Player Matchup

Kali
Kali
BeanDipUrDad
Kali
Level 44
God Stats
4W - 6L
1,483 SR
Queue Stats
72W - 84L
1,511 Elo+
Party 1
Hou Yi
Hou Yi
MrMcfinkle
Hou Yi
Level 69
God Stats
16W - 20L
1,604 SR
Queue Stats
49W - 54L
1,487 Elo+
Party 1
Hercules
Hercules
RockyIsCoul
Hercules
Level 25
God Stats
4W - 1L
1,664 SR
Queue Stats
29W - 16L
1,672 Elo+
Party 3
Yu Huang
Yu Huang
ScaryAsianMan
Yu Huang
Level 108
God Stats
4W - 5L
1,500 SR
Queue Stats
141W - 129L
1,629 Elo+
Party 3
Fafnir
Fafnir
xXxParagon69XxX
Fafnir
Level 126
God Stats
1W - 0L
1,230 SR
Queue Stats
142W - 150L
1,500 Elo+
Party 1
Team Averages
Level 74
1,496 SR
1,560 Elo+

VS

Team Averages
Level 78
1,515 SR
1,518 Elo+
Gilgamesh
Gilgamesh
Bluewatch
Gilgamesh
Level 64
God Stats
5W - 3L
1,613 SR
Queue Stats
242W - 236L
1,534 Elo+
Party 2
Ullr
Ullr
C05M0
Ullr
Level 94
God Stats
17W - 22L
1,450 SR
Queue Stats
137W - 155L
1,453 Elo+
Solo
Thanatos
Thanatos
PrivilegedSun
Thanatos
Level 104
God Stats
15W - 15L
1,510 SR
Queue Stats
59W - 59L
1,556 Elo+
Party 2
Terra
Terra
iamthegemini
Terra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
whitewatch
Yu Huang
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
59W - 63L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 4
7,192
654
4,714
7,788
2,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hou Yi
MrMcfinkle
Hou Yi
10
2 / 0 / 1
5,646
513
6,330
4,628
1,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
RockyIsCoul
Hercules
13
5 / 1 / 1
7,293
663
8,790
9,764
8,557
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Yu Huang
ScaryAsianMan
Yu Huang
11
3 / 0 / 1
6,485
590
5,849
3,925
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 1 / 2
6,292
572
3,456
8,422
7,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bluewatch
Gilgamesh
8
0 / 4 / 2
5,192
472
5,536
8,565
7,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
C05M0
Ullr
9
1 / 1 / 0
5,284
480
4,354
8,257
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
PrivilegedSun
Thanatos
9
1 / 5 / 1
5,649
514
4,055
9,614
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
5,069
461
1,420
6,391
2,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yu Huang
whitewatch
Yu Huang
10
1 / 4 / 0
6,001
546
3,821
6,217
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
16
Kills
3
3
Deaths
16
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
Gilgamesh
Bluewatch
Gilgamesh
0
4
2
0.25
L
Ullr
C05M0
Ullr
1
1
0
1
W
Hou Yi
MrMcfinkle
Hou Yi
2
0
1
2.5
L
Thanatos
PrivilegedSun
Thanatos
1
5
1
0.3
W
Hercules
RockyIsCoul
Hercules
5
1
1
5.5
W
Yu Huang
ScaryAsianMan
Yu Huang
3
0
1
3.5
L
0
2
1
0.25
L
Yu Huang
whitewatch
Yu Huang
1
4
0
0.25
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,139
Damage
19,186
34,527
Taken
39,044
20,640
Mitigated
16,291
11,601
Healing
13,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,714
2,368
0
2,616
7,788
2,830
0
1,861
5,927
0
36,294
L
Gilgamesh
Bluewatch
Gilgamesh
5,536
2,810
0
1,566
8,565
7,057
0
464
8,025
0
21,109
L
Ullr
C05M0
Ullr
4,354
2,046
0
2,264
8,257
2,241
0
2,417
5,818
0
35,579
W
Hou Yi
MrMcfinkle
Hou Yi
6,330
2,536
0
1,594
4,628
1,215
811
574
4,054
0
36,739
L
Thanatos
PrivilegedSun
Thanatos
4,055
1,781
0
6,337
9,614
2,555
0
2,204
7,228
0
25,019
W
Hercules
RockyIsCoul
Hercules
8,790
3,995
0
3,739
9,764
8,557
0
1,623
8,141
0
43,342
W
Yu Huang
ScaryAsianMan
Yu Huang
5,849
549
0
779
3,925
973
150
433
3,492
31,094
0
L
1,420
612
765
1,640
6,391
2,645
0
1,699
4,692
4,174
0
L
Yu Huang
whitewatch
Yu Huang
3,821
677
0
910
6,217
1,793
0
2,049
3,976
29,894
0
W
3,456
1,130
0
2,873
8,422
7,065
171
750
7,672
14,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,908
Gold Earned
27,195
335
Minions Killed
226
0
Camps Cleared
0
1,121,785
Distance Traveled
1,000,554
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,192
654
67
6
0
257,052
3
L
Gilgamesh
5,192
472
40
4
0
198,827
1
L
Ullr
5,284
480
81
7
0
207,081
1
W
Hou Yi
5,646
513
69
6
0
209,074
1
L
Thanatos
5,649
514
42
4
0
216,659
5
W
Hercules
7,293
663
104
9
0
216,412
1
W
Yu Huang
6,485
590
69
6
0
232,843
4
L
Terra
5,069
461
2
0
0
175,002
1
L
Yu Huang
6,001
546
61
6
0
202,985
4
W
Fafnir
6,292
572
26
2
0
206,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role