Player Matchup

Shiva
Shiva
JuanseRuff
Shiva
Level 95
God Stats
10W - 13L
1,504 SR
Queue Stats
93W - 102L
1,488 Elo+
Party 2
Camazotz
Camazotz
MrBananita
Camazotz
Level 62
God Stats
2W - 1L
1,269 SR
Queue Stats
25W - 23L
1,491 Elo+
Party 2
Yu Huang
Yu Huang
juanmaRD
Yu Huang
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,515 Elo+
Party 2
Team Averages
Level 99
1,424 SR
1,498 Elo+

VS

Team Averages
Level 106
1,674 SR
1,593 Elo+
Anhur
Anhur
Diidact
Anhur
Level 89
God Stats
0W - 1L
1,658 SR
Queue Stats
23W - 20L
1,594 Elo+
Party 1
Zeus
Zeus
IronWinds
Zeus
Level 119
God Stats
11W - 5L
1,864 SR
Queue Stats
26W - 22L
1,580 Elo+
Party 1
Ares
Ares
NerdiNoobi
Ares
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
20
12 / 3 / 7
18,084
723
19,547
33,572
36,660
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Camazotz
MrBananita
Camazotz
20
5 / 6 / 13
16,962
678
24,637
30,895
13,269
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yu Huang
juanmaRD
Yu Huang
20
5 / 4 / 11
17,016
681
20,736
15,069
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Diidact
Anhur
20
5 / 7 / 6
16,751
670
17,917
24,942
10,572
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
20
5 / 9 / 5
16,870
675
20,566
19,183
4,759
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
2 / 6 / 10
15,726
629
19,814
32,536
45,967
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
22
Kills
12
13
Deaths
22
31
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
Diidact
Anhur
5
7
6
1.14
L
Zeus
5
9
5
0.83
W
Shiva
12
3
7
5.17
W
Camazotz
MrBananita
Camazotz
5
6
13
1.92
L
2
6
10
1.17
W
Yu Huang
juanmaRD
Yu Huang
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,920
Damage
58,297
79,536
Taken
76,661
54,016
Mitigated
61,298
21,313
Healing
4,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Diidact
Anhur
17,917
9,335
0
1,979
24,942
10,572
1,335
9,277
15,665
0
81,497
L
Zeus
20,566
736
0
250
19,183
4,759
470
2,896
16,287
101,682
0
W
Shiva
19,547
3,033
885
8,934
33,572
36,660
1,095
17,387
16,185
0
58,065
W
Camazotz
MrBananita
Camazotz
24,637
4,103
0
9,532
30,895
13,269
1,371
17,288
13,607
0
84,928
L
19,814
731
0
1,789
32,536
45,967
0
8,839
23,697
27,462
0
W
Yu Huang
juanmaRD
Yu Huang
20,736
1,522
0
1,962
15,069
4,087
252
7,114
7,955
64,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,062
Gold Earned
49,347
236
Minions Killed
247
12
Camps Cleared
9
1,422,077
Distance Traveled
1,284,664
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
16,751
670
111
4
5
409,395
4
L
Zeus
16,870
675
122
5
4
413,227
4
W
Shiva
18,084
723
67
3
2
511,980
2
W
Camazotz
16,962
678
73
3
7
466,343
2
L
Ares
15,726
629
14
1
0
462,042
2
W
Yu Huang
17,016
681
96
4
3
443,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role