Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
AdamBraz
Arachne
Level 76
God Stats
23W - 10L
1,677 SR
Queue Stats
205W - 209L
1,518 Elo+
Party 1
Artio
Artio
Agroun
Artio
Level 67
God Stats
24W - 10L
1,608 SR
Queue Stats
83W - 64L
1,520 Elo+
Party 3
Bellona
Bellona
CPTMaxi
Bellona
Level 27
God Stats
24W - 9L
1,694 SR
Queue Stats
70W - 62L
1,498 Elo+
Party 3
Kukulkan
Kukulkan
Mikey04
Kukulkan
Level 40
God Stats
2W - 2L
1,328 SR
Queue Stats
47W - 40L
1,467 Elo+
Party 1
Team Averages
Level 58
1,561 SR
1,501 Elo+

VS

Team Averages
Level 57
1,411 SR
1,576 Elo+
Mercury
Mercury
ArimenHiltzailea
Mercury
Level 105
God Stats
0W - 6L
1,229 SR
Queue Stats
98W - 91L
1,517 Elo+
Party 2
Hachiman
Hachiman
Buttbuscuits
Hachiman
Level 83
God Stats
0W - 1L
1,250 SR
Queue Stats
4W - 2L
1,803 Elo+
Party 4
Horus
Horus
ExCypherus
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,739 Elo+
Party 4
Janus
Janus
Gustachio
Janus
Level 42
God Stats
4W - 2L
1,730 SR
Queue Stats
72W - 93L
1,327 Elo+
Solo
Guan Yu
Guan Yu
NesrakAirsoft
Guan Yu
Level 29
God Stats
0W - 3L
1,347 SR
Queue Stats
16W - 18L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
7 / 1 / 7
8,959
640
13,348
11,214
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
AdamBraz
Arachne
16
11 / 0 / 2
9,961
712
8,717
11,967
5,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
Agroun
Artio
12
3 / 3 / 11
7,999
571
5,603
14,387
11,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
CPTMaxi
Bellona
15
2 / 0 / 0
8,638
617
5,446
7,167
6,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Mikey04
Kukulkan
13
2 / 4 / 6
7,901
564
3,323
6,934
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,351
454
6,316
8,572
2,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Buttbuscuits
Hachiman
11
4 / 7 / 1
7,073
505
9,556
10,782
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
10
2 / 5 / 2
6,852
489
5,153
12,424
4,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Gustachio
Janus
12
0 / 7 / 3
7,134
510
4,455
9,437
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
12
0 / 3 / 0
5,982
427
2,881
9,949
7,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
25
Kills
8
8
Deaths
26
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
7
10.5
W
Arachne
AdamBraz
Arachne
11
0
2
12
W
Artio
Agroun
Artio
3
3
11
2.83
L
2
4
0
0.5
L
Hachiman
Buttbuscuits
Hachiman
4
7
1
0.64
W
Bellona
CPTMaxi
Bellona
2
0
0
2
L
Horus
2
5
2
0.6
L
Janus
Gustachio
Janus
0
7
3
0.21
W
Kukulkan
Mikey04
Kukulkan
2
4
6
1.25
L
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,437
Damage
28,361
51,669
Taken
51,164
28,688
Mitigated
19,112
20,875
Healing
11,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,348
6,730
0
5,758
11,214
3,513
795
776
10,438
0
56,486
W
Arachne
AdamBraz
Arachne
8,717
6,176
0
5,780
11,967
5,443
0
1,423
10,544
0
69,809
W
Artio
Agroun
Artio
5,603
683
740
4,904
14,387
11,090
0
1,697
12,690
11,024
4,694
L
6,316
2,740
0
334
8,572
2,455
0
1,487
7,085
0
37,243
L
Hachiman
Buttbuscuits
Hachiman
9,556
4,998
0
1,398
10,782
2,218
0
2,811
7,971
0
33,556
W
Bellona
CPTMaxi
Bellona
5,446
1,557
0
3,336
7,167
6,070
136
180
6,406
0
52,114
L
Horus
5,153
2,887
1,620
2,721
12,424
4,984
0
2,418
10,006
0
17,501
L
Janus
Gustachio
Janus
4,455
593
0
528
9,437
1,972
0
1,521
7,916
46,966
0
W
Kukulkan
Mikey04
Kukulkan
3,323
769
0
357
6,934
2,572
585
559
6,375
39,393
0
L
Guan Yu
2,881
133
0
4,516
9,949
7,483
0
0
9,949
2,948
24,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,458
Gold Earned
33,392
427
Minions Killed
323
0
Camps Cleared
0
1,466,248
Distance Traveled
1,457,324
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,959
640
89
6
0
285,025
2
W
Arachne
9,961
712
109
8
0
342,561
1
W
Artio
7,999
571
25
2
0
298,457
2
L
Mercury
6,351
454
68
5
0
349,082
2
L
Hachiman
7,073
505
53
4
0
247,316
6
W
Bellona
8,638
617
108
8
0
294,876
4
L
Horus
6,852
489
43
3
0
305,928
4
L
Janus
7,134
510
104
7
0
274,000
3
W
Kukulkan
7,901
564
96
7
0
245,329
1
L
Guan Yu
5,982
427
55
4
0
280,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role