
3
0
4
5
L
Yu Huang
whitewatch
Yu Huang
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,605
Damage
28,738
57,370
Taken
58,971
35,907
Mitigated
23,617
19,475
Healing
15,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,559
867
0
3,417
10,286
7,768
170
3,512
6,299
40,360
0
L
Zhong Kui
Bluewatch
Zhong Kui
5,929
937
0
6,661
10,969
8,690
0
5,024
5,446
58,875
0
W
Bakasura
CareotCake
Bakasura
8,777
6,411
0
2,972
12,727
5,339
2,581
2,310
9,904
0
61,764
L
8,898
5,350
0
2,754
15,776
2,143
970
2,633
12,983
0
44,925
W
Danzaburou
FrigidGaming
Danzaburou
19,273
13,159
0
7,324
16,114
5,960
2,565
2,165
13,669
0
79,006
W
Atlas
6,621
2,354
0
2,330
12,307
13,579
49
2,978
9,009
19,937
5,671
L
Bakasura
PrivilegedSun
Bakasura
7,047
4,221
0
2,260
13,283
4,060
0
2,356
10,606
0
47,853
L
Yemoja
1,910
675
1,095
1,489
10,529
6,577
78
2,716
7,813
8,923
0
W
Tiamat
6,375
905
0
3,432
5,936
3,261
618
1,828
4,108
66,375
0
L
Yu Huang
whitewatch
Yu Huang
4,954
278
0
957
8,414
2,147
0
2,794
5,450
44,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,997
Gold Earned
40,165
504
Minions Killed
434
0
Camps Cleared
0
1,503,638
Distance Traveled
1,307,113
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,303
554
87
6
0
259,790
1
L
Zhong Kui
8,424
562
135
9
0
236,143
2
W
Bakasura
9,842
656
132
9
0
362,750
5
L
Izanami
8,709
581
88
6
0
271,603
6
W
Danzaburou
11,077
738
130
9
0
264,876
3
W
Atlas
8,483
566
35
2
0
315,979
3
L
Bakasura
8,196
546
108
7
0
337,550
4
L
Yemoja
7,705
514
18
1
0
213,538
2
W
Tiamat
9,292
619
120
8
0
300,243
4
L
Yu Huang
7,131
475
85
6
0
248,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role