Player Matchup

Arachne
Arachne
Animal007_973
Arachne
Level 66
God Stats
5W - 4L
1,606 SR
Queue Stats
110W - 97L
1,380 Elo+
Party 2
Anhur
Anhur
Blood_Sport_973
Anhur
Level 89
God Stats
11W - 9L
1,570 SR
Queue Stats
220W - 218L
1,378 Elo+
Party 2
Cernunnos
Cernunnos
Dolche77
Cernunnos
Level 51
God Stats
11W - 4L
1,406 SR
Queue Stats
120W - 152L
1,315 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JuvE_mOrNing
Kumbhakarna
Level 24
God Stats
3W - 1L
1,640 SR
Queue Stats
151W - 184L
1,361 Elo+
Party 1
Raijin
Raijin
animatedpoop
Raijin
Level 123
God Stats
3W - 7L
1,306 SR
Queue Stats
164W - 177L
1,316 Elo+
Solo
Team Averages
Level 71
1,505 SR
1,350 Elo+

VS

Team Averages
Level 49
1,365 SR
1,292 Elo+
Cliodhna
Cliodhna
ForsakenACE3199
Cliodhna
Level 43
God Stats
19W - 12L
1,507 SR
Queue Stats
134W - 164L
1,246 Elo+
Solo
Yu Huang
Yu Huang
GreatTouka
Yu Huang
Level 56
God Stats
2W - 3L
1,500 SR
Queue Stats
268W - 291L
1,355 Elo+
Solo
Achilles
Achilles
IvanRojas07
Achilles
Level 69
God Stats
8W - 13L
1,307 SR
Queue Stats
268W - 260L
1,348 Elo+
Solo
Geb
Geb
TUC_LUCHS_YT
Geb
Level 14
God Stats
5W - 3L
1,398 SR
Queue Stats
7W - 12L
1,196 Elo+
Party 3
Janus
Janus
crazy58monster
Janus
Level 63
God Stats
2W - 1L
1,113 SR
Queue Stats
79W - 93L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
4 / 9 / 5
10,736
467
6,066
19,899
7,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 14 / 3
11,256
489
12,215
20,543
7,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Dolche77
Cernunnos
9
0 / 8 / 4
7,366
320
2,748
12,021
3,232
Kumbhakarna
JuvE_mOrNing
Kumbhakarna
11
0 / 5 / 5
8,589
373
3,323
20,815
16,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
4
0 / 5 / 3
4,821
210
0
3,247
515

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
23 / 1 / 8
14,243
619
25,004
19,459
6,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
GreatTouka
Yu Huang
17
4 / 1 / 9
11,215
488
9,194
10,910
4,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
IvanRojas07
Achilles
18
5 / 3 / 12
12,446
541
9,235
18,514
17,451
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 5 / 9
10,349
450
5,069
15,311
20,073
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
7 / 4 / 13
11,356
494
8,417
11,798
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
92
8
Kills
41
41
Deaths
14
20
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Arachne
4
9
5
0.72
L
4
14
3
0.39
L
Cernunnos
Dolche77
Cernunnos
0
8
4
0.25
W
Cliodhna
23
1
8
27
W
Yu Huang
GreatTouka
Yu Huang
4
1
9
8.5
W
Achilles
IvanRojas07
Achilles
5
3
12
3.67
L
Kumbhakarna
JuvE_mOrNing
Kumbhakarna
0
5
5
0.5
W
2
5
9
1.3
L
Raijin
0
5
3
0.3
W
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,352
Damage
56,919
76,525
Taken
75,992
34,648
Mitigated
52,114
8,645
Healing
13,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
6,066
5,337
0
3,202
19,899
7,738
1,028
6,866
12,651
0
40,142
L
12,215
9,062
0
2,001
20,543
7,088
948
9,023
11,224
0
57,692
L
Cernunnos
Dolche77
Cernunnos
2,748
1,191
0
1,118
12,021
3,232
0
1,890
9,893
0
22,122
W
Cliodhna
25,004
4,819
0
8,717
19,459
6,884
1,808
589
18,024
421
112,422
W
Yu Huang
GreatTouka
Yu Huang
9,194
1,375
0
1,902
10,910
4,634
4,048
508
10,402
55,948
0
W
Achilles
IvanRojas07
Achilles
9,235
3,204
0
784
18,514
17,451
3,571
1,506
15,238
0
76,259
L
Kumbhakarna
JuvE_mOrNing
Kumbhakarna
3,323
433
0
2,324
20,815
16,075
0
2,994
17,481
22,041
0
W
5,069
1,144
0
0
15,311
20,073
1,093
496
14,815
36,953
3,874
L
Raijin
0
0
0
0
3,247
515
0
966
2,257
0
0
W
8,417
935
277
1,801
11,798
3,072
2,963
224
11,574
46,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,768
Gold Earned
59,609
253
Minions Killed
544
0
Camps Cleared
0
1,186,383
Distance Traveled
2,194,948
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,736
467
87
4
0
343,583
1
L
Anhur
11,256
489
108
5
0
276,989
0
L
Cernunnos
7,366
320
32
1
0
243,903
1
W
Cliodhna
14,243
619
148
6
0
540,851
5
W
Yu Huang
11,215
488
114
5
0
432,519
0
W
Achilles
12,446
541
146
6
0
447,944
4
L
Kumbhakarna
8,589
373
26
1
0
321,908
4
W
Geb
10,349
450
54
2
0
370,966
0
L
Raijin
4,821
210
0
0
0
0
0
W
Janus
11,356
494
82
4
0
402,668
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role