Player Matchup

Cerberus
Cerberus
DoctaFinky
Cerberus
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,570 Elo+
Party 2
Scylla
Scylla
KimmyPewPew
Scylla
Level 25
God Stats
1W - 0L
1,725 SR
Queue Stats
47W - 32L
1,601 Elo+
Party 2
Ravana
Ravana
NerdyTutor
Ravana
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
330W - 316L
1,511 Elo+
Party 2
Achilles
Achilles
SandpaperVEVO
Achilles
Level 33
God Stats
4W - 1L
1,783 SR
Queue Stats
29W - 31L
1,443 Elo+
Solo
Izanami
Izanami
imcww
Izanami
Level 140
God Stats
17W - 12L
1,726 SR
Queue Stats
270W - 262L
1,543 Elo+
Party 2
Team Averages
Level 99
1,647 SR
1,534 Elo+

VS

Team Averages
Level 45
1,690 SR
1,527 Elo+
Medusa
Medusa
DRNewtinereye
Medusa
Level 63
God Stats
4W - 4L
1,614 SR
Queue Stats
228W - 240L
1,525 Elo+
Party 3
Nu Wa
Nu Wa
NymphoSamurai
Nu Wa
Level 24
God Stats
0W - 2L
1,730 SR
Queue Stats
143W - 145L
1,528 Elo+
Party 3
Yemoja
Yemoja
PrinceTacoGrande
Yemoja
Level 5
God Stats
3W - 3L
1,731 SR
Queue Stats
3W - 6L
1,511 Elo+
Party 1
Neith
Neith
RHINONUTS
Neith
Level 66
God Stats
0W - 2L
1,867 SR
Queue Stats
194W - 190L
1,558 Elo+
Party 3
Hercules
Hercules
Skelestus
Hercules
Level 67
God Stats
1W - 4L
1,510 SR
Queue Stats
3W - 6L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DoctaFinky
Cerberus
13
3 / 1 / 15
10,588
557
6,388
15,211
13,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
15
4 / 3 / 6
10,207
537
4,247
9,471
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
NerdyTutor
Ravana
17
6 / 3 / 7
11,535
607
9,680
11,945
5,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
SandpaperVEVO
Achilles
16
1 / 6 / 4
10,498
553
7,840
13,750
10,240
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
imcww
Izanami
20
6 / 2 / 4
13,450
708
13,514
11,264
4,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 2
9,667
509
8,906
11,555
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 10
8,255
434
7,447
9,480
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 3 / 3
7,909
416
2,568
8,747
5,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
RHINONUTS
Neith
10
0 / 3 / 2
6,876
362
3,336
7,610
1,847
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
Skelestus
Hercules
16
7 / 3 / 1
10,894
573
13,476
18,472
14,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
33
20
Kills
15
15
Deaths
20
36
Assists
18
Player
Kills
Deaths
Assists
KDA
L
8
5
2
1.8
W
Cerberus
DoctaFinky
Cerberus
3
1
15
10.5
W
Scylla
4
3
6
2.33
W
Ravana
NerdyTutor
Ravana
6
3
7
3.17
L
0
6
10
0.83
L
0
3
3
0.5
L
Neith
RHINONUTS
Neith
0
3
2
0.33
W
Achilles
SandpaperVEVO
Achilles
1
6
4
0.5
L
Hercules
Skelestus
Hercules
7
3
1
2.5
W
Izanami
imcww
Izanami
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,669
Damage
35,733
61,641
Taken
55,864
36,366
Mitigated
27,716
15,756
Healing
12,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,906
4,079
0
2,432
11,555
4,377
0
2,138
9,337
0
51,347
W
Cerberus
DoctaFinky
Cerberus
6,388
418
0
2,439
15,211
13,772
209
2,494
11,572
23,264
3,589
W
Scylla
4,247
145
0
1,383
9,471
2,801
1,558
2,398
7,073
36,795
0
W
Ravana
NerdyTutor
Ravana
9,680
2,892
0
5,230
11,945
5,046
1,168
2,675
9,155
0
83,974
L
7,447
1,955
0
432
9,480
2,190
0
2,064
7,388
37,016
0
L
2,568
1,048
845
820
8,747
5,284
0
2,324
6,383
28,430
0
L
Neith
RHINONUTS
Neith
3,336
1,604
0
1,279
7,610
1,847
174
1,062
6,548
0
34,111
W
Achilles
SandpaperVEVO
Achilles
7,840
2,177
0
1,503
13,750
10,240
944
792
11,726
0
50,515
L
Hercules
Skelestus
Hercules
13,476
4,466
0
6,700
18,472
14,018
1,038
2,762
15,642
0
58,148
W
Izanami
imcww
Izanami
13,514
8,784
0
5,201
11,264
4,507
7,924
1,656
9,608
0
121,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,278
Gold Earned
43,601
563
Minions Killed
381
0
Camps Cleared
0
1,897,658
Distance Traveled
1,444,284
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,667
509
80
4
0
311,779
0
W
Cerberus
10,588
557
50
3
0
383,368
8
W
Scylla
10,207
537
75
4
0
352,932
7
W
Ravana
11,535
607
121
6
0
416,539
1
L
Nu Wa
8,255
434
60
3
0
231,570
4
L
Yemoja
7,909
416
48
3
0
334,113
1
L
Neith
6,876
362
68
4
0
232,384
0
W
Achilles
10,498
553
104
5
0
367,954
3
L
Hercules
10,894
573
125
7
0
334,438
0
W
Izanami
13,450
708
213
11
0
376,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role