Player Matchup

Medusa
Medusa
Cinoji
Medusa
Level 20
God Stats
3W - 0L
1,903 SR
Queue Stats
42W - 47L
1,519 Elo+
Solo
Fafnir
Fafnir
SINderella95
Fafnir
Level 123
God Stats
4W - 5L
1,414 SR
Queue Stats
255W - 242L
1,611 Elo+
Solo
Nemesis
Nemesis
SyLvio RJ
Nemesis
Level 150
God Stats
4W - 1L
1,901 SR
Queue Stats
357W - 397L
1,463 Elo+
Party 1
Discordia
Discordia
TRIPKINGBRsz
Discordia
Level 145
God Stats
3W - 2L
1,439 SR
Queue Stats
375W - 396L
1,523 Elo+
Party 1
Thanatos
Thanatos
nekauBr
Thanatos
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 128L
1,365 Elo+
Party 1
Team Averages
Level 93
1,631 SR
1,496 Elo+

VS

Team Averages
Level 77
1,497 SR
1,503 Elo+
Nu Wa
Nu Wa
LunarPhoenixxx
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
Magaiver2007
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
coolblood2
Thanatos
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
708W - 712L
1,549 Elo+
Party 2
Chernobog
Chernobog
jstpwndurfacem8
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
kamikashi
Jormungandr
Level 154
God Stats
3W - 4L
1,483 SR
Queue Stats
622W - 655L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cinoji
Medusa
18
16 / 3 / 11
11,186
1,017
23,383
12,612
6,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
16
4 / 2 / 19
10,090
917
6,809
17,680
21,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
SyLvio RJ
Nemesis
13
1 / 1 / 18
8,241
749
2,958
7,676
4,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Discordia
TRIPKINGBRsz
Discordia
17
6 / 2 / 19
9,903
900
15,095
6,847
2,267
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
nekauBr
Thanatos
13
5 / 3 / 12
8,525
775
6,736
6,527
2,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 3
9,623
875
13,585
10,873
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 7 / 3
7,404
673
5,049
12,976
8,107
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
coolblood2
Thanatos
11
0 / 7 / 4
6,677
607
2,637
8,285
3,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
jstpwndurfacem8
Chernobog
14
3 / 7 / 3
8,180
744
4,134
10,718
3,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
kamikashi
Jormungandr
15
2 / 5 / 4
9,075
825
8,812
15,949
14,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
27
32
Kills
10
11
Deaths
32
79
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
Cinoji
Medusa
16
3
11
7.17
L
4
6
3
0.92
L
1
7
3
0.36
W
Fafnir
4
2
19
6.75
W
Nemesis
SyLvio RJ
Nemesis
1
1
18
10
W
Discordia
TRIPKINGBRsz
Discordia
6
2
19
7.75
L
Thanatos
coolblood2
Thanatos
0
7
4
0.29
L
Chernobog
jstpwndurfacem8
Chernobog
3
7
3
0.64
L
Jormungandr
kamikashi
Jormungandr
2
5
4
0.8
W
Thanatos
nekauBr
Thanatos
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,981
Damage
34,217
51,342
Taken
58,801
37,491
Mitigated
32,791
18,865
Healing
10,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Cinoji
Medusa
23,383
9,687
469
1,454
12,612
6,226
2,210
4,807
7,471
0
46,216
L
13,585
4,243
495
1,117
10,873
3,820
220
4,931
5,942
30,298
0
L
5,049
1,787
0
624
12,976
8,107
371
5,085
7,891
0
7,250
W
Fafnir
6,809
2,336
3,093
5,453
17,680
21,949
787
6,371
10,679
17,267
0
W
Nemesis
SyLvio RJ
Nemesis
2,958
764
1,570
1,086
7,676
4,463
695
3,659
3,773
0
6,575
W
Discordia
TRIPKINGBRsz
Discordia
15,095
450
645
1,350
6,847
2,267
1,302
3,911
2,682
31,613
0
L
Thanatos
coolblood2
Thanatos
2,637
471
1,259
1,511
8,285
3,026
112
3,193
5,092
0
4,644
L
Chernobog
jstpwndurfacem8
Chernobog
4,134
1,116
66
1,745
10,718
3,061
0
2,576
8,142
0
11,697
L
Jormungandr
kamikashi
Jormungandr
8,812
2,276
381
3,584
15,949
14,777
84
6,119
9,830
23,438
0
W
Thanatos
nekauBr
Thanatos
6,736
355
152
3,593
6,527
2,586
395
2,567
3,876
0
10,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,945
Gold Earned
40,959
116
Minions Killed
95
0
Camps Cleared
0
975,109
Distance Traveled
879,486
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,186
1,017
53
5
0
184,382
1
L
Nu Wa
9,623
875
50
5
0
171,143
0
L
Set
7,404
673
7
1
0
196,082
1
W
Fafnir
10,090
917
19
2
0
185,889
1
W
Nemesis
8,241
749
9
1
0
219,122
0
W
Discordia
9,903
900
34
3
0
179,357
4
L
Thanatos
6,677
607
5
0
0
166,001
0
L
Chernobog
8,180
744
15
1
0
176,306
0
L
Jormungandr
9,075
825
18
2
0
169,954
3
W
Thanatos
8,525
775
1
0
0
206,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role